Revguard the Dungeon (0, 50, D) the +12 shadow dragon scales of the Untouchables {rPois rF- Dex+4 Stlth++++} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). Stlth++++: It makes you much more stealthy. (0, 51, D) the staff "Tamp" {rPois Will+ Necro Alch} [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. (0, 52, D) the +3 shortbow "Maugryp" {heavy, +Blink Fly} +Blink: It lets you blink. Fly: It grants you flight. (unseen) (1, 32, D) a +4 ring of protection (1, 33, D) a +3 heavy arbalest (1, 51, D) the +0 ring mail "Exikhlolu" {rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). (1, 52, D) a +3 sling of flaming (2, 16, D) a +3 partisan of venom (unseen) (2, 17, D) a +0 dagger a +0 robe (2, 33, D) a +2 pair of gloves of hurling (2, 35, D) a swamp drake corpse (skeletalised by now) (2, 51, D) a book of Storms (2, 52, D) the +4 scale mail of New Discoveries {rC+ Int+2 Dex+6} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +4 mace of pain (3, 15, D) a staff of death (unseen) (3, 21, D) 4 large rocks a stone giant corpse (skeletalised by now) (3, 22, D) a +0 war axe a +0 chain mail a +0 tower shield the amulet "Niufaom" {Reflect Will+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Will+: It increases your willpower. SH+5: It affects your SH (+5). (3, 32, D) the staff of Qaesso {*Corrode rF+ Will- Int+6 Forge Fire} [staff of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. (3, 33, D) a staff of death (3, 52, D) the +0 scale mail of the Pure Lives {Dex+8} Dex+8: It affects your dexterity (+8). (3, 53, D) a +0 arbalest a kobold corpse (skeletalised by now) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 20, D) a +0 long sword (still there?) a +0 leather armour (still there?) a +6 ring of dexterity (still there?) a +0 dagger (still there?) a +2 robe of willpower (still there?) a +0 arbalest (still there?) a +3 war axe of venom (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (4, 21, D) a +2 battleaxe of freezing (still there?) a +0 chain mail (still there?) a +3 partisan of venom (still there?) a +0 chain mail (still there?) (4, 32, D) a +1 pair of gloves of dexterity (4, 33, D) a staff of fire (4, 34, D) a +1 short sword of electrocution (4, 35, D) an acid dragon corpse (skeletalised by now) (4, 51, D) a +0 shortbow (still there?) a +0 long sword (still there?) Lulotsin's Catalogue of Cadavers (still there?) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Rimeblight Ice/Necromancy 7 c - Borgnjor's Revivification Necromancy 8 a naga corpse (skeletalised by now) (still there?) (4, 52, D) a +3 trident of protection (4, 53, D) a +0 orcbow a kobold corpse (skeletalised by now) (4, 54, D) 4 large rocks (5, 14, D) the +0 leather armour of Gestures {Fly rC+ Int-4} Fly: It grants you flight. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). (5, 16, D) the +2 battleaxe "Cumont" {freeze, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (unseen) (5, 20, D) a +0 long sword (still there?) a +0 chain mail (still there?) 7 large rocks (still there?) a +0 great mace (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) a +8 chain mail of ponderousness (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (5, 22, D) a juggernaut corpse (skeletalised by now) (5, 23, D) 3 large rocks a stone giant corpse (skeletalised by now) (5, 33, D) +0 swamp dragon scales the +9 quick blade of Rumeckia {holy, rC+} rC+: It protects you from cold. a swamp dragon corpse (skeletalised by now) (5, 34, D) a +2 helmet of see invisible (5, 52, D) a +0 heavy quarterstaff (5, 53, D) a +1 flail of holy wrath (still there?) a +2 arbalest of flaming (still there?) a +1 barding of fire resistance (still there?) a +0 shortbow (still there?) a +6 ring of strength (still there?) the naga corpse of Vashnia (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (5, 54, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (6, 