Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 10, D) a +0 buckler a +0 scale mail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +2 sling of flaming (unseen) (61, 2, D) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (61, 16, D) a ring of flight (62, 0, D) a +1 plate armour of poison resistance (62, 1, D) a +1 scale mail of fire resistance (62, 2, D) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 16, D) the staff of the Priest {rN+ Will+ Necro Alch} [staff of death] rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (unseen) (62, 17, D) a +0 longbow of draining (unseen) (63, 0, D) a +0 battleaxe of freezing (unseen) (63, 2, D) a +0 short sword a boomerang an orc corpse (skeletalised by now) (63, 16, D) a +0 trident of protection (unseen) (63, 17, D) the +1 battleaxe of the Mind {distort, Will- rCorr SInv} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (unseen) (63, 19, D) a hell hound corpse (64, 9, D) a river rat corpse (64, 10, D) a yak corpse (64, 16, D) the ring of the Augurer {rPois rF- rC++ Int+2 Slay+2} [ring of poison resistance] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (64, 17, D) a staff of earth (unseen) (67, 2, D) a +0 hand axe a +0 robe a +0 scythe a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (68, 0, D) a +2 hand axe of pain (69, 2, D) a +0 dagger a +0 robe a wand of flame (14) (69, 10, D) a +0 mace a +0 robe (69, 17, D) a +0 flail a naga corpse (70, 9, D) a staff of death (70, 10, D) a +0 trident of protection a naga corpse (70, 11, D) a ball python corpse (70, 15, D) a +0 hand axe a naga corpse an adder corpse (70, 16, D) a +0 flail (70, 29, D) a +0 morningstar a +0 ring mail a +0 whip a +0 ring mail (70, 30, D) a +0 short sword a +0 chain mail an orc corpse (71, 8, D) a +2 orcbow of draining (71, 11, D) a ball python corpse (71, 17, D) an amulet of the acrobat a ring of magical power an amulet of faith a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +6 ring of dexterity a +0 long sword (71, 26, D) a staff of earth (71, 27, D) a ring of poison resistance (71, 29, D) a +0 trident a +0 chain mail an orc corpse (71, 30, D) a +0 club an orc corpse (72, 8, D) a +0 vampiric spear (unseen) (72, 9, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (unseen) (72, 26, D) a staff of air (72, 30, D) a +0 hand axe a +0 chain mail (73, 1, D) a staff of earth (73, 16, D) a staff of conjuration (unseen) (73, 17, D) a staff of death (unseen) (73, 26, D) the +8 war axe of Dabluvvi {antimagic, Int+3} Int+3: It affects your intelligence (+3). (unseen) (73, 27, D) a staff of alchemy (unseen)