Dungeon Sprint DCSS version 0.33-a0-533-g9d6bf4ca7f (webtiles) character file. Game seed: 11361030825731754486 1161 Revguard the Fabricator (level 8, -1/71 HPs) Began as a Mountain Dwarf Forgewright on Dec 6, 2024. Was an Initiate of Ashenzari. Killed from afar by a deep elf zephyrmancer (31 damage) ... with a bolt of lightning ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:51 (265 turns). Revguard the Fabricator (Mountain Dwarf Forgewright) Turns: 265, Time: 00:04:53 Health: -1/71 AC: 20 Str: 21 XL: 8 Next: 16% Magic: 18/21 EV: -2 Int: 22 God: Ashenzari [......] Gold: 0 SH: 28 Dex: 14 Spells: 1/17 levels left rFire + . . C - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold + . . D - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . r - +5 golden dragon scales rPois + (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth A - +6 ring of strength HPRegen 0.31/turn w - +6 ring of dexterity MPRegen 0.17/turn %: no teleportation @: invisible A: runic magic, artefact enchanting a: Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer C - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour c - a +0 robe r - +5 golden dragon scales (worn) D - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). Jewellery v - a ring of flight w - a +6 ring of dexterity (right hand) x - a +6 ring of dexterity y - a +6 ring of intelligence z - a +6 ring of intelligence A - a +6 ring of strength (left hand) B - a +6 ring of strength Wands s - a wand of mindburst (7) t - a wand of iceblast (3) u - a wand of acid (4) Scrolls h - 3 scrolls of blinking n - 3 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify q - 2 scrolls of fear Potions b - 8 potions of magic d - 10 potions of curing e - 9 potions of heal wounds f - 10 potions of haste g - 3 potions of berserk rage i - 2 potions of brilliance j - a potion of invisibility k - 4 potions of resistance m - 5 potions of might Miscellaneous l - a condenser vane Skills: + Level 6.7 Fighting + Level 6.4 Staves + Level 6.4 Armour + Level 4.7 Dodging - Level 1.4 Stealth + Level 6.4 Shields + Level 5.3 Spellcasting + Level 8.7 Forgecraft + Level 2.1 Fire Magic + Level 6.4 Earth Magic + Level 6.4 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Launch Clockwork Bee Frge 44% N/A 6% 3 c - Forge Blazeheart Gol Fire/Frge 29% N/A 58% 4 d - Brom's Barrelling Bo Conj/Erth 19% 2d5 88% 4 e - Forge Lightning Spir Air/Frge 25% 3d5 75% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 88% 2d6 3% 2 Iskenderun's Battlesphe Conj/Frge 25% 2d9 75% 4 Fireball Conj/Fire 5% 3d5 100% 5 Conjure Ball Lightning Conj/Air 2% 3x3d6 100% 6 Orb of Destruction Conj 2% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The iceblast engulfs the fire elemental!! The fire elemental is frozen! You destroy the fire elemental! The +5 trident of protection hits you from afar! x2 * * * LOW HITPOINT WARNING * * * The deep elf zephyrmancer is engulfed in noxious fumes. Your condenser vane has recharged. Your Fire Magic skill increases to level 2! Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The deep elf archer shoots an arrow. GONNNNG! You block the arrow. You fade into invisibility! The +5 trident of protection hits you but does no damage. The deep elf zephyrmancer is engulfed in freezing vapours. You feel much better. The +5 trident of protection hits you from afar. You block the +5 trident of protection's attack. GONNNNG! Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a +5 trident of protection (moderately damaged, unable to see you) You lock target on the +5 trident of protection and prepare to deploy your bee. (Press . to continue winding your bee.) The deep elf zephyrmancer seems less confused. You block the +5 trident of protection's attack. GONNNNG! The deep elf archer is engulfed in noxious fumes. The deep elf archer shoots an arrow. GONNNNG! You block the arrow. You block the +5 trident of protection's attack. BONNNG! The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits the +5 trident of protection. The +5 trident of protection completely resists. The bolt of lightning hits you!! You die... ▓.