15, D) a staff of earth (6, 16, D) a blade talisman (6, 20, D) a +0 mace a +0 robe 4 large rocks a +0 long sword a +0 chain mail of cold resistance a +0 kite shield an amulet of regeneration a +1 broad axe a +0 plate armour a +0 kite shield a stone giant corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 21, D) a +0 great mace a +1 shortbow of freezing a +0 plate armour 7 large rocks a +0 long sword a +0 chain mail (6, 22, D) 3 large rocks (6, 32, D) a +1 chain mail of willpower (6, 33, D) a +0 pair of gloves of dexterity (6, 34, D) a +4 sling of flaming (6, 37, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (6, 38, D) a hydra corpse (skeletalised by now) (6, 51, D) the staff of Superiority {rF+ rN+ Will- Int+2 Necro} [staff of death] rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. (unseen) (6, 52, D) 3 large rocks a +0 orcbow a +2 dagger of holy wrath a cyclops corpse (skeletalised by now) a centaur corpse (skeletalised by now) (6, 53, D) a +1 heavy long sword (still there?) a +0 arbalest (still there?) a +0 vampiric spear (still there?) 3 javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (6, 54, D) 5 large rocks a +2 spear of pain a silver javelin a +0 leather armour a cyclops corpse (skeletalised by now) (6, 55, D) a +0 longbow a +0 leather armour the ring "Anyukel" {Str+8 Int-3 Stlth+} [ring of strength] Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. an elf corpse (skeletalised by now) (6, 56, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (7, 14, D) the +1 whip of the Spinneret {antimagic, Str-5 Int+8 Stlth+} Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. (7, 16, D) a +3 morningstar of protection (7, 20, D) 2 large rocks a stone giant corpse (skeletalised by now) a juggernaut corpse (skeletalised by now) (7, 22, D) a juggernaut corpse (skeletalised by now) (7, 32, D) a +4 halberd of flaming (7, 33, D) the +9 dagger of Rira {distort, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (7, 34, D) +0 fire dragon scales a +2 robe of willpower a fire dragon corpse (skeletalised by now) (7, 36, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) a golden dragon corpse (skeletalised by now) (7, 37, D) a golden dragon corpse (skeletalised by now) (7, 51, D) a staff of fire (7, 52, D) a +1 short sword of draining a +0 arbalest a +2 falchion of electrocution a yaktaur corpse (skeletalised by now) (7, 53, D) a +0 arbalest a +0 trident a +0 robe a +0 arbalest a +0 flail a +0 robe a +3 great sword of electrocution a +0 shortbow a +0 arbalest a naga corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, 54, D) a +2 heavy arbalest (still there?) a +0 halberd (still there?) a +0 spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) a naga corpse (skeletalised by now) (still there?) (7, 55, D) 5 large rocks a +0 arbalest a kobold corpse (skeletalised by now) (7, 56, D) 8 large rocks a stone giant corpse (skeletalised by now) (8, 15, D) a phantom mirror (8, 32, D) the staff of Purpose {Int+2 Conj} [staff of conjuration] Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. (8, 33, D) an amulet of faith (8, 34, D) a staff of fire (8, 35, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (8, 36, D) a golden dragon corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) (8, 38, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (8, 52, D) a +0 orcbow a +2 great mace of protection a centaur corpse (skeletalised by now) (8, 54, D) 3 large rocks a +2 heavy longbow a +0 halberd a naga corpse (skeletalised by now) (8, 55, D) 3 large rocks a +0 shortbow a +0 long sword a naga corpse (skeletalised by now) (8, 56, D) 5 large rocks (9, 15, D) a +2 chain mail of cold resistance (9, 32, D) a +0 heavy morningstar (9, 33, D) a +3 flail of holy wrath (9, 36, D) an iron dragon corpse (skeletalised by now) (9, 37, D) a swamp dragon corpse (skeletalised by now) (9, 38, D) a golden dragon