Revguard Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 26, D:1) a bat corpse (skeletalised by now) (8, 8, D:1) a +0 dagger a goblin skeleton (17, 35, D:1) 5 stones (19, -2, D:1) a +0 sling (20, 16, D:1) a hobgoblin skeleton (32, -13, D:1) a hobgoblin skeleton (38, 25, D:1) a staff of earth (41, 10, D:1) a bat corpse (skeletalised by now) (41, 17, D:1) a +0 hand axe (42, 9, D:1) a +0 club (43, -7, D:1) a hobgoblin corpse (skeletalised by now) (44, -7, D:1) a +0 dagger (45, -7, D:1) a ball python corpse (skeletalised by now) (49, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, 5, D:2) a rat corpse (skeletalised by now) (20, 5, D:2) a frilled lizard corpse (skeletalised by now) (35, 12, D:2) a hobgoblin skeleton (36, -12, D:2) a +0 mace (38, 26, D:2) a +0 short sword (39, 0, D:2) a +0 hand axe (41, 17, D:2) a +0 club a kobold corpse (skeletalised by now) (44, 23, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Nazekaot's Weapon Boutique 9 stones (9 gold) a +5 flail of holy wrath (333 gold) 5 stones (5 gold) a +0 trident (35 gold) a +0 whip (25 gold) 9 stones (9 gold) a +0 falchion (30 gold) (0, 0, D:3) a +0 club (9, -5, D:3) 8 stones (9, -4, D:3) a flux talisman (10, 18, D:3) a +0 quarterstaff (13, 16, D:3) the felid corpse of Natasha (skeletalised by now) (22, 12, D:3) a hobgoblin skeleton (24, 6, D:3) a +0 dagger (29, 22, D:3) a bat corpse (skeletalised by now) (33, 11, D:3) an adder skeleton (33, 24, D:3) a ball python corpse (skeletalised by now) (34, -19, D:3) a frilled lizard corpse (skeletalised by now) (35, 22, D:3) a +0 club (37, 14, D:3) a +0 whip a kobold corpse (skeletalised by now) (40, -1, D:3) a ball python skeleton (41, 15, D:3) a rat skeleton (44, 1, D:3) a +0 short sword a +0 scale mail the human skeleton of Terence (44, 3, D:3) a hobgoblin skeleton (48, 4, D:3) a bat skeleton (57, 4, D:3) 7 stones (62, 9, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a flux talisman (1, 19, D:4) a +0 scale mail (3, 6, D:4) a +0 spear (10, -22, D:4) a +0 dagger 3 stones (20, 15, D:4) a +0 chain mail a +0 mace (20, 16, D:4) a jackal skeleton a jackal skeleton (21, 16, D:4) a jackal skeleton (24, -5, D:4) a beast talisman (26, 0, D:4) a +0 giant spiked club (27, -3, D:4) a +0 dagger 8 poisoned darts (40, 13, D:4) the ring of Foolhardiness {*Slow rElec rC+ rCorr Int+3} [ring of protection from cold] Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a ring of willpower a ring of magical power a ring of magical power a +0 buckler a +0 scale mail a +0 war axe (44, -1, D:4) a +0 dagger (65, -20, D:4) 5 stones Level 5 of the Dungeon [Shop] Fozadawo's Weapon Boutique 4 poisoned darts (24 gold) a +0 falchion (30 gold) a +0 great sword (65 gold) a +0 sling (15 gold) a +0 dagger (20 gold) the +2 morningstar of the Distant Future {freeze, ^Drain rPois rF+ rN++} (403 gold) rF+: It protects you from fire. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. ^Drain: It drains your maximum health when unequipped. the +1 war axe "Plog" {freeze, rF- rC++ rN++} (393 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. 