Richi Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, -33, D:1) a +0 whip 5 stones (6, -30, D:1) a +0 ring mail (6, -26, D:1) a +0 hunting sling (19, -20, D:1) a +0 hand axe (22, -27, D:1) a +0 whip 3 stones (36, -21, D:1) a +0 dagger a +0 short sword a +0 dagger (38, -34, D:1) a +0 flail (54, -24, D:1) a +0 whip Level 2 of the Dungeon (11, 18, D:2) 4 poisoned darts (13, -20, D:2) a +0 spear (19, -35, D:2) a +0 dagger (34, -16, D:2) a +0 chain mail (37, -24, D:2) a +0 club (39, 9, D:2) an amulet of the acrobat (46, -14, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Tuele's Armour Shop a +0 scale mail (52 gold) a +0 pair of boots (58 gold) a +2 leather armour of cold resistance (247 gold) a +0 robe (9 gold) a +2 chain mail of poison resistance (240 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) the +4 ring mail of Agoraphobia {rElec Int+2 SInv} (603 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 chain mail (58 gold) [Shop] Vuck's Jewellery Shop a +6 ring of strength (643 gold) a ring of see invisible (165 gold) a ring of flight (192 gold) a ring of poison resistance (220 gold) a ring of fire (275 gold) a +6 ring of dexterity (643 gold) a +4 ring of evasion (396 gold) a ring of willpower (275 gold) a +6 ring of strength (643 gold) a ring of protection from fire (275 gold) the amulet "Ihoimecw" {RegenMP rN+} (453 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rN: It protects you from negative energy. [Shop] Anlonkali's Weapon Shop a +0 whip (32 gold) a +0 long sword (45 gold) a +0 war axe (45 gold) a +1 mace of holy wrath (161 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) 17 stones (22 gold) a +0 hunting sling (19 gold) a +0 morningstar (52 gold) a +3 trident of protection (275 gold) a +0 flail (45 gold) [Shop] Lusch's Antique Weapon Shop a +0 quarterstaff (120 gold) a +0 mace (90 gold) a +0 mace (90 gold) a +0 rapier (120 gold) a +0 dagger (60 gold) a +0 club (30 gold) a +2 vorpal trident (516 gold) a +0 hunting sling (45 gold) a +0 quarterstaff (120 gold) a +0 halberd (120 gold) the +2 trident of Gikhikh {flame, rC+ Str+2} (1035 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). rC: It protects you from cold. [Shop] Beaf's Antique Weapon Boutique a +0 rapier (100 gold) a +0 flail (87 gold) a +0 falchion (75 gold) a +0 falchion (75 gold) a +0 flail (87 gold) a +0 rapier (100 gold) (0, 0, D:3) 16 arrows (8, 13, D:3) a +0 club (8, 15, D:3) a +0 mace (19, 17, D:3) a +0 short sword of electrocution (20, 41, D:3) 18 gold pieces (21, 17, D:3) a +0 club a +0 leather armour (21, 41, D:3) a scroll of identify (22, 17, D:3) a +0 club (22, 41, D:3) 8 gold pieces (38, 15, D:3) a +0 dagger (40, 37, D:3) a +0 hand axe (47, 52, D:3) 28 arrows (49, 18, D:3) a +0 robe (52, 42, D:3) a +0 ring mail (60, 30, D:3) a +0 helmet (66, 23, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 3, D:4) a +0 hand axe a +0 leather armour (2, 4, D:4) a +0 short sword 3 boomerangs a +0 scale mail (2, 5, D:4) a +0 short sword (still there?) a +0 leather armour of positive energy (still there?) an orc corpse (still there?) (3, 1, D:4) a ball python corpse (3, 5, D:4) a +0 club (still there?) a +0 trident (still there?) (12, -10, D:4) a +0 ring mail (13, 2, D:4) 20 sling bullets (22, 9, D:4) 21 sling bullets