corpse (skeletalised by now) (9, 39, D) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (9, 50, D) a +1 helmet of intelligence (9, 52, D) a +0 heavy orcbow (9, 53, D) a +2 sling of freezing a +0 orcbow a centaur corpse (skeletalised by now) (9, 54, D) a +0 shortbow a +2 war axe of pain a +0 longbow a +0 leather armour an amulet of magic regeneration an elf corpse (skeletalised by now) (9, 55, D) a +1 spear of venom 2 silver javelins a +2 robe of willpower (9, 56, D) 5 large rocks a stone giant corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman "Vafehevu" {rC++ Will+++ Int+2 Dex-2} [serpent talisman] rC++: It greatly protects you from cold. Will+++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 15, D) the +3 quarterstaff "Demonspawn's Death" {drain, Str+4} Str+4: It affects your strength (+4). (unseen) (10, 32, D) a book of Movement a wyvern corpse (skeletalised by now) (10, 33, D) a +2 leather armour of fire resistance (10, 34, D) a +0 great mace of draining an acid dragon corpse (skeletalised by now) (10, 50, D) a book of Transmutation (10, 51, D) a +0 rapier of draining (10, 53, D) a +0 arbalest (10, 54, D) 4 large rocks a +0 shortbow a +0 battleaxe a naga corpse (skeletalised by now) (10, 55, D) a +0 spear of venom 2 silver javelins a +0 leather armour (10, 57, D) a +0 shortbow (still there?) a +0 heavy halberd (still there?) a centaur corpse (skeletalised by now) (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) the +9 hand axe of Gallantry {elec, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (unseen) (11, 15, D) a staff of alchemy (unseen) (11, 16, D) a +2 partisan of venom (unseen) (11, 17, D) a +0 hand axe a +0 robe an orc corpse (skeletalised by now) (11, 32, D) a ring of protection from fire (11, 34, D) a storm talisman (11, 52, D) a sack of spiders (12, 15, D) a +2 short sword of venom (unseen) (12, 16, D) a +4 whip of freezing (unseen) (12, 33, D) the staff "Orb Guardian's Foe" {Conj Earth} [staff of conjuration] Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (12, 34, D) a +3 halberd of protection (12, 50, D) a +0 leather armour (12, 51, D) a staff of death (12, 52, D) a +0 shortbow a staff of earth a centaur corpse (skeletalised by now) (12, 55, D) a +5 vampiric battleaxe (still there?) a +0 arbalest (still there?) (13, 32, D) a +6 ring of strength (13, 33, D) a +6 ring of strength (13, 34, D) a +2 trident of flaming (13, 50, D) a phantom mirror (14, 50, D) the staff "Pumn" {rElec rF+ rN+ Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. (unseen) (14, 52, D) a staff of conjuration (unseen) (18, 48, D) a +2 chain mail of fire resistance (18, 50, D) a +2 flail of holy wrath (19, 0, D) a staff of conjuration (unseen) (19, 1, D) a staff of air (unseen) (19, 16, D) a +1 heavy quarterstaff (unseen) (19, 17, D) the +5 falchion of the Threshing Saviour {freeze, rF+} rF+: It protects you from fire. (unseen) (19, 48, D) a staff of earth (19, 49, D) a +0 leather armour (20, 16, D) a +2 scimitar of electrocution (unseen) (20, 17, D) a +3 plate armour of poison resistance (unseen) (20, 33, D) the +6 dagger "Death Rattle" {flame, *Slow rElec rF+} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. (20, 38, D) a +2 robe of cold resistance (20, 48, D) a +0 dagger (20, 49, D) the +1 mace of the Grey Skies {freeze, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (20, 50, D) an amulet of magic regeneration (21, 0, D) a +3 halberd of distortion (21, 1, D) a +2 great sword of holy wrath (unseen) (21, 32, D) a +1 falchion of holy wrath (unseen) (21, 33, D) a +3 chain mail of poison resistance (21, 38, D) the staff "Ruiwkoseu" {rC+ Will- Str+2 SInv Ice Alch} [staff of cold] rC+: It protects you from cold. Will-: It decreases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. a +1 robe of willpower (21, 49, D) a staff of cold (21, 50, D) a +0 kite shield of protection (22, 