Revguard the Dungeon (0, 50, D) a +3 plate armour of cold resistance (unseen) (0, 52, D) the ring of Iceugokice {rF+ Int+2 SInv} [ring of see invisible] Int+2: It affects your intelligence (+2). rF+: It protects you from fire. SInv: It lets you see invisible. (1, 50, D) a staff of alchemy (unseen) (1, 52, D) a +3 dagger of venom (2, 14, D) a +5 heavy falchion (unseen) (2, 33, D) a +3 shortbow of freezing (2, 34, D) the +0 halberd "Gepaca Zei" {drain, rF- Will++ rCorr Stlth+} rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (2, 52, D) a staff of cold (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a staff of air (unseen) (3, 16, D) a +4 longbow of freezing (3, 38, D) a +0 long sword a wand of polymorph (6) an elf skeleton (3, 52, D) a ring of see invisible (3, 53, D) a +5 ring of evasion a ring of protection from fire the ring of the Will of the Gods {Fly rC++ Int+3} [ring of flight] Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. Fly: It grants you flight. the ring of Cevun {Fire ^Drain rElec rN++ rCorr} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. a ring of fire an amulet of regeneration a ring of resist corrosion the ring "Potorefe" {Will+ Int+2 Slay+4} [ring of slaying] Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Will+: It increases your willpower. the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). an amulet of magic regeneration the ring of Xeor {Fly MP+6 Stlth+} [ring of flight] MP+6: It affects your magic capacity (+6). Fly: It grants you flight. Stlth+: It makes you more stealthy. a +2 cloak of preservation (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) the +3 hand axe "Goriara" {venom, *Rage rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (4, 16, D) the +0 robe of Tempters {Int+4} Int+4: It affects your intelligence (+4). (4, 34, D) a +0 long sword an amulet of reflection an elf skeleton (4, 36, D) a +0 leather armour a +0 short sword a +0 shortbow (4, 37, D) a +0 leather armour a +0 short sword an amulet of guardian spirit an elf skeleton (4, 54, D) a +3 heavy mace (unseen) (4, 55, D) a +0 short sword a wand of quicksilver (5) an elf corpse (skeletalised by now) (5, 15, D) +2 fire dragon scales (5, 16, D) a staff of conjuration (unseen) (5, 19, D) a +0 robe (5, 21, D) a +0 robe a spriggan corpse (skeletalised by now) (5, 32, D) a +0 vampiric short sword (unseen) (5, 34, D) a staff of cold (unseen) (5, 35, D) a +0 leather armour a +0 longbow (5, 36, D) a +0 scale mail a +0 long sword a +0 short sword a +0 dagger (5, 37, D) a +0 long sword a wand of charming (8) an elf skeleton (5, 38, D) a +0 leather armour a +0 longbow a +0 chain mail a +0 long sword an elf skeleton (5, 51, D) a +0 short sword (still there?) a +2 robe of willpower (still there?) an elf corpse (skeletalised by now) (still there?) (5, 52, D) a +0 scimitar (still there?) a ring of positive energy (still there?) a +1 pair of gloves of stealth (still there?) (5, 53, D) a +0 rapier a +0 rapier a +0 leather armour a +6 ring of strength an elf corpse (skeletalised by now) (5, 54, D) a +0 shortbow an elf corpse (skeletalised by now) (5, 55, D) a +0 short sword an elf corpse (skeletalised by now) (5, 57, D) a +0 longbow a +0 leather armour a ring of poison resistance an elf corpse (skeletalised by now) (6, 16, D) a +0 spear of venom (unseen) (6, 18, D) the +11 war axe "Wifoxkek" {freeze, rC+ rN+} (still there?) rC+: It protects you from cold. rN+: It protects you from negative energy. a +0 robe (still there?) an amulet of reflection (still there?) (6, 19, D) a +0 robe a spriggan corpse (skeletalised by now) (6, 21, D) a storm dragon corpse (skeletalised by now) (6, 22, D) a wind drake corpse (skeletalised by now) (6, 32, D) a staff of death (unseen) (6, 33, D) Elewot's Annotations on Maleficia and Snow Spells Type Level a - Confusing Touch Hexes 3 b - Summon Ice Beast Ice/Summoning 3 c - Hoarfrost Cannonade Ice/Alchemy 5 (6, 34, D) a +0 scimitar (still there?) a +0 flail of protection (still there?) an orc skeleton (still there?) (6, 35, D) a +0 leather armour (still there?) a +1 dagger of speed (still there?) a +0 shortbow (still there?) (6, 36, D) a +0 long sword an elf skeleton (6, 37, D) a +0 rapier a +0 chain mail a +0 long sword an elf skeleton (6, 38, D) a +0 rapier an elf skeleton (6, 51, D) a +0 scimitar (still there?) a +0 shortbow (still there?) a staff of earth (still there?) an elf corpse (skeletalised by now) (still there?) (6, 52, D) a +0 rapier (still there?) a +0 leather armour (still there?) a staff of earth (still there?) (6, 53, D) a +0 long sword a +0 short sword a +0 buckler (6, 54, D) a +1 rapier of protection a +0 