Revguard Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 3, D:1) a +0 leather armour (7, 20, D:1) a ball python skeleton (7, 24, D:1) a +0 ring mail (8, 5, D:1) a +0 robe (8, 16, D:1) a hobgoblin skeleton (15, 25, D:1) a +0 ring mail (16, 13, D:1) a +0 spear (25, 12, D:1) a +0 club (35, 6, D:1) a bat corpse (skeletalised by now) (39, 20, D:1) a +0 mace (44, 18, D:1) a +0 dagger (47, 15, D:1) a +0 dagger a +0 dagger 5 stones a kobold skeleton (47, 18, D:1) a +0 club (53, 17, D:1) a quill talisman (59, 24, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Hounno's Distillery a potion of invisibility (unknown) (88 gold) a potion of might (44 gold) a potion of heal wounds (88 gold) a potion of attraction (33 gold) a potion of berserk rage (55 gold) a potion of might (44 gold) a potion of might (44 gold) a potion of mutation (88 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (7, -17, D:2) a frilled lizard corpse (skeletalised by now) (8, -17, D:2) a +0 club (8, -5, D:2) a +0 ring mail (8, 13, D:2) 2 stones (15, 13, D:2) a +0 trident of venom (16, 2, D:2) a +0 whip a gnoll corpse (skeletalised by now) (17, 2, D:2) a +0 whip a +0 halberd (19, 20, D:2) a fortress talisman (20, 22, D:2) a bat skeleton (40, 14, D:2) a +0 club (41, 13, D:2) a rat skeleton (44, 13, D:2) a ball python skeleton (45, 13, D:2) a +0 buckler Level 3 of the Dungeon (12, -36, D:3) 10 gold pieces a +0 hand axe 6 poisoned darts a +0 scale mail an orc corpse (25, -21, D:3) a +0 dagger a goblin corpse (26, -36, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (28, -34, D:3) a +0 sling