Revguard the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) the fortress talisman of Idwubitz {Dex+2 Slay+2} [fortress talisman] Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (60, 2, D) a +0 giant club a +0 giant spiked club (61, 0, D) the staff "Fiusun" {rElec Dex+2 Air} [staff of air] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Air: It increases the power of your Air spells. (61, 8, D) a +0 heavy war axe (61, 16, D) a +0 hand axe of draining (62, 1, D) the +3 fire dragon scales of Resilience {rF+++ rC- rN+++ Int-3 Dex+2} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). (62, 2, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (62, 8, D) a +2 dagger of draining (62, 9, D) a +0 long sword of freezing (62, 17, D) the +0 battleaxe of Biciosh {heavy, ^Fragile rF+ Str+8} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Str+8: It affects your strength (+8). (unseen) (62, 18, D) a +0 glaive (62, 19, D) a +0 scimitar a +0 hand axe (63, 4, D) a +0 troll leather armour a troll corpse (skeletalised by now) (63, 16, D) a +2 triple sword of holy wrath (63, 26, D) a scarf of harm (63, 27, D) a +5 hand axe of draining (unseen) (63, 30, D) a +4 rapier of venom (unseen) (64, 4, D) a +0 giant club (64, 17, D) a staff of earth (64, 26, D) a +2 great mace of venom (67, 0, D) +0 storm dragon scales (68, 4, D) a shapeshifter corpse (skeletalised by now) (69, 0, D) a +2 scale mail of cold resistance (69, 3, D) a shapeshifter corpse (skeletalised by now) (69, 36, D) a book of Wicked Creation (70, 8, D) an amulet of magic regeneration (70, 9, D) a +0 hand axe of freezing (70, 36, D) the +4 ring mail of a bazaar {Harm Slay+3} Harm: It increases damage dealt and taken. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (70, 37, D) the staff "Demon's Curse" {rC+ rCorr Stlth+ Forge Tloc Ice} [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Forge: It increases the power of your Forgecraft spells. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (unseen) (71, 8, D) a +2 robe of willpower (71, 16, D) a +5 heavy shortbow (71, 17, D) an amulet of magic regeneration (71, 26, D) a +1 lajatang of venom (unseen) (71, 27, D) a staff of death (71, 36, D) a parchment of Lehudib's Crystal Spear (71, 37, D) a +6 sling of electrocution (unseen) (72, 8, D) a +4 scimitar of holy wrath (unseen) (72, 17, D) a staff of alchemy (72, 18, D) a +0 war axe a +0 arbalest a +0 chain mail an orc corpse (skeletalised by now) (72, 19, D) a +0 dagger a +0 robe a +0 club (72, 20, D) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (72, 26, D) a +8 arbalest (72, 27, D) a +2 halberd of freezing a steam dragon corpse (72, 36, D) a staff of earth (unseen) (72, 37, D) a parchment of Stone Arrow (73, 16, D) a staff of conjuration (73, 18, D) a +0 short sword (73, 19, D) a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (73, 27, D) a +3 whip of venom (unseen) (73, 36, D) an amulet of faith (73, 37, D) a +4 plate armour of positive energy