Revguard the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 2, D) a +0 dagger {Ming} a +0 leather armour a +0 war axe {Centenhua} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (33, 8, D) an iron dragon skeleton (34, 10, D) 5 large rocks (35, 0, D) a ring of magical power (35, 10, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (35, 15, D) a +1 long sword of protection (unseen) (36, 0, D) a +7 shortbow of freezing (unseen) (36, 15, D) a wand of flame (8) (37, 1, D) the amulet "Gujiul" {Faith Fly Str+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). Fly: It grants you flight. (37, 15, D) the ring "Otyso" {rC+ AC+4} [ring of protection] AC+4: It affects your AC (+4). rC+: It protects you from cold. (38, 0, D) a storm talisman (38, 15, D) the Unrestrained Analects (39, 1, D) the staff of Superiority {rPois rF- Str+2 Int+5 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (39, 15, D) a +4 ring of slaying (40, 1, D) a +1 troll leather armour (40, 15, D) the ring "Zeakh" {Wiz Int+4 Dex+2} [ring of wizardry] It improves your spell success rate. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Wiz: It increases the success rate of your magical spells. (41, 0, D) a +1 scale mail of fire resistance (41, 1, D) a staff of earth (41, 15, D) a wand of flame (8) (42, 1, D) a ring of positive energy (42, 15, D) the Folio of Ointment Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Passwall Earth 3 c - Passage of Golubria Translocation 4 d - Shatter Earth 9 (unseen) (43, 15, D) the staff "Pear" {rPois Str+4 Summ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rPois: It protects you from poison. Summ: It increases the power of your Summonings spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (47, 11, D) a +3 scimitar of flaming (unseen) (49, 17, D) the +7 scimitar of True Grit {freeze, rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (49, 37, D) a dragon-blood talisman (50, 12, D) a +2 spectral quarterstaff (unseen) (50, 13, D) a +4 scimitar of flaming (still there?) a wand of paralysis (6) (still there?) a book of the Dragon (still there?) (50, 16, D) a hell hound corpse (skeletalised by now) (50, 24, D) a +2 flail of draining (50, 25, D) the ring "Cuyfimmu" {rPois rCorr Str-4 Dex+8 Stlth-} [ring of resist corrosion] Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (50, 36, D) a ring of magical power (50, 37, D) a +3 chain mail of fire resistance (unseen) (51, 0, D) the +4 plate armour "Topummov" {Slay+3 Stlth+} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (51, 12, D) a +1 great sword of draining (unseen) (51, 13, D) a staff of conjuration (unseen) (51, 24, D) a +2 plate armour of poison resistance (51, 36, D) a +3 hand axe of venom (51, 40, D) a very ugly thing corpse (skeletalised by now) (51, 41, D) a glowing shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (51, 42, D) a shapeshifter corpse (skeletalised by now) (52, 12, D) a +5 mace of protection (52, 13, D) a +3 spectral quarterstaff (52, 25, D) a +0 pair of gloves of hurling (52, 36, D) the +12 arbalest "Vits" {penet, rElec rPois rC++ Str-2} Str-2: It affects your strength (-2). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (52, 37, D) a staff of earth (52, 41, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (53, 12, D) a +0 scimitar of flaming (53, 36, D) a +1 robe of fire resistance (53, 37, D) a granite talisman (53, 41, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (54, 1, D) the +3 quick blade "Cifelly" {heavy, MP+5 Stlth+} MP+5: It affects your magic capacity (+5). Stlth+: It makes you more stealthy. (54, 12, D) a +0 great sword of flaming (54, 13, D) the +6 hand axe "Muneem" {drain, *Corrode Fly rElec Will++} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (54, 17, D) a hell hound corpse (skeletalised by now) (54, 24, D) the staff of Earthquakes {rN+ Dex+2 Necro