Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 1, D) a staff of conjuration (unseen) (19, 17, D) a +4 falchion of holy wrath (unseen) (19, 32, D) a +2 flail of protection (unseen) (19, 33, D) the staff of the Dwarven Hall {rC+ rN+ Int+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (20, 1, D) a +2 orcbow of flaming (unseen) (20, 17, D) a +1 flail of protection (20, 32, D) a Young Poisoner's Handbook (20, 33, D) the +5 spear "Piwimor" {freeze, rF+ Int+5} Int+5: It affects your intelligence (+5). rF+: It protects you from fire. (unseen) (21, 0, D) a +0 great mace (21, 1, D) a +1 heavy spear (21, 32, D) a wand of paralysis (8) (21, 33, D) Great Wizards, Vol. II (21, 34, D) a wand of mindburst (11) (22, 4, D) a +1 war axe (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) (22, 21, D) a glowing shapeshifter skeleton (22, 32, D) a book of Conjurations (22, 33, D) a +4 scimitar of pain (unseen) (22, 34, D) a +4 short sword of draining (unseen) (23, 0, D) an amulet of reflection (23, 4, D) a +2 heavy glaive (still there?) the +2 sling "Demonbane" {heavy, rF+ Str-2 Int+6 Stlth-} (still there?) Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. Stlth-: It makes you less stealthy. a +0 plate armour (still there?) a human skeleton (still there?) (23, 5, D) 4 large rocks (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a ring of willpower (still there?) the +6 arbalest "Damnation" {damnation} (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) a +0 plate armour (still there?) a +0 great mace (still there?) a +0 plate armour (still there?) a stone giant skeleton (still there?) a human skeleton (still there?) a human skeleton (still there?) a human skeleton (still there?) (23, 6, D) a +0 long sword a +0 chain mail a +0 battleaxe a +0 chain mail (23, 16, D) a +2 mace of holy wrath (23, 23, D) a glowing shapeshifter skeleton (23, 32, D) a ring of resist corrosion (23, 33, D) the ring "Tyoguro" {Fly Will+ AC+4} [ring of protection] AC+4: It affects your AC (+4). Will+: It increases your willpower. Fly: It grants you flight. (unseen) (23, 34, D) the maw talisman of Tupos {rCorr} [maw talisman] rCorr: It protects you from acid and corrosion. (unseen) (23, 39, D) a caustic shrike corpse (24, 2, D) a +0 arbalest (24, 4, D) a +0 broad axe (still there?) a +0 plate armour (still there?) a +2 heavy war axe (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a human skeleton (still there?) a human skeleton (still there?) a human skeleton (still there?) (24, 6, D) a +3 war axe (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) (24, 18, D) a +2 heavy flail (unseen) (24, 19, D) a shapeshifter skeleton (24, 21, D) a glowing shapeshifter skeleton (24, 23, D) a glowing shapeshifter skeleton (24, 24, D) a glowing shapeshifter skeleton a shapeshifter skeleton (24, 32, D) a +3 morningstar of holy wrath (unseen) (24, 33, D) a +2 ring mail of fire resistance (unseen) (24, 34, D) a +2 broad axe of electrocution (unseen) (24, 38, D) a caustic shrike corpse (25, 0, D) the staff "Zuorieni" {+Blink rF+ Fire Ice} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. +Blink: It lets you blink. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, 3, D) a +0 great sword a +0 plate armour a human skeleton (25, 4, D) a +0 great sword a +0 plate armour a human skeleton (25, 6, D) a +0 great sword (still there?) a +0 plate armour (still there?) a +4 heavy triple sword (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a human skeleton (still there?) (25, 16, D) an amulet of faith (25, 17, D) a +3 spectral quarterstaff (25, 18, D) the +0 plate armour of the Boiling Point {Int+5} Int+5: It affects your intelligence (+5). (25, 22, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (25, 23, D) a glowing shapeshifter skeleton (25, 32, D) a ring of protection from fire (25, 33, D) a +3 hand axe of flaming (unseen) (25, 34, D) the ring "Rofiahil" {rPois Will+ Str+3 Dex+3} [ring of willpower] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (26, 0, D) a blade talisman (26, 1, D) a +2 short sword of holy wrath (26, 4, D) a +0 halberd a +0 plate armour a human skeleton (26, 16, D) a staff of earth (26, 17, D) the +1 rapier "Joxkuqoo" {vamp, rN++} rN++: It greatly protects you from negative energy. (26, 20, D) a glowing shapeshifter skeleton (26, 22, D) a shapeshifter skeleton (26, 32, D) a wand of flame (15) (26, 33, D) the +4 halberd of Malaise {freeze, rPois Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison. (unseen) (26, 