Rexou Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -1, D:1) 16 stones (10, 7, D:1) 6 sling bullets (14, -29, D:1) a +1 short sword of protection (17, -27, D:1) 11 stones (18, 11, D:1) a +0 short sword (25, -29, D:1) a +0 short sword a stone (28, -5, D:1) a cursed +0 plate armour (28, -3, D:1) a cursed +0 club (29, -2, D:1) a +0 chain mail (35, -17, D:1) a stone (37, -17, D:1) a stone (41, -12, D:1) a +0 club Level 2 of the Dungeon (4, -5, D:2) a +0 hunting sling (5, -4, D:2) a +0 dagger (9, -15, D:2) a +0 buckler (11, 11, D:2) a +0 short sword (14, -5, D:2) a +0 dagger (14, 13, D:2) a cursed +0 club (16, -5, D:2) 27 arrows (22, -2, D:2) a +0 club (24, 6, D:2) a +1 pair of boots (34, -2, D:2) a +0 club (34, -1, D:2) 22 stones (39, 9, D:2) 12 bolts (47, 2, D:2) a cursed +0 ring mail (50, -2, D:2) 22 arrows (50, 9, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -21, D:3) 18 stones (5, -10, D:3) a +0 flail (5, -9, D:3) a +0 falchion a +0 scale mail a +0 club a +0 chain mail (5, -8, D:3) a +0 dagger (6, -8, D:3) a +0 club (7, -24, D:3) a +0 dagger (8, -23, D:3) a +0 falchion (14, 3, D:3) a +0 robe (19, -13, D:3) a +0 chain mail (47, -7, D:3) 12 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, 24, D:4) 7 stones (3, 8, D:4) a +0 rapier (9, -1, D:4) 12 stones (13, 13, D:4) a +0 mace (14, 11, D:4) a +0 flail a +0 dagger (16, 19, D:4) a +0 whip (30, 20, D:4) 15 bolts 17 arrows (40, 13, D:4) a +0 leather armour (52, 1, D:4) a +0 giant club 22 arrows (54, -6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (2, 17, D:5) a +0 spear (3, 16, D:5) a +0 club (3, 17, D:5) a +0 whip (3, 29, D:5) a +0 falchion a +0 leather armour (4, 29, D:5) a +0 dagger a +0 robe (12, 13, D:5) a +0 giant club (14, 15, D:5) a +1 trident of protection (17, 20, D:5) a +0 club (17, 22, D:5) a +0 robe a +1 dagger of freezing a cursed -2 robe a +0 dagger (18, 21, D:5) a +0 scale mail (18, 22, D:5) a +0 flail (19, 21, D:5) a +0 whip a +0 club a +0 mace (19, 22, D:5) a +0 mace a +0 leather armour a +0 trident (21, 5, D:5) a +0 hunting sling a +0 leather armour (21, 6, D:5) a +0 short sword (22, 5, D:5) a +0 mace (25, 25, D:5) a +0 robe a +0 dagger (26, 23, D:5) a +0 dagger (28, 26, D:5) a +0 leather armour a +0 club (34, 35, D:5) a +0 dagger (37, 13, D:5) a +0 shortbow 9 arrows (38, 11, D:5) an arrow (50, 9, D:5) a +0 trident (51, 10, D:5) a +0 flail (61, 35, D:5) a +0 robe (63, 10, D:5) a +0 robe a cursed -2 dire flail Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (3, -5, D:6) a +0 leather armour (9, -27, D:6) a +0 ring mail (14, 9, D:6) 10 arrows (17, -5, D:6) 21 arrows (29, -22, D:6) a +0 giant spiked club (31, -22, D:6) a +0 giant club (32, 7, D:6) 21 stones (36, -17, D:6) a +0 whip (36, -16, D:6) a +0 flail (36, -11, D:6) 24 sling bullets (38, -16, D:6) a +0 flail (39, -16, D:6) a +0 whip a +0 leather armour (42, -23, D:6) a +0 shortbow 20 arrows (47, 5, D:6) a cursed +0 chain mail Level 7 of the Dungeon [Shop] Acuchys's Weapon Shoppe a cursed -2 falchion (1 gold) the +10 demon whip of Karma {venom, rC+ rN+ MR+ Dex-3} (940 gold) It poisons the flesh of those it strikes. It affects your dexterity (-3). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 dagger (22 gold) a +0 short sword (33 gold) a +0 greatsling (165 gold) a +0 war axe (38 gold) a +1 quarterstaff of protection (129 gold) a +1 battleaxe of freezing (205 gold) a +0 spear (33 gold) 22 sling bullets (121 gold) a cursed -1 hand axe (1 gold) a +0 war axe (38 gold) 6 needles of confusion (33 gold) (0, 0, D:7) a +0 quarterstaff (5, -7, D:7) a +0 hand axe a +0 animal skin (12, 34, D:7) a cursed -3 club (17, 44, D:7) an arrow (18, 46, D:7) a cursed -2 shortbow 12 arrows (20, 46, D:7) an arrow (25, 28, D:7) a +0 ring mail (26, 14, D:7) a +0 chain mail (28, 12, D:7) a +0 short sword (28, 16, D:7) a +0 falchion (28, 22, D:7) a +0 ring mail (29, 11, D:7) a +0 club a +0 chain mail a +0 war axe a +0 plate armour (32, 22, D:7) a +1 dire flail a +0 robe (35, 20, D:7) a cursed +0 battleaxe a +0 robe (37, 13, D:7) a +1 long sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) 27 arrows (2, 29, D:8) a cursed -2 pair of boots (7, 32, D:8) 2 stones (11, 27, D:8) 9 stones a +0 dagger (15, 4, D:8) a +0 falchion a +0 leather armour a +0 whip a +0 leather armour (17, 5, D:8) a +0 short sword a +0 chain mail (26, 2, D:8) 24 stones (37, -18, D:8) an uncursed amulet of inaccuracy a wand of confusion (16/48) a wand of iceblast (5/15) (37, -15, D:8) a +0 war axe a +0 robe a cursed +3 scimitar of freezing a +0 robe (37, -14, D:8) a cursed +2 falchion a +0 robe (37, -12, D:8) a +0 mace a cursed +0 robe (45, -11, D:8) a potion of degeneration (54, 40, D:8) a sling bullet (55, 38, D:8) a +1 quarterstaff of speed a +0 hunting sling 26 sling bullets a +0 ring mail (55, 40, D:8) a sling bullet Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (2, -13, D:9) 18 gold pieces (2, -11, D:9) 17 gold pieces (2, -9, D:9) 12 gold pieces (3, -14, D:9) 18 gold pieces (3, -12, D:9) 15 gold pieces (3, -10, D:9) 23 gold pieces (3, -8, D:9) 8 gold pieces (4, -15, D:9) 23 gold pieces (4, -13, D:9) 27 gold pieces (4, -12, D:9) 20 arrows (4, -11, D:9) Ruogi's Volume of Toxic Protection Spells Type Level a - Regeneration Charms/Necromancy 3 b - Spectral Weapon Hexes/Charms 3 c - Spider Form Transmutation/Poison 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Alistair's Intoxication Transmutation/Poison 5 Trog disapproves of the use of such an item. (4, -10, D:9) 4 fruits (4, -9, D:9) 15 gold pieces (5, -14, D:9) 9 gold pieces (5, -13, D:9) a bread ration (5, -12, D:9) a +4 triple crossbow of freezing (5, -11, D:9) an uncursed amulet of magic regeneration (5, -10, D:9) 32 gold pieces (5, -8, D:9) 17 gold pieces (6, -15, D:9) 17 gold pieces (6, -14, D:9) a +0 ring mail (6, -13, D:9) a +0 mace (6, -12, D:9) a +5 rod of shadows (10/10) (6, -11, D:9) an uncursed ring of poison resistance (6, -10, D:9) 17 gold pieces (6, -9, D:9) 12 gold pieces (7, -14, D:9) 14 gold pieces (7, -13, D:9) a potion of haste (7, -12, D:9) a meat ration (7, -11, D:9) a scroll of enchant armour (7, -10, D:9) the +5 dagger "Difu Oxkox" {pierce, Int+4 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). (7, -8, D:9) 4 gold pieces (8, -15, D:9) 4 gold pieces (8, -13, D:9) 12 gold pieces (8, -11, D:9) 11 gold pieces (9, -14, D:9) 5 gold pieces (9, -12, D:9) 16 gold pieces (9, -10, D:9) 11 gold pieces (12, -13, D:9) a +0 war axe (26, -10, D:9) 19 arrows (28, -13, D:9) a +0 dagger (30, -13, D:9) a +0 dagger a +0 ring mail (30, 6, D:9) a +0 giant spiked club (34, -16, D:9) a +0 ring mail (38, -28, D:9) a +0 robe (42, 21, D:9) a cursed -3 giant spiked club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 glaive a +0 plate armour (51, -17, D:9) a +0 robe a +0 dagger (51, -16, D:9) a +0 mace (52, -17, D:9) a +0 chain mail a +0 war axe Level 10 of the Dungeon [Shop] Qourph's Armour Shoppe a +0 robe (8 gold) a +1 pair of gloves of archery (198 gold) a +0 cloak of invisibility (138 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) the +3 leather armour of the Game of Kings {*Confuse rPois Str+3 Dex+3 Stlth+} (456 gold) It affects your strength (+3). It affects your dexterity (+3). It protects you from poison. It may confuse you when you take damage. It makes you more stealthy. the cursed +1 scale mail of the Vacuum {+Inv} (240 gold) It lets you turn invisible. It has a curse placed upon it. a +0 plate armour (276 gold) a +0 pair of boots (54 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) (0, 0, D:10) a +0 scale mail (4, 2, D:10) a +0 flail (6, -17, D:10) a +0 giant club (8, -25, D:10) 19 arrows (8, -5, D:10) a +0 long sword (9, -27, D:10) a +0 robe (10, -5, D:10) a +0 chain mail (13, 7, D:10) a cursed -3 