Dungeon Sprint DCSS version 0.34-a0-563-gce694dbfb0 (webtiles) character file. Game seed: 15266540224598589533 8 Revguard the Tinkerer (level 2, -17/16 HPs) Began as a Deep Elf Forgewright on Aug 6, 2025. Was an Initiate of Sif Muna. Demolished by a merfolk ... wielding a +1 heavy trident (32 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:27 (64 turns). Revguard the Tinkerer (Deep Elf Forgewright) Turns: 64, Time: 00:01:27 Health: -17/16 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 12/15 EV: 12 Int: 41 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) j - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (100%) k - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn g - +6 ring of intelligence MPRegen 0.28/turn f - +6 ring of intelligence %: no teleportation @: brilliant, invisible A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer j - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour b - a +0 robe (worn) k - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery c - a ring of flight d - a +6 ring of dexterity e - a +6 ring of dexterity f - a +6 ring of intelligence (worn) g - a +6 ring of intelligence (worn) h - a +6 ring of strength i - a +6 ring of strength Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - a potion of brilliance i - a potion of invisibility r - 4 potions of resistance m - 5 potions of might Skills: + Level 1.3 Fighting + Level 1.7 Staves + Level 3.3 Dodging + Level 3.4 Stealth * Level 4.6 Spellcasting + Level 5.3 Forgecraft + Level 2.7 Fire Magic + Level 2.7 Alchemy + Level 1.7 Invocations + Level 1.7 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 100% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 68% N/A 1% 3 Forge Blazeheart Golem Fire/Frge 59% N/A 5% 4 Forge Lightning Spire Air/Frge 47% 3d7 10% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your Fire Magic skill gained 2 levels and is now at level 2! Your Alchemy skill gained 2 levels and is now at level 2! Your Invocations skill increases to level 1! Your Evocations skill increases to level 1! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. Magic restored. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. A merfolk is wielding a +1 heavy trident. Found a +2 sling of freezing and a +2 falchion of holy wrath. Found a transporter. You fade into invisibility! You feel clever all of a sudden. The merfolk shouts! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (wandering, unable to see you, hasn't noticed you, 72% to hit) You feel a surge of power! The kinetic grapnel hits the merfolk. You feel better. The merfolk is lightly wounded. The merfolk shouts! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (lightly wounded, unable to see you, grapneled, 72% to hit) You feel a surge of power! The kinetic grapnel hits the merfolk! You feel better. The merfolk is lightly wounded. The merfolk shouts! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (lightly wounded, unable to see you, grapneled, 72% to hit) You feel a surge of power! The kinetic grapnel misses the merfolk. The merfolk hits you from afar with a +1 heavy trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.).).▓ ▓..mm.▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Revguard the Deep Elf Forgewright began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 18 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 20 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 41 | D | Became a worshipper of Sif Muna the Loreminder 47 | D | Reached skill level 1 in Fighting 47 | D | Reached skill level 1 in Staves 47 | D | Reached skill level 5 in Forgecraft 47 | D | Reached skill level 1 in Invocations 47 | D | Reached skill level 1 in Evocations 47 | D | Reached XP level 2. HP: 16/16 MP: 9/9 51 | D | Learned a level 2 spell: Construct Spike Launcher 59 | D | Entered arena 2. 59 | D | Noticed a merfolk 59 | D | Noticed a merfolk 59 | D | Found a transporter. 64 | D | Demolished by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Staves | 1 | 1.7 Dodging | 3 | 3.3 Stealth | 3 | 3.4 Spellcasting | 4 | 4.6 Forgecraft | 5 | 5.3 Fire Magic | 2 | 2.7 Alchemy | 2 | 2.7 Invocations | 1 | 1.7 Evocations | 1 | 1.7 Action || total ---------------------------++------- Cast: Kinetic Grapnel || 3 Use: Potion || 3 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 62 | 0 | 4 | 0 | 1 | 62.0 | Dungeon | 62 | 62 | 0 | 4 | 0 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 62 daAuts