longbow a +0 leather armour a ring of fire a +0 long sword an amulet of reflection (6, 55, D) a +0 long sword a +0 leather armour an amulet of regeneration (6, 56, D) a +0 longbow a +0 leather armour (7, 14, D) a +1 long sword of freezing (7, 15, D) a +2 mace of protection (7, 16, D) the +7 ice dragon scales of the Wasteland {*Corrode rPois rF- rC++ Dex+6 Stlth+} Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (unseen) (7, 20, D) a +0 robe a +0 robe a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (7, 32, D) a +0 leather armour (still there?) a +0 rapier (still there?) the +11 scale mail of Axeeb {Int+6 Slay-3} (still there?) Int+6: It affects your intelligence (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (7, 33, D) a +2 plate armour of fire resistance (7, 34, D) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 long sword (still there?) a +4 spear of flaming (still there?) a +4 ring of slaying (still there?) (7, 35, D) a +2 war axe of freezing (unseen) (7, 36, D) a +0 dagger an elf skeleton (7, 37, D) a +0 rapier a +0 leather armour a +0 rapier a +0 ring mail a +0 short sword (7, 38, D) a +0 short sword a +0 leather armour a +0 short sword (7, 39, D) a +0 leather armour a +0 rapier (7, 50, D) a +0 short sword (7, 51, D) a +0 dagger (7, 52, D) a ring of fire (7, 53, D) a +0 shortbow a +0 short sword a +0 leather armour (7, 54, D) a +0 scimitar (still there?) a +0 ring mail (still there?) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (still there?) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). a +0 long sword (still there?) an elf corpse (skeletalised by now) (still there?) (7, 55, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (7, 56, D) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a staff of alchemy (still there?) an elf corpse (skeletalised by now) (still there?) (7, 58, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (8, 14, D) a +1 pair of boots of stealth (8, 19, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (8, 20, D) the +9 broad axe "Ogreslayer" {heavy, Dex+4} Dex+4: It affects your dexterity (+4). a +0 robe a titan corpse (skeletalised by now) (8, 21, D) a titan corpse (skeletalised by now) (8, 33, D) a book of Geomancy (8, 34, D) a staff of death (unseen) (8, 35, D) a +0 long sword a +0 longbow (8, 36, D) a +0 rapier an elf skeleton (8, 37, D) a +0 leather armour (still there?) a +2 long sword of distortion (still there?) an elf skeleton (still there?) (8, 38, D) a +0 leather armour a +0 longbow a +0 long sword an elf skeleton (8, 51, D) a +3 sling of freezing (unseen) (8, 52, D) a +0 longbow (still there?) a +0 leather armour (still there?) the +6 arbalest "Damnation" {damnation} (still there?) (8, 54, D) a +0 long sword a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (8, 55, D) a +2 dagger of distortion (unseen) (8, 56, D) a +0 rapier a +0 rapier a +1 leather armour of positive energy (8, 57, D) a +0 long sword (still there?) a +0 rapier (still there?) a +0 leather armour of cold resistance (still there?) an elf corpse (skeletalised by now) (still there?) (9, 14, D) the +2 shortbow of Dismay {elec, *Corrode rN+++ Int-3 Stlth+} Int-3: It affects your intelligence (-3). rN+++: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (unseen) (9, 16, D) a +2 robe (9, 18, D) a +0 robe a spriggan corpse (skeletalised by now) (9, 19, D) a titan corpse (skeletalised by now) (9, 34, D) a +0 ring mail (still there?) a wand of roots (6) (still there?) a staff of alchemy (still there?) (9, 36, D) a +0 leather armour a +0 longbow (9, 37, D) a +0 leather armour a +0 long sword (9, 50, D) a +0 rapier (9, 52, D) a +0 short sword 4 potions of haste (9, 53, D) a +0 longbow a +0 leather armour a +0 rapier a +0 leather armour (9, 55, D) a +1 scimitar of holy wrath (unseen) (9, 57, D) a +0 long sword a +0 ring mail a +0 dagger a shapeshifter corpse (skeletalised by now) an elf corpse (skeletalised by now) (9, 58, D) a +1 short sword of speed (still there?) a +0 ring mail (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a +0 orcbow of freezing (unseen) (10, 15, D) a talisman of death (10, 32, D) a book of Maladies (10, 33, D) a +0 dagger a staff of alchemy an elf skeleton (10, 37, D) a +0 rapier an elf skeleton (10, 51, D) a ring of protection from cold (10, 54, D) a +0 dagger (still there?) the ring "Waxzur" {rCorr Int+7} (still there?) [ring of resist corrosion] Int+7: It affects your intelligence (+7). rCorr: It protects you from acid and corrosion. (10, 55, D) a +0 long sword a wand of roots (2) an elf corpse (skeletalised by now) (10, 56, D) a +2 falchion of holy wrath (still there?) an elf corpse (skeletalised by now) (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a +3 leather armour of cold resistance (unseen) (11, 32, D) a +0 dagger (11, 34, D) a +2 morningstar of draining (unseen) (11, 51, D) the staff of Zikuqil {rF+ rN+ Will+ Int+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (11, 54, D) a +0 long sword a ring of see invisible an elf corpse (skeletalised by now) (12, 14, D) a talisman of death (12, 16, D) a staff of air (unseen) (12, 32, D) the +1 pair of gloves of Weak Liberty {^Drain rF- Int+8 SInv} Int+8: It affects your intelligence (+8). