Rex Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (1, 0, D:1) 12 gold pieces (2, 0, D:1) a +0 hunting sling (0, 1, D:1) a +0 robe (1, 1, D:1) a scroll of remove curse (2, 1, D:1) a scroll of remove curse (0, 2, D:1) a meat ration (unseen) (1, 2, D:1) 5 gold pieces (2, 2, D:1) 15 gold pieces (20, 3, D:1) a scroll of random uselessness (-18, 5, D:1) 9 stones (-21, 8, D:1) 9 poisoned needles (-7, 11, D:1) a +0 dagger (-2, 19, D:1) a +0 club a +0 club (-1, 19, D:1) a +0 dagger (6, 23, D:1) a +0 robe (-7, 29, D:1) a +0 spear 2 stones (-2, 29, D:1) a +0 hand axe a +0 ring mail (3, 29, D:1) a +0 club (2, 30, D:1) a +0 dagger (-6, 32, D:1) a stone (20, 32, D:1) 4 curare-tipped needles (21, 34, D:1) a +0 helmet (-4, 35, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (19, 2, D:2) a +0 hand axe (-4, 4, D:2) a +0 short sword a kobold corpse (12, 4, D:2) a +0 club (-6, 5, D:2) a +0 dagger (-6, 6, D:2) a +0 dagger 2 curare-tipped needles a goblin corpse (10, 6, D:2) 20 sling bullets (34, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 dagger a +0 leather armour