34, D) a ring of wizardry (27, 0, D) a +0 battleaxe (27, 1, D) the +5 bardiche of the Unspeakable One {freeze, Str-2 Int+8 Stlth+} Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. (27, 16, D) a +1 ring mail of cold resistance (27, 23, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton a glowing shapeshifter skeleton (27, 32, D) a +2 falchion of draining (unseen) (27, 33, D) the Teachings on Dimensional Lava Spells Type Level a - Scorch Fire 2 b - Vhi's Electric Charge Translocation/Air 4 (unseen) (27, 34, D) a +2 robe of willpower (unseen) (28, 0, D) a staff of air (unseen) (28, 16, D) a serpent talisman (28, 17, D) a staff of air (28, 32, D) a staff of death (unseen) (28, 33, D) a +2 leather armour of fire resistance (unseen) (29, 0, D) a +0 quick blade of protection (unseen) (29, 1, D) a +2 broad axe of freezing (29, 16, D) a staff of air (29, 17, D) +0 ice dragon scales (29, 32, D) an Everburning Encyclopedia (29, 33, D) a wand of digging (7) (34, 28, D) the +5 long sword of Ypyl {flame, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (unseen) (35, 0, D) a +1 orcbow of freezing (unseen) (35, 15, D) a +2 trident of venom (unseen) (35, 29, D) a +0 great sword of pain (36, 1, D) a staff of fire (unseen) (36, 14, D) a staff of earth (36, 28, D) a talisman of death (36, 29, D) a staff of alchemy (37, 0, D) the +4 long sword of Peidd {heavy, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (37, 1, D) an amulet of faith (37, 15, D) a staff of conjuration (37, 28, D) a +0 spear of venom (unseen) (38, 0, D) a staff of air (38, 1, D) a +1 helmet of intelligence (38, 14, D) a +2 mace of draining (38, 28, D) a +4 sling of flaming (unseen) (38, 29, D) a +2 trident of protection (38, 32, D) a hell hog corpse (skeletalised by now) (38, 33, D) a +0 great sword of flaming (unseen) (39, 1, D) a maw talisman (39, 32, D) a +3 scimitar of flaming a +2 robe of resistance (39, 33, D) a +3 scimitar of flaming (still there?) a +6 ring of intelligence (still there?) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (39, 34, D) a hell hound corpse (skeletalised by now) (40, 0, D) a blade talisman (40, 1, D) a staff of conjuration (40, 14, D) a +2 dagger of holy wrath (40, 33, D) a +0 great sword of flaming a hell hog corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (40, 34, D) a hell hound corpse (skeletalised by now) (41, 1, D) the +8 hand axe "Novemm" {pain, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (41, 14, D) a +0 orcbow of draining (41, 15, D) a +4 falchion of freezing (41, 28, D) a +2 kite shield of protection (41, 31, D) a +3 scimitar of flaming (unseen) (42, 5, D) the scarf of the Disturbing Violins {harm, +Inv Str-3 Int-2 Slay+5} Str-3: It affects your strength (-3). Int-2: It affects your intelligence (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). +Inv: It lets you turn invisible. (42, 14, D) a +1 heavy broad axe (42, 15, D) a +2 chain mail of cold resistance (unseen) (42, 29, D) a +4 trident of freezing (unseen) (43, 15, D) a +6 heavy sling (unseen) (43, 28, D) a staff of death (43, 29, D) a +1 ring mail of cold resistance (unseen) (49, 1, D) the +8 quarterstaff of Decaying Guilt {vamp, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (49, 12, D) the +7 halberd "Inehiurch" {freeze, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (49, 37, D) a staff of death (unseen) (50, 5, D) an adder corpse (skeletalised by now) (50, 13, D) a +1 leather armour of poison resistance (unseen) (50, 24, D) a ring of resist corrosion (50, 36, D) a +1 scale mail of willpower (50, 37, D) the +6 falchion "Kubafual" {heavy, Fly rF- rC+++ Str-2} Str-2: It affects your strength (-2). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Fly: It grants you flight. (unseen) (50, 41, D) a ghoul corpse (skeletalised by now) (51, 0, D) a +0 hand axe (51, 1, D) the +5 ring mail of Wenamm {Str+4 Dex-5} Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). (51, 5, D) a +2 short sword of venom (still there?) a +0 robe (still there?) a +0 long sword (still there?) a naga corpse (skeletalised by now) (still there?) a naga corpse (skeletalised by now) (still there?) a ball python corpse (skeletalised by now) (still there?) (51, 12, D) a ring of protection from cold a ring of willpower a beast talisman a +6 ring of strength a +6 ring of strength the ring of Winter {^Contam Will+ Int+3 Dex+6} [ring of dexterity] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. a +6 ring of dexterity a +6 ring