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (12, 33, D) a +0 helmet of intelligence (12, 34, D) a staff of conjuration (unseen) (12, 51, D) a +0 short sword (12, 52, D) a staff of fire (13, 32, D) the +5 shortbow of Dim Light {flame, rN+} rN+: It protects you from negative energy. (unseen) (13, 33, D) a +2 sling of flaming (13, 52, D) a staff of death (unseen) (14, 50, D) a +0 leather armour (14, 52, D) +1 shadow dragon scales (unseen) (18, 49, D) a staff of air (18, 50, D) the staff "Yghod" {rF+++ rC+ Will- Dex-2 Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-2: It affects your dexterity (-2). rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (19, 0, D) a +4 morningstar of draining (unseen) (19, 1, D) a +5 flail of protection (unseen) (19, 33, D) a staff of death (unseen) (19, 50, D) a +2 heavy arbalest (unseen) (20, 1, D) a +2 hand axe of electrocution (unseen) (20, 3, D) an ugly thing corpse (skeletalised by now) (20, 16, D) an amulet of the acrobat (20, 17, D) a +0 halberd of venom (20, 48, D) a staff of fire (20, 50, D) a staff of death (unseen) (21, 1, D) the +8 short sword of the Magi {heavy, rC- rN++ Str+3} Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. a shapeshifter corpse (skeletalised by now) (21, 3, D) a very ugly thing corpse (skeletalised by now) (21, 4, D) a shapeshifter corpse (skeletalised by now) (21, 5, D) a shapeshifter corpse (skeletalised by now) (21, 17, D) a +2 ring mail of cold resistance (21, 32, D) a staff of earth (21, 33, D) a +0 rapier (21, 50, D) a book of Annihilations (22, 0, D) the +11 glaive of Massacring {vamp, ^Contam rElec rN+ SInv} rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (unseen) (22, 2, D) an ugly thing corpse (skeletalised by now) (22, 16, D) a +2 dagger of distortion (unseen) (22, 17, D) a +4 orcbow (22, 21, D) a catoblepas corpse (skeletalised by now) (22, 23, D) a death yak corpse (skeletalised by now) (22, 32, D) a +3 leather armour of poison resistance (22, 37, D) a +6 whip of electrocution a +0 robe (22, 38, D) a +2 antimagic demon trident a +0 robe a merfolk corpse (skeletalised by now) (22, 49, D) +1 golden dragon scales (22, 50, D) the +2 scale mail of Violets {Rampage rC+} rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (unseen) (22, 52, D) a shapeshifter corpse (skeletalised by now) (23, 0, D) a +2 heavy halberd a shapeshifter corpse (skeletalised by now) (23, 1, D) a glowing shapeshifter corpse (skeletalised by now) (23, 2, D) a glowing shapeshifter corpse (skeletalised by now) (23, 3, D) a ring of see invisible a ring of protection from fire a +4 ring of slaying (23, 4, D) a very ugly thing corpse (skeletalised by now) (23, 16, D) a +3 short sword of speed (unseen) (23, 17, D) a +0 orcbow of flaming (23, 19, D) a water moccasin corpse (skeletalised by now) (23, 23, D) a cane toad corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (23, 33, D) a +2 spear of freezing (23, 34, D) a staff of alchemy (unseen) (23, 35, D) a manticore corpse (skeletalised by now) (23, 36, D) a +5 trident of venom a +0 leather armour a merfolk corpse (skeletalised by now) (23, 39, D) a +0 bardiche of flaming (still there?) a javelin (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (23, 48, D) a staff of conjuration (23, 50, D) a granite talisman (23, 53, D) a glowing shapeshifter corpse (skeletalised by now) (23, 55, D) a glowing shapeshifter corpse (skeletalised by now) (24, 2, D) a shapeshifter corpse (skeletalised by now) (24, 3, D) a +2 robe of willpower (still there?) a shapeshifter corpse (skeletalised by now) (still there?) (24, 4, D) a glowing shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (24, 16, D) a staff of conjuration (unseen) (24, 23, D) a catoblepas corpse (skeletalised by now) (24, 24, D) a blink frog corpse (skeletalised by now) (24, 38, D) a +0 rapier a +0 robe (24, 39, D) a +1 war axe of freezing (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (24, 40, D) a +1 demon trident of venom (still there?) the +8 orcbow of Zaxza {elec, rC+} (still there?) rC+: It protects you from