Alchemy} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (54, 25, D) the +5 glaive of the Guard {elec, spectral} (54, 36, D) a +4 scale mail of willpower (55, 24, D) a +4 dagger of holy wrath (59, 36, D) a ring of positive energy (60, 36, D) a +2 great sword of electrocution (61, 0, D) the +1 leather armour of the Northern Lights {^Contam +Blink rC++ Int+3} Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. (unseen) (61, 3, D) a shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (61, 10, D) a +0 dagger a +0 longbow a +0 leather armour (61, 16, D) a +5 ring of evasion (61, 37, D) the staff of Corruption {rPois Will+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will+: It increases your willpower. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (62, 0, D) a +2 heavy flail (62, 1, D) the +5 sling of the Wheel {holy, rN+ Will+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (62, 3, D) a shapeshifter corpse (skeletalised by now) (62, 9, D) a +0 war axe a +1 short sword of venom a +4 battleaxe of freezing (62, 17, D) a +3 scimitar of holy wrath (unseen) (62, 19, D) 5 large rocks (62, 20, D) a +0 shortbow a centaur corpse (skeletalised by now) (62, 26, D) a +0 long sword of protection (62, 30, D) a basilisk corpse (skeletalised by now) a jackal corpse (skeletalised by now) (62, 36, D) a staff of air (62, 37, D) a +2 heavy trident (63, 3, D) an ugly thing corpse (skeletalised by now) (63, 8, D) a ring of magical power (63, 16, D) a +1 vampiric great sword (63, 18, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 19, D) 4 large rocks a cyclops corpse (skeletalised by now) (63, 20, D) a +0 shortbow a centaur corpse (skeletalised by now) (63, 26, D) a +2 heavy scimitar (63, 27, D) a +3 leather armour of cold resistance (63, 30, D) a komodo dragon corpse (skeletalised by now) (64, 16, D) a +3 scale mail of cold resistance (unseen) (64, 17, D) Great Wizards, Vol. VII (64, 20, D) 4 large rocks a +0 shortbow a centaur corpse (skeletalised by now) (64, 26, D) a +1 great sword of distortion (64, 30, D) a wolf corpse (skeletalised by now) (64, 31, D) a bullfrog corpse (skeletalised by now) (67, 0, D) a +1 plate armour of fire resistance (67, 3, D) a jackal corpse (skeletalised by now) (68, 0, D) the staff of Spores {^Fragile rN+ Int+5 Conj Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (69, 3, D) a yak corpse (skeletalised by now) (69, 10, D) a +1 trident of holy wrath (69, 11, D) a +0 flail a draconian corpse (skeletalised by now) (69, 36, D) an amulet of the acrobat (70, 9, D) a +0 rapier of venom (70, 11, D) a +0 club a draconian corpse (skeletalised by now) (70, 12, D) a +0 short sword (70, 37, D) a +1 arbalest of flaming (unseen) (70, 40, D) a hell hound corpse (skeletalised by now) (71, 8, D) a +6 ring of strength (71, 16, D) a +2 robe (71, 17, D) a staff of earth (unseen) (71, 26, D) a +6 ring of strength (71, 33, D) a +0 short sword (71, 37, D) a +2 ring mail of cold resistance (71, 40, D) a hell hound corpse (skeletalised by now) (72, 8, D) a staff of air (72, 9, D) an amulet of the acrobat (72, 11, D) a +3 dagger of venom (still there?) a draconian corpse (skeletalised by now) (still there?) (72, 17, D) the +1 scale mail "Damnable Contraption" {rN+ Will- Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. Will-: It decreases your willpower. (72, 25, D) a +0 shortbow a +0 scimitar (72, 26, D) a +1 scimitar of freezing a staff of cold (72, 27, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. a shapeshifter corpse (skeletalised by now) (72, 36, D) a staff of alchemy (72, 37, D) the +3 steam dragon scales of the Game Afoot {Dex+5 Stlth-} Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. (72, 40, D) a hell hound corpse (skeletalised by now) (73, 1, D) a +3 scale mail of cold resistance (73, 17, D) a +2 vampiric dagger (unseen) (73, 27, D) a +3 chain mail of fire resistance (75, 1, D) a +0 heavy mace (unseen)