Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 8, D) the +6 arbalest "Zajat" {drain, rPois Will+ Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison. Will+: It increases your willpower. (61, 16, D) a +1 long sword of draining (unseen) (61, 26, D) a staff of cold (62, 16, D) a +2 vampiric war axe (62, 26, D) the +7 captain's cutlass {speed, disarm} (62, 27, D) a +1 plate armour of willpower (63, 12, D) a +0 trident a merfolk corpse (skeletalised by now) (63, 16, D) a +2 glaive of freezing (unseen) (63, 17, D) the +3 quarterstaff "Obei" {vamp, rPois Will+ Str+3 Int-2} Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). rPois: It protects you from poison. Will+: It increases your willpower. (63, 21, D) a rime drake corpse (skeletalised by now) (63, 26, D) a staff of alchemy (unseen) (63, 27, D) a +2 robe of cold resistance (64, 10, D) a +0 trident 2 boomerangs (64, 11, D) a +0 trident a +0 trident a merfolk corpse (skeletalised by now) (64, 16, D) a +8 plate armour of ponderousness (64, 17, D) a staff of earth (64, 20, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (64, 21, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (64, 27, D) a staff of cold (64, 31, D) a hell hound corpse (65, 21, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (65, 26, D) the +1 ring mail of Niceops {Harm Int+5 Slay-6} Int+5: It affects your intelligence (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Harm: It increases damage dealt and taken. (67, 3, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (68, 1, D) a +6 ring of intelligence a +6 ring of intelligence a ring of flight (69, 0, D) a +2 heavy orcbow (unseen) (69, 36, D) a ring of flight (70, 9, D) +1 storm dragon scales (70, 36, D) a staff of fire (unseen) (70, 37, D) the +1 rapier "Hydrabane" {antimagic, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (71, 8, D) a +2 scale mail of positive energy (71, 27, D) a book of Hexes (71, 36, D) a manual of Maces & Flails (71, 37, D) a Necronomicon (72, 8, D) the +4 glaive of Aschaji {speed, rPois} rPois: It protects you from poison. (72, 9, D) a +2 morningstar of draining (72, 17, D) a +2 short sword of freezing (unseen) (72, 26, D) a ring of poison resistance (72, 31, D) a shapeshifter corpse (skeletalised by now) (72, 36, D) a book of Conjurations (72, 37, D) a Trismegistus Codex (73, 1, D) an amulet of faith (73, 36, D) a +6 ring of intelligence (73, 37, D) a staff of alchemy (unseen) (73, 43, D) a +0 rapier a +0 robe a +0 buckler a +0 quarterstaff a +0 robe a +0 rapier a +0 robe a +0 buckler a spriggan corpse (75, 1, D) a +1 short sword of venom (75, 32, D) a shapeshifter corpse (skeletalised by now) (75, 42, D) a +0 dagger a +0 robe