cold. a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (24, 50, D) a +2 quick blade of venom (unseen) (24, 53, D) a glowing shapeshifter corpse (skeletalised by now) (25, 4, D) a shapeshifter corpse (skeletalised by now) (25, 16, D) a staff of death (25, 18, D) a +5 war axe of flaming (unseen) (25, 21, D) a hydra corpse (skeletalised by now) (25, 33, D) a +1 leather armour of poison resistance (25, 37, D) a +1 rapier of venom (still there?) a +0 robe (still there?) a ring of positive energy (still there?) (25, 38, D) a +0 trident a +0 robe (25, 49, D) a book of Decay (25, 50, D) a +1 sling of draining (25, 53, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (25, 54, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (25, 55, D) a glowing shapeshifter corpse (skeletalised by now) (26, 16, D) the +8 chain mail of the Planets {*Corrode rN++ Dex+3} Dex+3: It affects your dexterity (+3). rN++: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. (26, 17, D) a +3 great sword of holy wrath (26, 19, D) a komodo dragon corpse (skeletalised by now) (26, 22, D) a dream sheep corpse (skeletalised by now) (26, 32, D) a +0 trident (26, 33, D) a +0 dagger of protection (26, 34, D) a +0 trident a +0 robe an amulet of guardian spirit a +4 trident of venom a +0 robe a +2 long sword of electrocution a +0 robe the +0 helmet "Fauc" {Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (26, 36, D) a +0 spear (26, 37, D) a +0 club a +0 longbow a satyr corpse (skeletalised by now) (26, 38, D) a +2 heavy spear (still there?) a +0 leather armour (still there?) a +0 spear (still there?) a javelin (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (26, 48, D) a +2 mace of draining (26, 49, D) a +2 rapier of venom (unseen) (26, 50, D) a book of Maladies (26, 52, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (26, 54, D) a glowing shapeshifter corpse (skeletalised by now) (26, 56, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (26, 57, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (27, 1, D) a +1 falchion of draining (unseen) (27, 16, D) a staff of air (27, 17, D) the +9 great sword of Paromp {drain, rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. (27, 33, D) a +0 spear (still there?) the brooch of Shielding {Spirit SH+8} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a +0 trident (still there?) (27, 34, D) a +2 ring mail of cold resistance (27, 36, D) a +2 spear of flaming (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) (27, 38, D) a +2 war axe of venom (still there?) a +2 demon trident of electrocution (still there?) a +0 leather armour (still there?) (27, 48, D) the staff of Understanding {Int+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (27, 49, D) a +5 plate armour of ponderousness (27, 50, D) a shapeshifter corpse (skeletalised by now) (27, 53, D) a glowing shapeshifter corpse (skeletalised by now) (27, 55, D) a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (27, 56, D) a glowing shapeshifter corpse (skeletalised by now) (28, 0, D) the +6 spear of Cowardice {venom, MP+9} MP+9: It affects your magic capacity (+9). (unseen) (28, 1, D) a +1 hand axe of freezing (unseen) (28, 32, D) a staff of death (unseen) (28, 48, D) a +2 ring mail of willpower (28, 52, D) a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (28, 53, D) a glowing shapeshifter corpse (skeletalised by now) (28, 55, D) a glowing shapeshifter corpse (skeletalised by now) (28, 56, D) a glowing shapeshifter corpse (skeletalised by now) (29, 0, D) a serpent talisman (29, 1, D) a +4 long sword of holy wrath (unseen) (29, 16, D) a +0 scale mail of fire resistance (unseen) (29, 17, D) a dragon-blood talisman (29, 32, D) a +0 rapier (29, 48, D) an amulet of the acrobat (29, 49, D) a +2 chain mail of poison resistance (unseen) (29, 50, D) a +3 falchion of holy wrath (29, 54, D) a glowing shapeshifter corpse (skeletalised by now) (30, 48, D) a +2 antimagic battleaxe (30, 49, D) a +2 robe (30, 50, D) a +0 cloak of stealth a glowing shapeshifter corpse (skeletalised by now) (31, 49, D) a +2 spear of freezing (31, 50, D) a book of Spontaneous Combustion (32, 50, D) a staff of alchemy (33, 48, D) a +3 ring mail of cold resistance (unseen) (34, 48, D) a staff of air (unseen) (34, 49, D) the ring of Xom's Best Wishes {rElec rF- rCorr Str-5 Int+6} [ring of intelligence] Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (34, 50, D) a staff of air (unseen) (35, 0, D) a staff of conjuration (unseen) (35, 14, D) a +3 ring mail of cold resistance (unseen) (35, 28, D) a staff of earth (36, 0, D) the +8 hand axe of Adufruro {speed, Dex+3} Dex+3: It affects your dexterity (+3). (36, 1, D) a +2 longbow of flaming (36, 14, D) a +2 great mace of protection (unseen) (36, 15, D) the +7 glaive of Action {heavy, Int+3 Dex-5 Stlth+} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (36, 28, D) the +3 ring mail of the Bells {rCorr Int+5} Int+5: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. (36, 29, D) a book of Spatial Translocations (37, 0, D) a staff of air (unseen) (37, 1, D) a +0 shortbow of flaming (37, 14, D) the +8 scale mail of Juliz {Str+2} Str+2: It affects your strength (+2). (37, 28, D) a maw talisman (37, 29, D) the +1 pair of gloves of Articulation {^Contam Fly Str+6 Int+2} Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. a rime drake corpse (skeletalised by now) (38, 1, D) the +5 war axe of Cajerica {protect, Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (38, 14, D) a +3 scimitar of draining (unseen) (38, 15, D) a +2 robe of fire resistance (38, 30, D) a bullfrog corpse (skeletalised by now) (38, 31, D) a yak corpse (skeletalised by now) (38, 33, D) a blink frog corpse (skeletalised by now) (38, 48, D) a staff of cold (unseen) (38, 50, D) the +0 ice dragon scales of Xueth {Harm rF- rC++ Regen+} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (39, 0, D) a +0 sling of freezing (39, 1, D) the +7 crystal plate armour of Xatamuysh {Fly Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Fly: It grants you flight. Stlth+: It makes you more stealthy. (39, 15, D) a +4 orcbow of flaming (unseen) (39, 28, D) the staff "Ixzysalu" {rC+ Dex+5 Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (39, 29, D) a bullfrog corpse (skeletalised by now) (39, 30, D) the ring "Bofruaz" {rPois AC+4 Int+4 Dex-5 Stlth+} [ring of protection] AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. Stlth+: It makes you more stealthy. a ring of wizardry a ring of protection from fire an amulet of faith a cane toad corpse (skeletalised by now) (39, 32, D) a water moccasin corpse (skeletalised by now) (39, 33, D) a water moccasin corpse (skeletalised by now) (39, 50, D) a +3 sling of draining (40, 0, D) the staff of the Keeping Scorpion {*Slow rElec rN+ rCorr Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (40, 1, D) a +2 arbalest of freezing (40, 6, D) quicksilver dragon scales an iron dragon corpse (skeletalised by now) a quicksilver dragon corpse (skeletalised by now) (40, 14, D) a staff of earth (40, 15, D) a +1 chain mail of poison resistance (unseen) (40, 28, D) the +3 plate armour of Zin's Felicitations {rPois rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rPois: It protects you from poison. (40, 29, D) a +1 spear of freezing (40, 33, D) a water moccasin corpse (skeletalised by now) (40, 48, D) a +0 flail of protection (unseen) (40, 50, D) a +2 spear of venom (41, 14, D) a +1 helmet of intelligence (41, 15, D) the +0 plate armour "Put-Me-On" {rElec rN++} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (unseen) (41, 28, D) a +5 antimagic morningstar (41, 29, D) the staff "Mierghoog" {Str+3 Stlth- Tloc Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (41, 30, D) an elephant corpse (skeletalised by now) (41, 32, D) a steam dragon corpse (skeletalised by now) (41, 33, D) a wyvern corpse (skeletalised by now) (41, 48, D) a +1 dagger of flaming (unseen) (41, 50, D) a staff of cold (42, 14, D) a +1 great mace of protection (42, 15, D) a +5 plate armour of ponderousness (42, 29, D) a +2 leather armour of fire resistance (42, 49, D) a +2 short sword of venom a glowing shapeshifter skeleton (42, 50, D) the +0 chain mail of Eternal Winter {^Contam rPois rF+ Will+} rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (43, 28, D) a +1 spectral quarterstaff (43, 29, D) a +2 cloak of stealth (43, 50, D) a book of Displacement (43, 56, D) a glowing shapeshifter corpse (skeletalised by now) (44, 14, D) a ring of protection from fire a ring of willpower an amulet of magic regeneration a ring of positive energy a +0 cloak (44, 48, D) a staff of earth (unseen) (44, 49, D) a +2 helmet of intelligence (44, 50, D) a +0 falchion of electrocution (44, 53, D) a shapeshifter skeleton (44, 54, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (44, 55, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (44, 56, D) a staff of conjuration (44, 57, D) a shapeshifter corpse (skeletalised by now) (45, 49, D) a staff of alchemy (45, 50, D) the +7 falchion "Qamyowoh" {speed, *Noise rElec rC+++ Int-5} Int-5: It affects your intelligence (-5). