Revolution Level 1 of the Dungeon (0, 0, D:1) a +0,+1 orcish club (-3, 9, D:1) 17 sling bullets (17, 12, D:1) 23 stones (-23, 19, D:1) 15 bolts (-5, 29, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) a +0,+0 dwarven dagger (1, 1, D:2) a +0 robe (2, 3, D:2) a dart (-5, 6, D:2) a +0 ring mail (-38, 10, D:2) a +0,+0 club (-39, 12, D:2) a +2,+1 dagger (-41, 13, D:2) a +0,+0 club (-40, 13, D:2) a +0,+0 club (-28, 25, D:2) a +0,+1 orcish club (-20, 25, D:2) a dart Level 3 of the Dungeon (0, 0, D:3) a poisoned needle (1, 0, D:3) a poisoned needle (2, 0, D:3) a poisoned needle (3, 0, D:3) a poisoned needle (6, 2, D:3) a poisoned needle (2, 3, D:3) a cursed -2 blowgun (unseen) (6, 3, D:3) a poisoned needle (6, 4, D:3) a poisoned needle (22, 4, D:3) 15 poisoned needles (2, 5, D:3) a +0,+0 club (-1, 6, D:3) a +2,+0 mace (3, 9, D:3) a poisoned needle (-2, 12, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (-10, 7, D:4) a +0,+0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0,+1 orcish club (-38, 6, D:5) a +0,+1 dire flail (-8, 34, D:5) 12 sling bullets Level 6 of the Dungeon (0, 0, D:6) a potion of poison