Richter Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 2, D:1) a hobgoblin skeleton (6, 3, D:1) a +0 dagger (6, 4, D:1) a +0 short sword a quokka skeleton a kobold skeleton (6, 8, D:1) a +0 leather armour (11, 1, D:1) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (12, 37, D:1) a bat corpse (skeletalised by now) (16, 32, D:1) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, 22, D:1) a +0 robe (22, 31, D:1) 5 stones (23, 14, D:1) a book of Necromancy (25, 25, D:1) a jackal skeleton (25, 26, D:1) a hobgoblin skeleton (25, 28, D:1) a jackal skeleton (26, 9, D:1) a bat skeleton a ball python skeleton (32, 23, D:1) a quokka corpse (skeletalised by now) (36, 15, D:1) a +0 trident (37, 21, D:1) a bat corpse (skeletalised by now) (39, 11, D:1) a ball python skeleton (40, 13, D:1) a +0 leather armour (41, 11, D:1) a bat skeleton (42, 13, D:1) 2 stones (52, 44, D:1) a frilled lizard corpse Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (4, 0, D:2) a +0 leather armour (5, 1, D:2) a +0 quarterstaff