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. (45, 51, D) a +3 scimitar of draining a glowing shapeshifter skeleton (45, 52, D) a glowing shapeshifter skeleton (45, 53, D) a shapeshifter skeleton (45, 54, D) a glowing shapeshifter skeleton (45, 57, D) a glowing shapeshifter corpse (skeletalised by now) (46, 49, D) a +2 dagger of draining (46, 51, D) a +2 cloak of preservation (46, 53, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton a glowing shapeshifter skeleton (46, 54, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (46, 55, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton a glowing shapeshifter skeleton (46, 57, D) a glowing shapeshifter corpse (skeletalised by now) (47, 49, D) a talisman of death (47, 51, D) a +6 ring of strength (47, 52, D) a glowing shapeshifter skeleton (47, 53, D) a glowing shapeshifter skeleton (47, 54, D) a shapeshifter skeleton (47, 56, D) a glowing shapeshifter corpse (skeletalised by now) (47, 57, D) a glowing shapeshifter corpse (skeletalised by now) (48, 49, D) a +3 ring mail of fire resistance (unseen) (48, 50, D) a book of Minor Magic (48, 51, D) a glowing shapeshifter skeleton (48, 55, D) a glowing shapeshifter skeleton (48, 56, D) a glowing shapeshifter corpse (skeletalised by now) (49, 0, D) a +3 leather armour of fire resistance (unseen) (49, 12, D) the ring of Jiatyl {Str+6 Dex+2} [ring of strength] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). (49, 24, D) a book of Blasting (49, 36, D) a +1 ring mail of fire resistance (unseen) (49, 40, D) a +0 glaive (49, 49, D) a +0 eveningstar of holy wrath (49, 56, D) a shapeshifter corpse (skeletalised by now) (50, 12, D) an amulet of reflection (50, 13, D) the +0 flail "Vitar" {speed, ^Drain rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. (50, 16, D) a glowing shapeshifter corpse (skeletalised by now) (50, 25, D) a +2 spear of venom (unseen) (50, 28, D) a +0 arbalest a kobold corpse (skeletalised by now) (50, 42, D) a +0 short sword (50, 43, D) the +8 demon blade "Murmur" {vamp, *Slow rN+ Will+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. *Slow: It may slow you when you take damage. (50, 49, D) a talisman of death (51, 1, D) a +1 mace of protection (unseen) (51, 7, D) a +0 robe (51, 12, D) a +3 whip of electrocution (51, 13, D) a +2 dire flail of holy wrath (51, 25, D) a +1 shortbow of flaming (unseen) (51, 26, D) a +0 dagger a +0 robe a wand of roots (5) (51, 27, D) a +0 arbalest an amulet of regeneration (51, 28, D) a +0 arbalest a +0 club the +0 leather armour "Dodaepp" {^Drain Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). ^Drain: It drains your maximum health when unequipped. a +0 scimitar 2 boomerangs a +1 plate armour of cold resistance a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, 29, D) a +0 hand axe a +0 plate armour (51, 36, D) a +0 scimitar (51, 40, D) a +0 glaive (51, 41, D) a +1 long sword of electrocution a +0 cloak (51, 52, D) the amulet of Hiseomud {Faith rPois Str+4 Int-3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). rPois: It protects you from poison. the ring of Unot {MP+9 Int+6} [ring of magical power] Int+6: It affects your intelligence (+6). MP+9: It affects your magic capacity (+9). a +5 ring of evasion an amulet of regeneration the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. a ring of wizardry the ring of Contention {Fire rElec Int+5} [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +4 ring of protection the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the amulet "Inidgh" {Spirit Int+4 Dex+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (52, 0, D) a +0 robe (52, 1, D) the +6 ring mail of Zotexur {rF++} rF++: It greatly protects you from fire. (52, 5, D) a +4 great sword a +0 robe (52, 6, D) a +0 dagger a +0 robe a +0 great sword a +0 chain mail (52, 8, D) a +0 battleaxe a +0 chain mail (52, 16, D) a glowing shapeshifter corpse (skeletalised by now) (52, 27, D) a +0 scimitar a +0 chain mail (52, 28, D) a +2 battleaxe of electrocution a +0 plate armour an orc corpse (skeletalised by now) (52, 36, D) a staff of earth (52, 37, D) a staff of conjuration (unseen) (52, 42, D) a +0 long sword (52, 43, D) a +0 mace a yellow draconian corpse (skeletalised by now) (52, 49, D) a +2 long sword of flaming (unseen) (53, 0, D) the +9 rapier "Dauhips" {flame, rC+ Will+ rCorr Dex-3} Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (53, 1, D) a +1 pair of boots of rampaging (53, 6, D) a +0 dagger a +0 robe (53, 7, D) a +2 falchion a +2 chain mail of poison resistance (53, 16, D) a very ugly thing corpse (skeletalised by now) (53, 18, D) a shapeshifter corpse (skeletalised by now) (53, 27, D) a +2 bardiche (still there?) a +1 arbalest of freezing (still there?) a +0 chain mail (still there?) a wand of polymorph (3) (still there?) a +0 flail (still there?) (53, 28, D) a +0 morningstar