Rick Level 1 of the Dungeon (0, 0, D:1) 5 arrows (7, 42, D:1) a +0 whip (11, 42, D:1) a +0 animal skin (12, 11, D:1) a +0 robe (16, 28, D:1) a +0 club (16, 29, D:1) an uncursed amulet of magic regeneration a +0 club (17, -4, D:1) a +0 dagger a +0 club (19, 12, D:1) a +0 hand axe (38, 19, D:1) a cursed -3 whip (41, 22, D:1) a +0 spear (49, -2, D:1) a +0 dagger (50, 4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -1, D:2) an uncursed amulet of inaccuracy (3, 4, D:2) a +0 mace of protection (3, 10, D:2) a quokka skeleton (5, 10, D:2) a goblin skeleton (13, 3, D:2) a +0 short sword a kobold corpse a gnoll skeleton (14, 3, D:2) a stone (14, 4, D:2) a stone (15, 3, D:2) a +0 whip a stone (16, 3, D:2) 2 stones (17, 4, D:2) 2 stones (18, 4, D:2) a stone (19, 4, D:2) a stone (19, 6, D:2) 2 stones (20, 5, D:2) a stone (21, 5, D:2) a stone (21, 6, D:2) 4 stones (22, -9, D:2) a +0 whip (32, -17, D:2) a kobold corpse (skeletalised by now) (43, -8, D:2) a +0 club (48, -7, D:2) a +0 robe (53, 10, D:2) a +0 club (55, 31, D:2) a +0 club (56, -10, D:2) a +0 dagger (56, 11, D:2) a +0 club a +0 club (59, 22, D:2) a +0 robe