short sword (14, 2, D:10) a +0 hunting sling (16, 6, D:10) a +0 giant club (17, -20, D:10) a +0 robe a +0 dagger (18, -22, D:10) a +0 chain mail (19, -23, D:10) a +0 falchion (21, -23, D:10) a +0 chain mail a +0 flail (22, -18, D:10) 20 stones (24, -15, D:10) a stone (25, -13, D:10) a stone (25, -10, D:10) a +0 hand axe (26, 3, D:10) a stone (27, -32, D:10) a stone (27, -11, D:10) a stone (27, 0, D:10) 27 stones (30, -34, D:10) a stone (32, -36, D:10) a +0 leather armour a +0 dagger a +3 flail of crushing a potion of degeneration (32, 5, D:10) a +0 flail a +0 leather armour (33, -36, D:10) a +0 chain mail a +0 long sword (33, -35, D:10) a +0 robe a +0 dagger (33, -29, D:10) a stone (33, -27, D:10) a +0 mace a +0 animal skin (35, -36, D:10) a stone (36, -28, D:10) 2 stones (37, -31, D:10) a +0 plate armour a +0 glaive (39, -38, D:10) 2 stones (39, -31, D:10) 6 stones a +0 club a +0 dagger a +0 robe (39, -30, D:10) a +0 whip a +0 dagger a +0 chain mail (39, -13, D:10) a +0 hand axe a +0 whip (40, -38, D:10) a +0 short sword a +0 club (40, -31, D:10) a +0 giant club a +0 giant club (41, -31, D:10) a cursed +3 falchion a +1 short sword a +0 robe a +3 long sword of freezing a +0 robe a cursed +3 hand axe a +0 robe a +1 short sword of freezing a +0 robe (42, -31, D:10) a -2 robe (43, -38, D:10) a +0 dagger (43, -37, D:10) a +0 plate armour a +0 dire flail a +0 robe a +0 dagger a potion of degeneration (43, -36, D:10) a +0 leather armour a +0 hand axe (50, -36, D:10) a +0 leather armour a +0 whip (52, -38, D:10) a +0 short sword 4 tomahawks of returning (58, -39, D:10) a potion of degeneration (58, -38, D:10) a potion of degeneration (58, -37, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (0, 1, D:11) a book of Callings (0, 2, D:11) 8 gold pieces (1, -7, D:11) a +0 flail (1, -1, D:11) a cursed -3 quarterstaff (2, -1, D:11) the +7 halberd of Afitouqoto {vamp, Int-4 Dex+7} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-4). It affects your dexterity (+7). (2, 3, D:11) an uncursed amulet of harm (3, -1, D:11) the +6 scale mail of Murriren {rElec MP+9} It insulates you from electricity. It affects your magic capacity (+9). (3, 3, D:11) 2 needles of confusion (4, -1, D:11) a scroll of remove curse (4, 0, D:11) a scroll of identify (4, 1, D:11) a +1 hat (4, 2, D:11) 26 gold pieces (10, -10, D:11) a +0 mace a +0 ring mail (23, -37, D:11) a +0 ring mail (35, -5, D:11) a +0 trident (39, -15, D:11) a cursed +3 halberd a +0 robe (43, -13, D:11) a cursed +0 morningstar a +0 robe (44, -25, D:11) a +0 hand axe a +0 giant club a +0 giant spiked club (45, -37, D:11) a scroll of random uselessness (46, -12, D:11) a +1 scimitar a +0 robe (46, -11, D:11) a +3 scimitar a +0 robe (46, -2, D:11) a +0 robe (47, -12, D:11) a scroll of noise (52, -28, D:11) a +0 trident (54, -28, D:11) a +0 ring mail (57, 2, D:11) a potion of degeneration (59, -10, D:11) a +0 pair of boots Level 1 of the Orcish Mines [Shop] Oquoj's Book Shop (Shop contents are unknown) (0, 0, Orc:1) 27 gold pieces (2, -3, Orc:1) a tomahawk of returning (4, -1, Orc:1) 22 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a hydra corpse (2, 42, Lair:1) 26 stones (11, 18, Lair:1) a +0 scale mail (15, 5, Lair:1) 26 stones (19, -4, Lair:1) a +0 robe (22, 18, Lair:1) 14 stones (23, 18, Lair:1) 18 sling bullets (49, 20, Lair:1) a +0 trident (56, 42, Lair:1) a +0 plate armour (57, 46, Lair:1) a +0 war axe (66, 6, Lair:1) a +0 robe (68, 31, Lair:1) 19 stones Level 2 of the Lair of Beasts (1, 1, Lair:2) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (2, -6, Lair:2) a scroll of holy word (2, 31, Lair:2) a +0 pair of gloves (3, 1, Lair:2) a river rat corpse (skeletalised by now) (3, 2, Lair:2) a river rat corpse (skeletalised by now) (6, -7, Lair:2) a +0 leather armour (6, 7, Lair:2) a +0 robe (6, 37, Lair:2) a +0 short sword (7, 38, Lair:2) a +0 trident