0, D) a +1 mace of draining (22, 1, D) a +1 war axe of flaming (unseen) (22, 16, D) a staff of alchemy (22, 17, D) the +11 halberd of the Briny Deep {venom, rCorr} rCorr: It protects you from acid and corrosion. (22, 33, D) a staff of fire (22, 37, D) a +2 robe of fire resistance a staff of fire a +1 robe of fire resistance a +0 great mace a +0 plate armour (22, 38, D) a +1 robe of willpower (22, 50, D) the +5 plate armour "Ogintuss" {rElec rF+ Will+} rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. (23, 4, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (23, 18, D) the +7 arbalest "Wowkudwe" {freeze, ^Fragile rElec Dex+5} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). (23, 32, D) a staff of cold (unseen) (23, 34, D) a +2 leather armour of cold resistance (23, 39, D) a +0 glaive a +0 plate armour a +0 battleaxe a +0 mace (23, 48, D) a +0 dagger (23, 49, D) a +0 leather armour (23, 50, D) a +3 leather armour of willpower (23, 51, D) a +0 short sword a +0 shortbow a +0 leather armour (24, 0, D) a +0 crystal plate armour (24, 16, D) the +9 war axe of Ficaan {freeze, rC+ Str+2 Int+5} rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). (24, 17, D) the staff "Qafauzipp" {+Blink rC- rN+ Int+5 Necro Tloc} [staff of death] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (24, 18, D) a book of Chaos (24, 32, D) a +0 broad axe of draining (24, 33, D) an amulet of regeneration (24, 34, D) the +4 sling of Okawaru's Grace {chaos, Str+3} Str+3: It affects your strength (+3). (24, 36, D) a +0 dagger a +0 robe a ring of flight a human corpse (skeletalised by now) (24, 37, D) a +0 robe (24, 38, D) the staff of the Lurker {rPois Str-2 Dex+6 Forge Fire Alch} [staff of alchemy] rPois: It protects you from poison. Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. a +0 dagger a +0 robe (24, 39, D) a +2 great mace a +0 plate armour (24, 48, D) a +6 ring of intelligence (24, 50, D) a +4 falchion of holy wrath (24, 51, D) a +0 trident a +0 robe an orc corpse (24, 53, D) a +0 longbow a +0 leather armour a +0 longbow a +2 short sword of flaming a +0 leather armour (25, 1, D) the +8 quarterstaff of the Transmuting Gods {vamp, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (unseen) (25, 16, D) a book of Dreams (25, 17, D) the +0 chain mail "Ugaddeas" {rF++ Dex+3} rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). (25, 18, D) the +3 falchion of Cursing Quick Death {freeze, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (unseen) (25, 32, D) a staff of conjuration (unseen) (25, 34, D) a staff of cold (25, 39, D) a +0 long sword a +0 plate armour (25, 49, D) a +4 vampiric war axe (25, 50, D) a +4 long sword of electrocution (25, 51, D) a +0 short sword a +0 leather armour (25, 52, D) a +0 longbow a +0 leather armour a +0 long sword a +0 robe an elf corpse (25, 53, D) a +0 longbow a +0 leather armour an elf corpse (25, 54, D) a +2 mace of protection (25, 56, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (26, 0, D) a +3 antimagic dagger (26, 16, D) the +0 scale mail of Insurance {rPois rF- Int-4 Dex+7} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int-4: It affects your intelligence (-4). Dex+7: It affects your dexterity (+7). (26, 17, D) the +8 Vampire's Tooth {megavamp} (26, 32, D) a ring of flight (26, 33, D) a +0 scimitar of holy wrath (26, 34, D) a sack of spiders (26, 37, D) a +0 broad axe a +0 plate armour (26, 39, D) a +0 mace (26, 48, D) the +2 pair of boots "Micw" {Int+3} Int+3: It affects your intelligence (+3). (26, 49, D) a +2 cloak of willpower (26, 50, D) a +0 dagger a +0 leather armour a +7 great mace of protection (26, 51, D) a +0 short sword a +0 robe a staff of alchemy a +0 robe an elf corpse an elf corpse (26, 53, D) a +0 long sword a +0 scale mail (26, 54, D) a +0 long sword a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour a +6 ring of strength a +0 long sword