Dungeon Crawl Stone Soup version 0.22.1 (webtiles) character file. 16 Riddle the Vexing (level 2, 6/20 HPs) Began as a Gnoll Wanderer on Sept 19, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (877 turns). Riddle the Vexing (Gnoll Wanderer) Turns: 877, Time: 00:01:29 Health: 6/20 AC: 2 Str: 13 XL: 2 Next: 54% Magic: 5/5 EV: 11 Int: 14 God: Gold: 44 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour c - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} g - a scroll of fear {unknown} Potions b - a potion of haste f - 2 potions of berserk rage {unknown} Comestibles d - a ration h - 3 chunks of flesh Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 0.4 Armour + Level 0.4 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 7.0 Hexes + Level 0.2 Charms + Level 2.0 Summonings + Level 3.7 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. h - 3 chunks of flesh (gained 1) You see here a hobgoblin skeleton. There isn't anything to butcher here. Are you sure you want to abandon this character and quit the game? (Confirm ####.###.#..#.# ...#.# #.#..#.# ##.#.###.#..#.# .......#.#..#.# ######.#.####.# ..............# ######.#......# .#####.#...#.##########. ...........#....@....... .####################### ....................# .##################.###### .# #.##...# ###################.##...### ....................รท'...'># #.##############....##...#.# ..# #.#####...#.# There were no monsters in sight! Vanquished Creatures 3 bats (D:1) A goblin (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riddle the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Riddle set off with: a +2 dagger, a potion of haste, a +0 | robe, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 473 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 877 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Slings | | 0.4 Bows | | 0.4 Crossbows | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 0.4 Stealth | | 4.1 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 7.0 Charms | | 0.2 Necromancy | | 3.7 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.5 Evocations | | 0.4 Action || total -------------------------++------- Melee: Dagger || 50 Bite || 5 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 25