6 large rocks (90 gold) (0, 0, D:5) a +1 heavy long sword (18, -58, D:5) 7 stones (33, -26, D:5) a +0 halberd (34, -27, D:5) a +0 flail (38, -28, D:5) a +0 whip (42, -43, D:5) a +0 short sword a +0 leather armour (43, -44, D:5) a +2 dagger of venom a +1 leather armour of poison resistance (43, -43, D:5) a +0 hand axe (44, -54, D:5) a +0 whip (44, -44, D:5) a +0 war axe (49, -7, D:5) a +0 flail (50, -28, D:5) a +0 spear (50, -11, D:5) a +0 leather armour (52, -29, D:5) a +0 halberd (52, -27, D:5) a +0 spear (53, 0, D:5) 5 stones (60, -31, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 6 stones (2, -14, D:6) a +0 giant club (3, 2, D:6) a +0 dagger a +0 robe 2 stones (3, 3, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (4, 1, D:6) a +0 dagger a +0 scale mail 6 boomerangs (4, 3, D:6) a +0 hand axe a +0 ring mail 2 silver javelins (13, -30, D:6) 3 stones (24, -16, D:6) a +0 robe (26, 2, D:6) a +0 shortbow (27, -19, D:6) a +0 mace (28, -7, D:6) a +0 rapier of speed a +0 leather armour (29, -9, D:6) a +0 falchion (30, 6, D:6) a +0 shortbow (31, 15, D:6) a +0 war axe a +0 orcbow a +0 plate armour a +0 hand axe (31, 16, D:6) a +0 dagger a +0 robe (31, 18, D:6) a +0 dagger (32, -13, D:6) a +0 club (32, 16, D:6) a +0 hand axe a +0 ring mail (34, -14, D:6) a +0 short sword a +0 leather armour (35, -12, D:6) a +0 trident a +0 leather armour (36, -14, D:6) a +0 dagger a +0 robe (38, 17, D:6) a +0 ring mail (42, -4, D:6) a +0 shortbow (44, 6, D:6) a +0 halberd (45, 8, D:6) a +0 whip a +0 club (46, 7, D:6) a +0 spear (46, 8, D:6) a +0 whip a +0 leather armour (47, 8, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 flail 3 boomerangs (1, -18, D:7) a +0 dagger a boomerang a +0 leather armour (1, -17, D:7) a +0 hand axe (1, 0, D:7) a +0 short sword (2, -20, D:7) a +0 robe (2, -18, D:7) a +0 falchion (2, -1, D:7) a +0 dagger a +0 robe a +0 war axe a +0 falchion (36, -18, D:7) a +0 robe (38, -28, D:7) a +0 ring mail (40, -26, D:7) a +0 whip a +0 mace (40, -22, D:7) a +2 cloak (40, -21, D:7) a +0 club (41, -27, D:7) a +0 club a +0 dagger a +0 dagger a +0 robe a +0 falchion a +0 long sword a +0 plate armour a +0 dagger a +0 robe a +1 heavy morningstar a +0 leather armour (46, -33, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 trident a +0 ring mail (0, 1, D:8) a +1 vampiric dagger a +0 robe (1, 1, D:8) a +0 long sword a +0 plate armour (2, 1, D:8) a +1 mace of draining a +0 dagger a +0 scale mail (11, -14, D:8) a +0 scale mail (15, -14, D:8) a +0 hand axe a +0 robe (16, -23, D:8) a +0 shortbow (27, -4, D:8) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (32, 17, D:8) a +1 long sword a +0 robe (46, -17, D:8) a +0 giant club a +0 giant club (47, -18, D:8) a +4 dagger a +0 robe (47, -17, D:8) a +0 scimitar a +0 robe (47, -16, D:8) a +0 halberd a +0 robe (50, 0, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (15, -26, D:9) 5 large rocks (19, 4, D:9) a +0 ring mail (20, 5, D:9) a +0 robe (22, -26, D:9) a +0 war axe (22, -10, D:9) a +0 orcbow (28, -15, D:9) a +0 war axe (29, -9, D:9) 7 stones (31, -25, D:9) a +1 spear a +0 robe (31, 10, D:9) a +0 dagger 5 poisoned darts (32, -28, D:9) a +0 dagger a +0 robe (32, 