a +0 ring mail (26, 55, D) a +0 rapier a +0 rapier a +2 leather armour of willpower a +0 short sword a +0 short sword a +2 scale mail of fire resistance a +2 dire flail of distortion a +0 dagger a +0 longbow a +0 leather armour an elf corpse an elf corpse (26, 56, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (27, 16, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (27, 17, D) a +3 leather armour of willpower (27, 32, D) a +0 short sword (27, 48, D) a +0 ring mail of cold resistance (27, 49, D) a +0 scale mail of poison resistance (27, 50, D) a +1 heavy glaive (27, 52, D) a +0 longbow a +0 leather armour a +0 dagger a +0 leather armour an elf corpse (27, 54, D) a +0 longbow a +0 leather armour an elf corpse (27, 55, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (27, 56, D) a +2 heavy flail (28, 0, D) a sanguine talisman a ring of wizardry a +6 ring of dexterity an amulet of the acrobat an amulet of magic regeneration a +7 arbalest of flaming (28, 1, D) the +0 robe "Vitasat" {+Blink rPois Int-5 Archmagi} +Blink: It lets you blink. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Archmagi: It increases the power of your magical spells. (28, 32, D) the +2 chain mail of Periwinkles {rF+ Will++ Slay+2} rF+: It protects you from fire. Will++: It greatly increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (28, 48, D) a +4 vampiric trident (28, 49, D) a +0 shortbow a +0 short sword a +0 leather armour an amulet of regeneration the +0 ice dragon scales "Hero's Friend" {Harm rF- rC++ Will+ rCorr SInv} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. an elf corpse (28, 50, D) a +0 long sword a +0 robe of fire resistance a staff of death an elf corpse (28, 51, D) a +0 short sword a +0 scale mail (28, 52, D) a +0 longbow a +0 short sword a +0 leather armour an elf corpse (28, 54, D) a +0 antimagic hand axe a +0 robe a +1 long sword of electrocution a +0 ring mail an elf corpse (28, 55, D) a +3 heavy hand axe a +0 rapier a +0 rapier a +0 leather armour (28, 56, D) a +0 short sword a +0 robe (29, 0, D) a staff of air (unseen) (29, 16, D) a staff of death (unseen) (29, 17, D) the +2 leather armour "Vyinil" {*Corrode rN+ Str+8} *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+8: It affects your strength (+8). (unseen) (29, 33, D) the staff "Viutom" {rElec Will+ Int+3 Air} [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Air: It increases the power of your Air spells. (29, 49, D) a book of Spatial Translocations (29, 50, D) a +4 short sword of venom (29, 54, D) a +0 short sword a +0 robe an elf corpse (29, 55, D) a +0 long sword a +0 longbow a +0 robe (29, 56, D) a +0 dagger a +0 robe (29, 57, D) a +0 dagger a +0 robe (30, 49, D) a storm talisman (31, 49, D) a staff of cold (31, 53, D) a +0 shortbow a +5 scimitar of electrocution a +0 leather armour (31, 56, D) a +0 short sword a +0 shortbow a +0 leather armour (32, 48, D) a staff of fire (32, 49, D) a staff of cold (32, 50, D) a +0 dagger a +0 shortbow a +0 leather armour a staff of death (33, 48, D) a +0 dagger (33, 50, D) a +2 leather armour of fire resistance (34, 48, D) a +5 orcbow (34, 49, D) a +9 shortbow (35, 14, D) a +0 mace (35, 15, D) an amulet of the acrobat a ring of willpower a +6 ring of strength a ring of fire a ring of see invisible (35, 16, D) a +2 arbalest of flaming (unseen) (35, 28, D) a +3 leather armour of fire resistance (35, 29, D) a +2 flail of protection (unseen) (36, 0, D) the +17 plate armour "Huoj" {Harm Will- Regen+ Slay+2} Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (36, 14, D) a staff of air (36, 15, D) a +2 scale mail of fire resistance (36, 28, D) the +6 hand axe "Vaphois" {venom, rElec rPois rF-} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. (36, 32, D) a +1 glaive a +0 chain mail a human corpse (skeletalised by now) (36, 33, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (37, 0, D) the +6 orcbow of Wotaba {freeze, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (37, 1, D) a staff of air (37, 28, D) a +1 battleaxe of venom (37, 29, D) a +2 robe of positive energy (unseen) (37, 33, D) a +1 scimitar of pain a +0 chain mail a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (38, 1, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (38, 14, D) the +4 shortbow of Gloom {elec, Str+3 Int+5} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). (38, 15, D) a +0 war axe (still there?) a +3 leather armour of poison resistance (still there?) (38, 16, D) a ball python corpse (skeletalised by now) (38, 28, D) a staff of air (38, 33, D) a +2 demon blade of distortion a +0 plate armour (38, 34, D) a +0 great sword of flaming (still there?) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (39, 0, D) a staff of conjuration (39, 1, D) the +6 halberd of Uboucann {pain, Fly rCorr Dex-2} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). (39, 16, D) a +0 hand axe (still there?) the ring "Qetepek" {rCorr Dex+3} (still there?) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a naga corpse (skeletalised by now) (still there?) (39, 17, D) a +0 halberd (still there?) a +0 whip of electrocution (still there?) a +0 robe (still there?) a naga corpse (skeletalised by now) (still there?) (39, 18, D) a +0 long sword a +0 robe (39, 29, D) a +2 antimagic lajatang (unseen) (39, 34, D) a +0 great sword of flaming (unseen) (40, 15, D) a +3 double sword of flaming (40, 19, D) a black mamba corpse (skeletalised by now) (40, 20, D) a black mamba corpse (skeletalised by now) (40, 28, D) a +0 sling of electrocution (40, 29, D) an amulet of magic regeneration (40, 34, D) a hell hog corpse (skeletalised by now) (40, 50, D) a +1 whip of freezing (unseen) (41, 1, D) a +2 robe of positive energy (41, 15, D) the staff "Yqeschohi" {^Contam rCorr Conj Forge} [staff of conjuration] ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. (41, 29, D) a +0 spear of flaming (unseen) (41, 50, D) a +1 scale mail of poison resistance (unseen) (42, 0, D) a book of Winter (42, 1, D) a ring of poison resistance (42, 14, D) a staff of conjuration (42, 15, D) a staff of earth (42, 16, D) a +0 whip a +0 robe (42, 28, D) the +6 orcbow "Leviticus" {speed, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (42, 29, D) a staff of earth (unseen) (42, 50, D) an amulet of regeneration (43, 15, D) a serpent talisman (43, 29, D) a +2 short sword of venom (unseen) (43, 50, D) the +7 spear "Qecrey" {reap, rC+ Str-2 Int+3} rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). (unseen) (43, 61, D) a +7 glaive of venom the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. the draconian corpse of Tiamat (44, 28, D) a +6 giant club (44, 50, D) a +0 longbow of draining (unseen) (44, 51, D) a talisman of death (45, 50, D) a lightning rod (4/4) (45, 51, D) a +1 ring mail of fire resistance (unseen) (46, 50, D) a +5 rapier of venom (unseen) (46, 51, D) a +2 pair of boots of stealth (unseen) (46, 61, D) a +4 club (still there?) a +0 robe (still there?) the human corpse of Jessica (still there?) (47, 50, D) a +5 ring of evasion (47, 51, D) a staff of death (unseen) (47, 57, D) a +1 rapier of electrocution a +0 cloak of poison resistance a +0 pair of gloves (48, 50, D) Niesog's Lectures on the Engineered Wind Spells Type Level a - Static Discharge Conjuration/Air 2 b - Construct Spike Launcher Forgecraft 2 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Arcjolt Conjuration/Air 5 (unseen) (48, 51, D) a book of Blasting (48, 55, D) a +4 scimitar of flaming (still there?) a +6 ring of strength (still there?) (48, 61, D) a +2 sacred scourge of holy wrath (still there?) the +5 tower shield of the Unbroken {*Silence rElec Regen+ Int+3} (still there?) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). an amulet of guardian spirit (still there?) (49, 39, D) a +3 quarterstaff of draining a +0 chain mail (49, 40, D) a +0 scimitar a +0 robe a ring of protection from fire a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, 50, D) the +5 long sword of Slow Death {drain, Stlth+} Stlth+: It makes you more stealthy. (unseen) (50, 1, D) the +7 falchion "Doik" {antimagic, SInv} SInv: It lets you see invisible. (unseen) (50, 25, D) a +3 spear of venom (unseen) (50, 37, D) the +9 rapier of Defence {freeze, Int+3 Dex+6} Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). (unseen) (50, 39, D) a +0 battleaxe (still there?) a +2 chain mail of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (50, 40, D) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (50, 41, D) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (50, 50, D) a book of Scorching (51, 0, D) the medusa talisman of Wenaheuf {+Inv Fly Dex+3 Stlth-} [medusa talisman] +Inv: It lets you turn invisible. Fly: It grants you flight. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. (51, 1, D) a +6 ring of dexterity (51, 24, D) a staff of death (51, 28, D) a +0 great sword (still there?) a +4 plate armour (still there?) (51, 36, D) a +0 dire flail (51, 37, D) a +3 plate armour of fire resistance (unseen) (51, 41, D) a +0 scimitar a +0 chain mail (51, 50, D) a manual of Polearms (52, 1, D) a +1 rapier of venom (unseen) (52, 12, D) a staff of death (52, 13, D) a staff of alchemy (unseen) (52, 14, D) a +0 dagger (still there?) a +0 robe (still there?) the ring of the Wereyak {Will+ SInv} (still there?) [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. (52, 16, D) a +0 halberd (52, 26, D) a ring of flight (52, 36, D) a staff of death (unseen) (52, 37, D) the +0 morningstar of the Immovable Hells {drain, rC+} rC+: It protects you from cold. (unseen) (52, 39, D) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (52, 50, D) a +2 short sword of speed (unseen) (53, 0, D) a +1 chain mail of willpower (unseen) (53, 13, D) a +0 sling of flaming (unseen) (53, 14, D) a +0 dagger a +0 robe (53, 16, D) a +0 robe a +0 halberd a +0 robe (53, 24, D) a +2 halberd of protection (unseen) (53, 25, D) a staff of air (53, 27, D) a +0 long sword a +0 robe a ring of poison resistance (53, 36, D) a +2 falchion of protection (unseen) (53, 37, D) a staff of cold (unseen) (53, 40, D) a +0 battleaxe a +0 orcbow a +0 chain mail (54, 13, D) a +1 plate armour of cold resistance (unseen) (54, 14, D) a +0 dagger (still there?) a +0 robe (still there?) the ring of Qyinea {rN+ Will+} (still there?) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. (54, 16, D) a +4 demon blade of venom a +0 robe a +0 hand axe a +0 robe (54, 25, D) a +3 orcbow of freezing (54, 27, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} a +0 robe (54, 36, D) a +1 mace of protection (unseen) (54, 50, D) a staff of cold (unseen) (55, 0, D) the +3 hand axe "Apacy" {heavy, rF+ rN+ Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (55, 12, D) a +0 dagger (55, 13, D) the +9 dagger of Vengeance {holy, rN+} rN+: It protects you from negative energy. (unseen) (55, 14, D) a +3 heavy broad axe (still there?) a +0 robe (still there?) (59, 36, D) the +6 flail "Xeufish" {pain, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (59, 37, D) a +7 giant spiked club (60, 36, D) a +3 spectral giant spiked club (60, 37, D) a +2 heavy hand axe (unseen) (61, 3, D) a +3 battleaxe (still there?) a +0 club (still there?) (61, 8, D) a +4 ring of protection an amulet of faith a ring of poison resistance a +6 ring of dexterity a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight a ring of protection from fire a +0 buckler a +0 scale mail a +0 long sword (61, 16, D) the staff of the Forgotten Mystics {rPois MP+8 Earth} [staff of earth] rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Earth: It increases the power of your Earth spells. (unseen) (61, 36, D) the +1 mace "Arilezesa" {chaos, ^Drain rN+++ rCorr Int+3} ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (unseen) (61, 37, D) a staff of cold (61, 41, D) a shapeshifter corpse (skeletalised by now) (62, 0, D) a +3 spear of venom (62, 3, D) a +0 dagger a +0 whip a draconian corpse (skeletalised by now) (62, 9, D) the +4 lajatang "Cuunan" {flame, ^Drain rElec Will++ rCorr} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (62, 27, D) the +2 leather armour "Amyir" {Rampage rF- Will+ Regen+} Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (62, 31, D) a +0 long sword a +0 robe (62, 36, D) a staff of alchemy (unseen) (62, 37, D) a +4 ring of protection (63, 0, D) the +7 staff of the Meek {protect, meekguard} (63, 20, D) a water moccasin corpse (skeletalised by now) (63, 26, D) a +1 executioner's axe of freezing (63, 28, D) a +0 shortbow a +0 leather armour (63, 31, D) a +3 dire flail of venom (63, 36, D) a +2 trident of holy wrath (unseen) (63, 37, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (still there?) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a glowing shapeshifter corpse (skeletalised by now) (still there?) (63, 40, D) a glowing shapeshifter corpse (skeletalised by now) (64, 16, D) a +1 leather armour of fire resistance (unseen) (64, 17, D) a serpent talisman (64, 19, D) a water moccasin corpse (skeletalised by now) (64, 20, D) a black mamba corpse (skeletalised by now) (64, 26, D) a staff of death (64, 27, D) a +2 halberd of protection (64, 30, D) a +0 rapier a +0 scale mail (64, 31, D) a +3 hand axe of freezing (64, 41, D) a very ugly thing corpse (skeletalised by now) (64, 42, D) a glowing shapeshifter corpse (skeletalised by now) (65, 19, D) a black mamba corpse (skeletalised by now) (65, 26, D) a +2 cloak of poison resistance (66, 31, D) a +0 short sword a +0 robe (67, 0, D) the staff "Suhye" {rElec rPois rF- rC++ Int+3 Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Air: It increases the power of your Air spells. (unseen) (67, 3, D) a jackal corpse (skeletalised by now) (69, 40, D) a +4 halberd a +0 robe (70, 8, D) a +1 cloak of poison resistance (70, 9, D) a staff of fire (70, 36, D) a +5 sling of freezing (71, 11, D) a +0 spear a +0 robe (71, 16, D) a +2 hand axe of electrocution (71, 17, D) a +6 heavy battleaxe (unseen) (71, 21, D) a +0 club an orc corpse (skeletalised by now) (71, 27, D) the staff "Vaujos" {Fly rC+ Dex-5 Fire Ice Air} [staff of cold] Fly: It grants you flight. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (unseen) (71, 28, D) a +0 shortbow a +0 dagger a +0 leather armour (71, 36, D) a ring of protection from fire (71, 37, D) a +2 leather armour of poison resistance (unseen) (72, 8, D) a +1 heavy flail (unseen) (72, 16, D) a blade talisman (72, 17, D) a +1 sling of freezing (unseen) (72, 20, D) a +0 short sword an orc corpse (skeletalised by now) (72, 21, D) a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 26, D) a blade talisman (72, 27, D) a +1 short sword of draining (72, 29, D) a +0 longbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (72, 31, D) a +0 battleaxe of draining (unseen) (72, 36, D) a staff of cold (72, 37, D) the +12 battleaxe of Ephoanaw {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (73, 1, D) a ring of flight (73, 2, D) a human corpse (skeletalised by now) (73, 17, D) a +1 hand axe of draining (73, 21, D) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (73, 26, D) the +7 shortbow "Gireh" {heavy, Int+6} Int+6: It affects your intelligence (+6). (unseen) (73, 27, D) the staff "Beedos" {rElec rPois rC- Fire Earth} [staff of earth] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (unseen) (73, 28, D) a +2 long sword of freezing (still there?) a +2 robe of positive energy (still there?) an elf corpse (skeletalised by now) (still there?) (73, 29, D) a +0 short sword a +0 robe (73, 37, D) a +5 rapier of draining (unseen)