an orc corpse (skeletalised by now) (53, 36, D) a +1 scale mail of willpower (unseen) (53, 41, D) a +0 long sword (53, 42, D) a +0 long sword a black draconian corpse (skeletalised by now) (53, 48, D) a +1 scale mail of poison resistance (53, 49, D) a ring of positive energy (53, 50, D) a +1 orcbow of flaming (54, 0, D) the +4 plate armour of the Moon Troll {rPois rF- Str+5 Int-3} Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. (54, 1, D) a staff of alchemy (unseen) (54, 12, D) a staff of earth (54, 13, D) a +1 scimitar of venom (unseen) (54, 25, D) a +0 arbalest of freezing (unseen) (54, 36, D) the +2 chain mail of Gamn {Fly rF+ Will+ Int+4} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. Will+: It increases your willpower. Fly: It grants you flight. (unseen) (54, 50, D) a +9 trident (unseen) (55, 1, D) a +2 long sword of holy wrath (unseen) (55, 13, D) a staff of earth (unseen) (55, 24, D) a staff of alchemy (unseen) (58, 48, D) a +0 robe (58, 49, D) a +0 robe (59, 37, D) a +2 vampiric morningstar (unseen) (59, 49, D) Cosam Zad's Performing Successful Witchery Spells Type Level a - Static Discharge Conjuration/Air 2 b - Sublimation of Blood Necromancy 2 c - Blink Translocation 2 (60, 37, D) a +0 short sword (60, 39, D) a +1 glaive of freezing the +0 robe "Tooz Zum" {MP+8 Dex-5 SInv} Dex-5: It affects your dexterity (-5). MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. (60, 40, D) the serpent talisman "Humefe Eqocs" {rElec rF+ rN+ Dex-2} [serpent talisman] Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (60, 47, D) the staff "Kost" {rF+ rC- Str+3 Dex+5 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (60, 48, D) a +2 orcbow of freezing (unseen) (61, 8, D) a +3 plate armour of poison resistance (unseen) (61, 11, D) an iguana corpse (skeletalised by now) (61, 26, D) a staff of fire (61, 36, D) a blade talisman (61, 38, D) a +4 rapier of electrocution the human skeleton of Nikola (61, 39, D) a +0 ring mail a +0 club (61, 40, D) a staff of fire (61, 47, D) the +10 long sword of the Shimmering Gods {heavy, Int+2} Int+2: It affects your intelligence (+2). (unseen) (61, 48, D) a +1 scimitar of flaming (61, 49, D) a staff of conjuration (62, 8, D) a +0 quarterstaff of holy wrath (62, 9, D) a +3 antimagic dagger (62, 10, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +6 ring of strength a +0 buckler a +0 scale mail a +0 long sword (62, 26, D) a +2 mace of protection (62, 29, D) a +0 short sword a +0 robe (62, 30, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (62, 37, D) a staff of fire (unseen) (62, 39, D) a +2 robe of resistance a +0 dagger (62, 41, D) a +0 leather armour a +0 rapier the human skeleton of Eustachio (62, 47, D) a +0 morningstar of holy wrath (unseen) (62, 49, D) a +1 heavy longbow (62, 55, D) a +0 robe a ring of fire a spriggan skeleton (63, 0, D) a +2 longbow of draining (unseen) (63, 8, D) a +6 ring of strength (63, 11, D) a jackal corpse (skeletalised by now) (63, 16, D) a +2 plate armour of fire resistance (63, 17, D) a +3 orcbow of draining (unseen) (63, 20, D) a +1 falchion a +0 robe (63, 26, D) the staff of Qutan {*Corrode Int+2 Stlth+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 30, D) a +0 spear a spriggan corpse (skeletalised by now) (63, 37, D) a staff of death (unseen) (63, 39, D) a +0 robe a +3 scythe of freezing the human skeleton of Sigmund (63, 53, D) a +0 robe (still there?) a staff of fire (still there?) the ring of Lezom {Fire Will- Int-4 Dex+6 SInv} (still there?) [ring of fire] Fire: It enhances your fire magic. Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. SInv: It lets you see invisible. (64, 20, D) a +0 morningstar a +0 robe (64, 26, D) a +3 dire flail of protection (64, 27, D) a +1 glaive of venom (64, 30, D) a wolf corpse (skeletalised by now) (64, 31, D) a wolf corpse (skeletalised by now) (64, 40, D) a +0 robe (still there?) a +0 dagger (still there?) the ring "Roceok" {rPois rN+ Dex+6} (still there?) [ring of dexterity] Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. rN+: It protects you from negative energy. the human skeleton of Jessica (still there?) (64, 49, D) the +5 glaive of the Guard {elec, spectral} (64, 51, D) a +0 robe a ring of protection from cold (64, 54, D) a +0 robe (still there?) a staff of alchemy (still there?) the ring "Vath" {rF+ Str+6 Int+2} (still there?) [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. a spriggan skeleton (still there?) (64, 55, D) a +0 troll leather armour a spriggan skeleton (64, 56, D) a +2 robe of resistance (still there?) a spriggan skeleton (still there?) (65, 26, D) a +0 chain mail of willpower (65, 49, D) the +2 robe of Responsibility {rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. (65, 50, D) a wind drake skeleton (65, 52, D) a +0 robe a spriggan skeleton (65, 53, D) a wind drake skeleton (65, 56, D) +0 storm dragon scales a storm dragon skeleton (65, 57, D) a storm dragon corpse (skeletalised by now) (66, 48, D) an amulet of regeneration (66, 50, D) the +1 quarterstaff "Kuigiudu" {flame, *Rage Will+ Int+6} Int+6: It affects your intelligence (+6). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (66, 54, D) a storm dragon skeleton (66, 56, D) +0 storm dragon scales a storm dragon skeleton (66, 57, D) a wind drake corpse (skeletalised by now) (67, 47, D) a +1 leather armour of cold resistance (unseen) (67, 48, D) a +2 leather armour of fire resistance (67, 50, D) a +4 heavy battleaxe (unseen) (67, 51, D) a +0 robe (still there?) a +2 heavy spear (still there?) a wind drake skeleton (still there?) (67, 54, D) a wind drake corpse (67, 55, D) a +0 robe (still there?) the +9 quarterstaff of Imminent Death {antimagic, ^Contam +Blink Int+5 SInv} (still there?) Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. a spriggan skeleton (still there?) (68, 0, D) a +0 sling of draining (68, 1, D) a shapeshifter corpse (skeletalised by now) (68, 4, D) a shapeshifter corpse (skeletalised by now) (68, 50, D) a +0 spear of freezing (unseen) (68, 54, D) a +0 robe (still there?) a +0 robe (still there?) an amulet of magic regeneration (still there?) the +6 whip of the Modern Brambles {flame, rN+ Int+3} (still there?) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. a spriggan skeleton (still there?) a spriggan skeleton (still there?) (68, 55, D) a wind drake skeleton (68, 56, D) a titan skeleton (68, 57, D) +0 storm dragon scales a storm dragon corpse (69, 0, D) the +1 sling of Ynnysotae {drain, ^Contam MP+10 SInv} MP+10: It affects your magic capacity (+10). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (unseen) (69, 4, D) a shapeshifter corpse (skeletalised by now) (69, 50, D) a staff of death (unseen) (70, 8, D) a staff of earth (unseen) (70, 49, D) the +8 double sword "Hydra's Curse" {venom, rN+ Will- Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Will-: It decreases your willpower. (71, 11, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (71, 16, D) a staff of death (unseen) (71, 26, D) a talisman of death (71, 32, D) a basilisk corpse (skeletalised by now) (71, 37, D) a staff of fire (71, 47, D) a book of Blood (71, 48, D) a staff of conjuration (unseen) (71, 49, D) the +7 bardiche of Hiext {heavy, rC+ Int-3 Stlth+} Int-3: It affects your intelligence (-3). rC+: It protects you from cold. Stlth+: It makes you more stealthy. (72, 8, D) a staff of conjuration (unseen) (72, 9, D) a staff of earth (unseen) (72, 26, D) a staff of air (72, 27, D) a +1 spear of freezing (72, 36, D) the +1 spear of Starshine {heavy, rPois rF++ Will-} rF++: It greatly protects you from fire. rPois: It protects you from poison. Will-: It decreases your willpower. (unseen) (72, 38, D) the +4 swamp dragon scales "Roan" {rPois Regen+ Str+6 Int-3 Dex-4} Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. a ring of see invisible a +6 ring of strength a ring of protection from cold a ring of willpower a +6 ring of dexterity the amulet of Honesty {Faith rElec Str-5 Dex+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. the ring of the Firefly {Ice Slay+5} [ring of ice] Ice: It enhances your ice magic. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a ring of resist corrosion (72, 48, D) a +2 spectral quarterstaff (unseen) (72, 49, D) the +2 robe "Rotaas" {rCorr Str+6 Int-3 Stlth+} Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (73, 1, D) a +2 triple crossbow of flaming (unseen) (73, 16, D) the +1 leather armour of the Sun {Will+ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. (73, 20, D) a komodo dragon corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (73, 26, D) a +2 rapier of venom (unseen) (73, 27, D) a +0 mace of protection (unseen) (73, 32, D) a cane toad corpse (skeletalised by now) (73, 33, D) a bullfrog corpse (skeletalised by now) (73, 36, D) a +2 long sword of distortion (unseen) (73, 37, D) a +2 rapier of draining (unseen) (73, 47, D) a +2 quarterstaff of speed (unseen) (73, 48, D) a staff of cold (unseen) (73, 49, D) a staff of alchemy (73, 51, D) a ring of willpower a ring of magical power a +5 ring of evasion a ring of magical power a ring of magical power an amulet of regeneration (74, 49, D) a +0 long sword of holy wrath (75, 1, D) an amulet of faith (75, 47, D) a staff of death (unseen) (75, 48, D) a +1 glaive of flaming (unseen)