ß©ß.▓.ß©ß.▓.ß©ß)▓ ▓.).).▓.))..▓.....▓ ▓..)..▓.....▓...|.▓ ▓.....▓.....▓.....▓ ▓.....▓.....▓.....▓ ▓.....▓..*..▓..©..▓ ▓..©†.▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß..@▓ ▓..§§"...▓ ▓...e.(..▓ ▓.§§.§...▓ ..§.§...▓ ▓§▓e§☼.▓.▓ ▓...©....▓ ▓▓▓▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles, unable to see you), a deep elf zephyrmancer (unable to see you) and a +5 trident of protection (wandering, unable to see you). Vanquished Creatures A deep elf zephyrmancer (D) A slime creature (D) A water elemental (D) A fire elemental (D) 2 scorpions (D) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 scorpions (D) 2 jellies (D) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Revguard the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 58 | D | Became a worshipper of Ashenzari the Shackled 65 | D | Reached skill level 5 in Forgecraft 65 | D | Reached XP level 2. HP: 25/25 MP: 5/5 111 | D | Entered arena 2. 111 | D | Noticed a water elemental 111 | D | Noticed a deep elf zephyrmancer 111 | D | Found a transporter. 115 | D | Killed a deep elf zephyrmancer 116 | D | Reached skill level 5 in Fighting 116 | D | Reached skill level 5 in Staves 116 | D | Reached skill level 5 in Armour 116 | D | Reached skill level 5 in Shields 116 | D | Reached skill level 7 in Forgecraft 116 | D | Reached skill level 5 in Earth Magic 116 | D | Reached skill level 5 in Evocations 116 | D | Reached XP level 3. HP: 20/36 MP: 8/8 116 | D | Reached XP level 4. HP: 23/42 MP: 10/10 116 | D | Reached XP level 5. HP: 27/48 MP: 11/11 116 | D | Reached XP level 6. HP: 31/56 MP: 11/12 116 | D | Killed a water elemental 117 | D | Reached XP level 7. HP: 35/62 MP: 11/14 129 | D | Learned a level 3 spell: Launch Clockwork Bee 134 | D | Learned a level 4 spell: Forge Blazeheart Golem 137 | D | Learned a level 2 spell: Construct Spike Launcher 142 | D | Learned a level 4 spell: Forge Lightning Spire 207 | D | Entered arena 3. 207 | D | Noticed a slime creature 207 | D | Found a transporter. 215 | D | Killed a slime creature 216 | D | Reached skill level 8 in Forgecraft 217 | D | Reached skill level 5 in Spellcasting 226 | D | Entered arena 4. 226 | D | Found a transporter. 235 | D | Reached skill level 1 in Fire Magic 241 | D | Reached XP level 8. HP: 71/71 MP: 15/15 252 | D | Learned a level 4 spell: Brom's Barrelling Boulder 257 | D | Entered arena 5. 257 | D | Found the +6 lightning scales {swift, rElec} 257 | D | Noticed a +5 trident of protection 257 | D | Noticed a deep elf zephyrmancer 257 | D | Noticed a deep elf archer 257 | D | Found a transporter. 265 | D | Killed from afar by a deep elf zephyrmancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 5 6 | 6.7 Staves | 2 5 6 | 6.4 Armour | 2 5 6 | 6.4 Dodging | 2 3 4 | 4.7 Shields | 2 5 6 | 6.4 Spellcasting | 2 4 5 | 5.3 Forgecraft | 5 7 8 | 8.7 Earth Magic | 2 5 6 | 6.4 Evocations | 2 5 6 | 6.4 Fire Magic | 1 2 | 2.1 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Bo | | | 16 || 16 Cast: Kinetic Grapnel | 1 | | || 1 Launch Clockwork | | | 3 || 3 Evoke: Wand | 3 | 1 | 3 || 7 Condenser vane | | | 1 || 1 Use: Potion | 1 | | 2 || 3 Scroll | | | 2 || 2 Armour: Golden dragon sca | 2 | | 20 || 22 Dodge: Dodged | | | 1 || 1 Block: Kite shield | 2 | | 43 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 264 | 264 | 0 | 95 | 0 | 1 | 264.0 | Dungeon | 264 | 264 | 0 | 95 | 0 | 1 | 264.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 264 daAuts