Richard19 Level 1 of the Dungeon (0, 0, D:1) 25 stones (16, 40, D:1) a +0 dagger 5 stones (19, 26, D:1) a +0 whip (31, 17, D:1) a +0 robe (31, 30, D:1) a +0 club (37, 9, D:1) a +0 club a +0 dagger (42, 36, D:1) a +0 spear (44, 51, D:1) a +0 dagger (48, 47, D:1) a +0 robe (55, 14, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -21, D:2) a +0 club a cursed +0 robe (12, -6, D:2) a +0 dagger (25, -30, D:2) 18 stones (28, -15, D:2) a +0 short sword (35, -18, D:2) a +0 club (37, -20, D:2) a +0 club (37, 15, D:2) a +0 mace (38, -1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 25 stones (0, 4, D:3) a stone (1, -2, D:3) a +0 dagger (5, 2, D:3) a +0 club (33, 13, D:3) a stone (35, -8, D:3) a +0 falchion (35, -4, D:3) a +0 club (36, -14, D:3) a +0 club (36, -10, D:3) a +0 club a +4 whip a +0 dagger a +0 robe (38, 13, D:3) a +0 hunting sling 24 stones (42, 14, D:3) a +0 dagger (52, -8, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a +1 flail of draining (2, 16, D:4) a +0 hand axe (2, 19, D:4) a +0 ring mail (3, -21, D:4) a +1 pair of boots (5, 7, D:4) a cursed -3 hand axe a +0 chain mail (5, 11, D:4) a +0 leather armour (11, -9, D:4) a +0 dagger a +0 robe a +0 short sword (12, -9, D:4) a +0 flail a +0 club (17, -16, D:4) a +0 scale mail (39, -21, D:4) 10 stones (39, -9, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (9, 15, D:5) 23 sling bullets (9, 19, D:5) 20 poisoned needles (12, -4, D:5) a +0 giant club (20, 10, D:5) a +0 leather armour a +0 whip (21, 8, D:5) a +0 robe (21, 9, D:5) a +0 robe a +0 dagger a +0 dagger a +0 robe (22, 24, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 trident a +1 robe of magic resistance (1, 1, D:6) a +0 club (3, -8, D:6) a +0 club (17, -6, D:6) a +0 whip a +0 leather armour (17, -5, D:6) a +0 dire flail a +0 chain mail a +1 whip of electrocution (19, -5, D:6) a cursed -3 falchion a +0 leather armour (28, 14, D:6) a +0 whip (29, 28, D:6) the +10 long sword of the Lame Duck {protect, rPois rF+ rC-} It protects the one who uses it against injury (+AC on strike). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (31, 23, D:6) a +0 dagger a +0 flail a +0 ring mail a +0 dagger a +0 robe (32, 12, D:6) a +0 helmet (33, 23, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 2, D:7) 17 gold pieces (14, -10, D:7) a scroll of torment (15, 3, D:7) a scroll of remove curse (16, -6, D:7) a +0 helmet (17, 5, D:7) a cursed +0 ring mail (18, -6, D:7) a +4 short sword (24, -9, D:7) 4 gold pieces (24, -8, D:7) 24 stones the Ecumenical Temple a bailey (0, 0, Bailey) a +0 arbalest (still there?) 4 bolts (still there?) (1, 7, Bailey) 2 bolts (1, 9, Bailey) 2 bolts (1, 10, Bailey) a bolt (1, 11, Bailey) 4 bolts (2, 5, Bailey) a bolt (2, 6, Bailey) a bolt (2, 12, Bailey) a bolt (2, 13, Bailey) a bolt (3, 4, Bailey) a bolt (3, 14, Bailey) 2 bolts (4, 2, Bailey) a +0 arbalest (unseen) (4, 3, Bailey) a bolt (4, 15, Bailey) 3 bolts (5, 2, Bailey) 5 bolts (5, 16, Bailey) 2 bolts (6, 0, Bailey) a bolt (6, 8, Bailey) a +0 spear (unseen) (6, 10, Bailey) a +0 halberd (unseen) (6, 16, Bailey) a bolt (7, -6, Bailey) 6 bolts (8, -5, Bailey) a +0 scale mail (8, 10, Bailey) a manual of Shields (8, 12, Bailey) a +0 halberd (unseen) (10, 10, Bailey) a manual of Shields (10, 12, Bailey) a +0 halberd (unseen) (11, 1, Bailey) a cursed -3 arbalest a +0 scale mail (12, 1, Bailey) a +0 arbalest (unseen) (12, 8, Bailey) a +0 spear (unseen) (12, 10, Bailey) a +0 spear (unseen) (13, 4, Bailey) 2 bolts (13, 5, Bailey) a bolt (14, 6, Bailey) 2 bolts (14, 7, Bailey) 2 bolts