9, D:9) a +0 short sword (32, 10, D:9) a +0 whip 6 poisoned darts (32, 12, D:9) a +0 scale mail (33, -26, D:9) a +0 halberd a +0 robe (33, 11, D:9) a +0 dagger (37, 7, D:9) a +0 quarterstaff (40, 8, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 dagger 4 poisoned darts (3, -3, D:10) a +0 dagger a +0 robe (4, -3, D:10) a +0 whip a +0 short sword 5 stones (4, 4, D:10) a +0 dagger 2 poisoned darts (10, 13, D:10) a +0 dagger a +2 robe of positive energy (15, 22, D:10) 8 stones (15, 38, D:10) 6 stones (21, 0, D:10) a +0 leather armour (27, -8, D:10) a staff of death (28, 3, D:10) a +0 dagger (33, 21, D:10) a +0 giant spiked club a +0 giant club (40, 19, D:10) a +0 plate armour (41, -3, D:10) a +0 ring mail (47, 27, D:10) a +0 giant club a +0 giant club a +0 giant spiked club (48, 3, D:10) a +1 hand axe of electrocution (48, 27, D:10) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (49, 1, D:10) a +0 dagger (49, 2, D:10) a +0 hand axe a +0 falchion (49, 3, D:10) a +0 short sword a +0 plate armour (51, 3, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 spear a +0 ring mail (1, -1, D:11) a +1 heavy spear (1, 0, D:11) a +0 whip a +0 spear a +0 club (1, 1, D:11) a +0 flail (1, 2, D:11) a +0 club (8, 2, D:11) 5 stones (10, 0, D:11) a +0 war axe (11, 0, D:11) a +1 hand axe of venom (12, 0, D:11) a +0 dagger a +0 robe (13, 0, D:11) a +0 morningstar (18, -6, D:11) 3 stones (19, -24, D:11) a potion of degeneration (20, -25, D:11) a potion of degeneration (24, -25, D:11) a +0 short sword 6 curare-tipped darts (26, -4, D:11) a +0 whip (28, -25, D:11) a potion of degeneration (28, -24, D:11) a potion of degeneration (28, -11, D:11) 4 stones (33, 15, D:11) 7 stones (36, 4, D:11) a +0 plate armour (41, -24, D:11) a +0 club (46, -13, D:11) a +0 flail Level 12 of the Dungeon [Shop] Tomusmae's Book Emporium the Directory of Incineration (280 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Summon Blazeheart Golem Fire/Summoning 4 c - Plasma Beam Fire/Air 6 a book of Dreams (240 gold) a book of Air (220 gold) a book of Spatial Translocations (180 gold) Great Wizards, Vol. VII (300 gold) a Trismegistus Codex (280 gold) a book of Blood (280 gold) a book of Blood (280 gold) the Vellum of Air (140 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 a book of Iron (320 gold) a book of Decay (260 gold) (0, 0, D:12) a +0 tower shield (2, 10, D:12) a +0 dagger of venom a +0 ring mail (5, 4, D:12) a +0 giant club a +0 robe (7, 12, D:12) a +0 hand axe (8, 15, D:12) a +0 dagger a +0 robe (9, 15, D:12) a +0 whip (12, 18, D:12) a +0 hand axe a +0 ring mail (18, 35, D:12) a +0 spear (20, 3, D:12) a +0 falchion (25, 1, D:12) a +0 flail (32, 10, D:12) a +0 mace (35, 10, D:12) 5 stones (39, 0, D:12) a +2 battleaxe of electrocution a +0 chain mail (39, 5, D:12) a +1 heavy dire flail (46, 22, D:12) a +0 dagger (47, 0, D:12) a +0 dagger a +0 robe (48, 12, D:12) 3 scrolls of noise (49, 11, D:12) a potion of heal wounds (49, 13, D:12) 12 gold pieces (50, 12, D:12) 6 curare-tipped darts (50, 16, D:12) 11 gold pieces (52, -2, D:12) a +0 short sword (54, 13, D:12) 26 gold pieces the Ecumenical Temple