of dexterity a ring of fire a ring of resist corrosion a ring of fire (51, 13, D) a +2 mace of protection (unseen) (51, 24, D) a +2 long sword of holy wrath (51, 25, D) a +1 spectral giant spiked club (51, 29, D) a bullfrog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (51, 36, D) a +2 spear of venom (52, 0, D) a staff of alchemy (unseen) (52, 1, D) a staff of earth (52, 5, D) a +1 great sword of electrocution a +0 robe a naga corpse (skeletalised by now) (52, 13, D) an amulet of faith (52, 25, D) a staff of fire (52, 29, D) a death yak corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (53, 5, D) a +0 flail a +0 kite shield a naga corpse (skeletalised by now) (53, 6, D) an adder corpse (skeletalised by now) (53, 12, D) a +2 heavy glaive (53, 24, D) a staff of alchemy (53, 25, D) a +2 rapier of venom (unseen) (53, 36, D) the staff of the Last Souls {*Corrode rElec rF+ rN++ Necro Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (54, 0, D) a granite talisman (54, 13, D) a +1 plate armour of fire resistance (unseen) (54, 24, D) a +2 war axe of distortion (54, 29, D) a bullfrog corpse (skeletalised by now) (54, 36, D) the +3 falchion of Ownoaj {holy, Str+2} Str+2: It affects your strength (+2). (55, 0, D) a +0 flail (55, 12, D) the +2 sling of Balance {elec, Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. (unseen) (55, 13, D) a +6 rapier of electrocution (unseen) (55, 24, D) a staff of fire (unseen) (58, 43, D) a +1 great sword of flaming a +0 demon whip of venom a salamander skeleton a hell hog skeleton (59, 36, D) a +1 orcbow of freezing (unseen) (59, 37, D) the +4 long sword "Esomytri" {vamp, *Noise Str+2 Stlth+} Str+2: It affects your strength (+2). *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. (59, 43, D) a +1 demon whip of draining (59, 44, D) a +1 demon whip of draining a +0 demon whip of flaming (60, 36, D) a +1 plate armour of fire resistance (60, 37, D) a ring of flight (61, 8, D) a +2 shortbow of flaming (unseen) (61, 16, D) a +2 heavy mace (61, 26, D) a +2 long sword of flaming (61, 37, D) +5 gold dragon scales a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +0 buckler a +0 scale mail a +0 war axe (62, 8, D) a staff of air (unseen) (62, 9, D) a staff of fire (unseen) (62, 16, D) a +3 sling of flaming (62, 26, D) a +5 dagger of venom (62, 27, D) a +4 rapier of venom (62, 30, D) a river rat corpse (skeletalised by now) a wolf corpse (skeletalised by now) (62, 31, D) a yak corpse (skeletalised by now) (62, 36, D) a +4 chain mail of poison resistance (unseen) (63, 26, D) a +1 war axe of flaming (63, 36, D) a +2 chain mail of cold resistance (unseen) (64, 26, D) the +9 flail "Kokics" {venom, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (64, 30, D) a water moccasin corpse (skeletalised by now) (65, 26, D) a serpent talisman (67, 0, D) a +1 morningstar of holy wrath (unseen) (68, 0, D) the +0 shortbow of the Lesser Evil {heavy, rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. (70, 9, D) a staff of fire (unseen) (70, 12, D) a +0 rapier a +0 ring mail (70, 13, D) a +1 short sword of freezing (still there?) a +0 chain mail (still there?) (70, 36, D) a staff of alchemy (71, 9, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (71, 11, D) a +0 long sword an elf corpse (skeletalised by now) (71, 21, D) a +0 long sword a +0 dagger an elf corpse (skeletalised by now) (71, 26, D) a granite talisman (71, 27, D) a +1 pair of gloves of dexterity (71, 37, D) a +2 ring mail of cold resistance (72, -1, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (72, 8, D) the +7 war axe "Hemo" {drain, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (72, 11, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (72, 16, D) a +2 orcbow of flaming (72, 17, D) a +3 short sword of protection (72, 21, D) a +0 flail of holy wrath (72, 30, D) a +0 war axe a naga corpse (skeletalised by now) a ball python corpse (skeletalised by now) (72, 37, D) a +1 short sword of holy wrath (unseen) (73, 16, D) the staff "Ismoffuf" {rElec Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 17, D) a +1 plate armour of cold resistance (73, 21, D) a +1 long sword of freezing (still there?) a +0 leather armour (still there?) a +0 scimitar (still there?) a +0 ring mail (still there?) (73, 23, D) a +0 long sword (73, 26, D) a +2 battleaxe of flaming (unseen) (73, 36, D) the +2 quarterstaff "Lifebane" {freeze, rF+ Dex-4 Stlth+} Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (76, 2, D) a +0 long sword