Dungeon Sprint DCSS version 0.34-a0-563-gce694dbfb0 (webtiles) character file. Game seed: 12492594103707793735 945 Revguard the Thaumaturge (level 7, -3/44 HPs) Began as a Deep Elf Forgewright on Aug 6, 2025. Was a Believer of Sif Muna. Slain by a merfolk ... wielding a +0 trident (27 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:04 (162 turns). Revguard the Thaumaturge (Deep Elf Forgewright) Turns: 162, Time: 00:03:05 Health: -3/44 AC: 2 Str: 7 XL: 7 Next: 89% Magic: 12/29 EV: 14 Int: 44 God: Sif Muna [**....] Gold: 0 SH: 5 Dex: 13 Spells: 13/27 levels left rFire . . . (100%) k - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (100%) l - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ n - amulet of reflection HPRegen 0.27/turn f - +6 ring of intelligence MPRegen 0.42/turn g - +6 ring of intelligence %: no teleportation, reflection @: invisible A: magic regeneration a: Renounce Religion, Channel Magic You were in the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer k - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour b - a +0 robe (worn) j - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. l - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Magical Staves m - the staff of the Lamprey {Will+++ Dex-2 Conj} (You found it in the Dungeon) [staff of conjuration] Will+++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). Conj: It increases the power of your Conjurations spells. Jewellery c - a ring of flight d - a +6 ring of dexterity e - a +6 ring of dexterity f - a +6 ring of intelligence (worn) g - a +6 ring of intelligence (worn) h - a +6 ring of strength i - a +6 ring of strength n - an amulet of reflection (worn) Wands f - a wand of mindburst (1) b - a wand of light (3) Scrolls b - 4 scrolls of blinking W - a scroll of brand weapon x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 9 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - a potion of invisibility r - 3 potions of resistance m - 5 potions of might Skills: + Level 4.4 Fighting + Level 5.7 Staves + Level 7.0 Dodging - Level 2.4 Stealth * Level 10.5 Spellcasting + Level 7.4 Forgecraft + Level 5.8 Fire Magic + Level 5.8 Alchemy + Level 5.8 Invocations + Level 5.8 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 100% 2d7 1% 2 c - Launch Clockwork Bee Frge 73% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 69% N/A 1% 4 e - Forge Lightning Spir Air/Frge 54% 3d8 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a ring of wizardry. Your blazeheart golem's core flares to life once more. The merfolk hits your lightning spire but does no damage. The merfolk hits your blazeheart golem with a +0 trident! The merfolk hits your lightning spire with a +0 trident! You see here a +2 heavy great mace. The merfolk hits your lightning spire with a +0 trident! Your lightning spire is destroyed! The merfolk hits your blazeheart golem with a +0 trident! Your blazeheart golem barely misses the merfolk. Your blazeheart golem's core grows cold and it stops moving. You see here the +11 mace of the Salamander {freeze, Str+3 Int+3 Dex-5 SInv}. Your blazeheart golem's core flares to life once more. The merfolk hits your blazeheart golem with a +0 trident! x2 Your blazeheart golem falls apart, revealing its core! You see here a +2 heavy great mace. Press: ? - help, v - describe, . - travel Here: a blazeheart core (friendly) The floor. Your resistance to elements expires. Your blazeheart core explodes! The fiery explosion engulfs the merfolk!! x2 The fiery explosion engulfs the merfolk!!! The merfolk dies! Sif Muna accepts your kill. The merfolk is engulfed in blazing flames. x2 Your Dodging skill increases to level 7! You see here the +11 mace of the Salamander {freeze, Str+3 Int+3 Dex-5 SInv}. Casting: Forge Lightning Spire (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The merfolk is engulfed in blazing flames. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk is engulfed in blazing flames. You feel much better. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.=@%.▓.).|.▓.....▓ ▓.○☼○.▓.....▓.....▓ ▓I°m°.▓.....▓.....▓ ▓..☼○m▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..©.)▓.†©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 merfolk and a friendly lightning spire (minion). Vanquished Creatures 2 steam dragons (D) 2 black bears (D) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 merfolk (D) 2 creatures vanquished. Vanquished Creatures (others) A swamp drake (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Revguard the Deep Elf Forgewright began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 13 | D | Identified the spider talisman of the Pleiades {rF++} 18 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 29 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 31 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 48 | D | Became a worshipper of Sif Muna the Loreminder 52 | D | Reached skill level 1 in Fighting 52 | D | Reached skill level 5 in Spellcasting 52 | D | Reached skill level 5 in Forgecraft 52 | D | Reached XP level 2. HP: 16/16 MP: 10/10 56 | D | Learned a level 2 spell: Construct Spike Launcher 65 | D | Entered arena 2. 65 | D | Noticed a black bear 65 | D | Noticed a black bear 65 | D | Found a transporter. 70 | D | Killed a black bear 71 | D | Reached skill level 6 in Spellcasting 71 | D | Reached XP level 3. HP: 21/22 MP: 13/13 71 | D | Reached XP level 4. HP: 26/27 MP: 14/14 73 | D | Killed a black bear 74 | D | Reached skill level 5 in Dodging 74 | D | Reached skill level 7 in Spellcasting 74 | D | Reached XP level 5. HP: 32/32 MP: 16/16 77 | D | Got the staff of the Lamprey {Will+++ Dex-2 Conj} 93 | D | Learned a level 3 spell: Launch Clockwork Bee 98 | D | Learned a level 4 spell: Forge Blazeheart Golem 103 | D | Learned a level 4 spell: Forge Lightning Spire 103 | D | Entered arena 3. 103 | D | Noticed a steam dragon 103 | D | Noticed a steam dragon 103 | D | Noticed a swamp drake 103 | D | Found a transporter. 111 | D | Killed a swamp drake 112 | D | Reached skill level 8 in Spellcasting 112 | D | Reached XP level 6. HP: 30/37 MP: 19/19 112 | D | Killed a steam dragon 112 | D | Reached * piety under Sif Muna 113 | D | Killed a steam dragon 114 | D | Reached skill level 5 in Staves 114 | D | Reached skill level 9 in Spellcasting 114 | D | Reached skill level 5 in Fire Magic 114 | D | Reached skill level 5 in Alchemy 114 | D | Reached skill level 5 in Invocations 114 | D | Reached skill level 5 in Evocations 114 | D | Reached XP level 7. HP: 35/42 MP: 21/21 138 | D | Entered arena 4. 138 | D | Noticed a merfolk 138 | D | Noticed a merfolk 138 | D | Noticed a merfolk 138 | D | Noticed a merfolk 138 | D | Found a transporter. 153 | D | Killed a merfolk 154 | D | Reached skill level 10 in Spellcasting 160 | D | Killed a merfolk 160 | D | Reached ** piety under Sif Muna 161 | D | HP: 1/44 [merfolk/+0 trident (24)] 162 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.4 Staves | 2 3 4 5 | 5.7 Dodging | 3 4 5 6 7 | 7.0 Spellcasting | 5 6 7 8 9 10 | 10.5 Forgecraft | 5 6 7 | 7.4 Fire Magic | 2 3 4 5 | 5.8 Alchemy | 2 3 4 5 | 5.8 Invocations | 2 3 4 5 | 5.8 Evocations | 2 3 4 5 | 5.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Bo | | 3 | || 3 Cast: Forge Lightning S | | | 4 || 4 Forge Blazeheart | | | 2 || 2 Evoke: Wand | 3 | 7 | || 10 Use: Potion | 1 | 1 | 2 || 4 Armour: Plate armour | 18 | 17 | || 35 Robe | | | 2 || 2 Dodge: Dodged | | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 0 | 0 | 1 | 157.0 | Dungeon | 157 | 157 | 0 | 0 | 0 | 1 | 157.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 157 daAuts