Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14884204746243751185 20 ReyRey the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on July 18, 2025. Killed themself with a badly aimed concussive blast (5 damage) ... on level 1 of the Dungeon. The game lasted 00:08:33 (1218 turns). ReyRey the Magician (Djinni Fire Elementalist) Turns: 1218, Time: 00:08:33 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 0% Gold: 44 EV: 11 Int: 16 God: SH: 0 Dex: 15 rFire + + . d - +1 short sword (protect) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons d - a +1 short sword of protection (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} h - a scroll of enchant weapon {unknown} Potions b - 3 potions of curing {unknown} f - a potion of brilliance {unknown} i - a potion of mutation {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Forgecraft * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Shock Conj/Air 56% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! The jackal barely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! Your foxfire dissipates. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * The kobold closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel agile. x2 The power to cast Shock wells up from within. Spell assigned to 'f'. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * The kobold misses you. The cloud of blastmotes explodes! The concussive blast engulfs the kobold! You kill the kobold! The concussive blast engulfs you. You resist. You die... # #..........#.#.######## #.##.##.###.....#.# #..)....# #######.# # ####.#### #+# # #...# ... # ###.## .... # #..## ..... # ##...####...... #### #....@).h...... +... ###...####...... #### ##....## ..... # #.....# .... # #.....# ... #.....# #+# ##...## #.# ##.## #.# #.######## ##.######## You could see a jackal. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ReyRey the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | ReyRey set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 221 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 1217 | D:1 | Reached XP level 3. HP: 8/25 MP: 0/0 1217 | D:1 | Learned a level 1 spell: Shock 1218 | D:1 | Killed themself with a badly aimed concussive blast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_corners, chequers_decorated_corner, minmay_pentomino_p2 Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Unarmed || 8 Punch || 1 Short sword || 7 Cast: Foxfire || 17 Scorch || 13 Volatile Blastmot || 1 Armour: Robe || 16 Dodge: Dodged || 26