Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 1, D) a +6 ring of intelligence a +6 ring of intelligence (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 25, D) a +0 short sword a +0 robe (59, 26, D) a wolf corpse (59, 36, D) Puvex's Almanac of Lapidary Anemomancy Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Stone Arrow Conjuration/Earth 3 c - Petrify Alchemy/Earth 4 d - Conjure Ball Lightning Conjuration/Air 6 (unseen) (59, 37, D) a +4 heavy glaive (unseen) (60, 26, D) a +0 quarterstaff a +0 robe a wolf corpse (60, 36, D) a staff of alchemy (unseen) (60, 37, D) the Precepts of Red-Hot Convocation Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Martyr's Knell Necromancy/Summoning 4 c - Hellfire Mortar Fire/Earth/Forgecraft 7 (unseen) (61, 0, D) a +1 arbalest of freezing (unseen) (61, 2, D) a +0 dagger a +0 robe (61, 3, D) a +2 dagger of speed (unseen) (61, 8, D) a staff of alchemy (61, 25, D) a +0 spear a hornet corpse (61, 26, D) the +0 sling of a Billion Stories {antimagic, rPois rN+ rCorr Int-4} rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). (61, 36, D) a +1 orcbow of flaming (unseen) (61, 37, D) The Anthology of Greatest Risks and Utility Spells Type Level a - Hellfire Mortar Fire/Earth/Forgecraft 7 b - Ozocubu's Refrigeration Ice 7 (unseen) (62, 1, D) the +7 dire flail "Eraicruu" {protect, rN++ Str-3 Int-4 SInv} rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (62, 2, D) a +0 hand axe an orc corpse (skeletalised by now) (62, 8, D) the +6 ring mail of the Ward {rElec rN+ Str+3 Int+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (62, 9, D) +0 fire dragon scales (62, 11, D) a +0 long sword a +0 robe a +0 buckler an elf corpse (skeletalised by now) (62, 16, D) a staff of death (62, 17, D) the +3 plate armour of Grace {rPois rCorr Str-2 Slay+2} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (62, 19, D) a yak corpse (skeletalised by now) (62, 20, D) a wolf corpse (skeletalised by now) (62, 26, D) a +2 ring mail of cold resistance (62, 27, D) a +0 spear a +0 buckler a spriggan corpse (62, 36, D) the ring "Lolivack" {rPois rF+ Str+6} [ring of strength] rPois: It protects you from poison. rF+: It protects you from fire. Str+6: It affects your strength (+6). (unseen) (62, 37, D) the staff "Digipnuq" {rPois Dex+2 Conj Alch} [staff of alchemy] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (unseen) (63, 2, D) a +0 club an orc corpse (skeletalised by now) (63, 8, D) the +7 great sword of Wu Jian's Regard {freeze, *Slow Str+6} *Slow: It may slow you when you take damage. Str+6: It affects your strength (+6). (63, 12, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (63, 17, D) the +2 leather armour of the Leaf {rCorr} rCorr: It protects you from acid and corrosion. (63, 29, D) a black bear corpse (63, 36, D) the Opusculum on Soot Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Plasma Beam Fire/Air 6 d - Hellfire Mortar Fire/Earth/Forgecraft 7 (unseen) (63, 37, D) a book of Decay (64, 16, D) the +8 lajatang "Dov Ziy" {venom, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (unseen) (64, 17, D) a staff of cold (unseen) (64, 26, D) a staff of alchemy (64, 27, D) a +2 long sword of holy wrath (65, 26, D) +2 storm dragon scales (67, 0, D) the +0 scale mail of Rotation {rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (70, 8, D) a staff of alchemy (70, 9, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (70, 36, D) a staff of air (70, 38, D) an amulet of the acrobat a +6 ring of intelligence an amulet of faith an amulet of regeneration (70, 40, D) a +0 mace a +0 ring mail (70, 41, D) a +0 mace a +0 chain mail (71, 8, D) a staff of earth (71, 17, D) a +1 longbow of freezing (unseen) (71, 19, D) a +0 dagger a +0 robe (71, 27, D) a +0 antimagic shortbow (unseen) (71, 28, D) a +0 hand axe a +0 leather armour (71, 29, D) a +0 whip a boomerang (71, 30, D) a +0 hand axe a +0 leather armour (71, 36, D) a staff of alchemy (71, 37, D) a +2 flail of protection (unseen) (71, 40, D) a +0 flail a +0 short sword a +0 leather armour a +0 long sword a +0 plate armour an orc corpse (71, 41, D) a +0 halberd a +0 chain mail (71, 42, D) a +0 scimitar a +0 chain mail (72, 16, D) a +2 flail of protection (72, 26, D) a +3 rapier of speed (72, 27, D) a +2 vampiric morningstar (unseen) (72, 28, D) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (72, 36, D) a staff of death (72, 37, D) a +2 ring mail of fire resistance (72, 40, D) a +0 whip an orc corpse (73, 1, D) a +0 short sword an orc corpse (skeletalised by now) (73, 26, D) the +0 hat of Youthful Indiscretion {Fly Dex+2} Fly: It grants you flight. Dex+2: It affects your dexterity (+2). (73, 27, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. (73, 28, D) a +0 dagger a +0 robe (73, 36, D) a +0 kite shield of reflection (73, 37, D) a ring of flight (73, 41, D) a +0 partisan a +0 chain mail an orc corpse (75, 1, D) a +0 war axe