Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (60, 30, D) a staff of conjuration (unseen) (61, 0, D) a staff of earth (61, 2, D) a +0 hand axe of freezing (still there?) a +0 robe (still there?) a +0 flail (still there?) an orc corpse (skeletalised by now) (still there?) (61, 8, D) a +3 leather armour of willpower (unseen) (61, 9, D) a ball python corpse (skeletalised by now) (61, 16, D) a +1 scale mail of cold resistance (unseen) (61, 29, D) a +0 glaive (62, 0, D) a +0 dagger of holy wrath (62, 2, D) a staff of cold (62, 8, D) the ring of the Curious Bounties {rF++ rN+ rCorr Str+6 Dex-5} [ring of strength] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). (62, 9, D) a ring of poison resistance a ball python corpse (skeletalised by now) (62, 10, D) a water moccasin corpse (skeletalised by now) (62, 26, D) the +7 war axe "Aziorphangum" {antimagic, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (unseen) (62, 27, D) a parchment of Dimensional Bullseye (63, 0, D) a +0 club (63, 1, D) a +0 short sword 3 boomerangs (63, 8, D) a +1 spear of venom (unseen) (63, 16, D) a +4 ring of protection (63, 18, D) the +6 sling of Yredelemnul, Screaming {elec, *Slow rElec rCorr} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (63, 26, D) a scroll of brand weapon (64, 16, D) a ring of protection from cold (64, 26, D) an amulet of reflection (64, 27, D) the +3 dagger of Wrongful Imprisonment {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (65, 26, D) a ring of willpower (67, 0, D) a +1 glaive of venom (unseen) (68, 0, D) a +4 chain mail of cold resistance (68, 3, D) an iguana corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (69, 0, D) a staff of conjuration (unseen) (70, 9, D) a +1 hand axe of distortion (70, 17, D) the +7 quarterstaff of Hium {reap, rElec rPois Dex+3} (still there?) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). a naga corpse (skeletalised by now) (still there?) (70, 18, D) a +0 mace of holy wrath (still there?) a naga corpse (skeletalised by now) (still there?) (71, 11, D) a swamp drake corpse (skeletalised by now) (71, 16, D) a staff of death (unseen) (71, 17, D) a +0 hand axe (71, 19, D) a +0 scimitar a +0 robe the ring "Dolari" {rF- rC+ Will+ rCorr Str-3 Dex+7 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). Ice: It increases the power of your Ice spells. (71, 26, D) a +2 glaive of flaming (unseen) (71, 27, D) a +1 scale mail of willpower (unseen) (72, 9, D) a ring of ice (72, 11, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (72, 16, D) a +0 scimitar (72, 18, D) a +4 long sword of electrocution a +0 robe (72, 26, D) a +1 antimagic orcbow (72, 27, D) a +3 heavy falchion (unseen) (73, 16, D) a +0 long sword (73, 30, D) an iguana corpse a bullfrog corpse a river rat corpse (74, 30, D) a basilisk corpse (75, 1, D) the +9 plate armour of the Moon {Regen+} Regen+: It increases your rate of health regeneration. (unseen)