Dungeon Crawl Stone Soup version 0.26-a0-710-g95a0c6c400 (webtiles) character file. Game seed: 1600324349129848804 2 Riddle the Caller (level 1, 0/7 HPs) Began as a Felid Summoner on Oct 30, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (117 turns). Riddle the Caller (Felid Summoner) Turns: 117, Time: 00:01:56 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 2/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You aren't carrying anything. Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ ##.. 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ ##...... 6% 2 Call Canine Familiar Summ ##...... 12% 3 Summon Guardian Golem Hex/Summ #....... 26% 3 Summon Ice Beast Ice/Summ #....... 65% 4 Summon Lightning Spire Summ/Air #....... 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History You closely miss the jackal. Your bite misses the jackal. The jackal bites you. The jackal completely misses you. Your quokka closely misses the jackal. You open the door. The jackal barely misses you. The jackal bites you. Your quokka misses the jackal. The jackal closely misses you. The jackal misses you. Your quokka closely misses the jackal. There is an open door here. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka misses the jackal. The jackal misses you. The jackal misses you. The jackal closely misses you. Your quokka barely misses the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You swap places. Your quokka closely misses the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You open the door. Your quokka bites the jackal. The jackal bites you. You die... ?.# #..# #.. ##+## ..# .. #.# #...#####.# # #.# #.+ +.<.'.'.'.###.# .# .. #.# #...#####.....# b.#.###.######+######.....# ........o...##.# #........# .##.##.###.##'###.##.###.# #....h...##@#...##.# .# ##.#.###o##h#.#.##.# # #.#.###.##o....#### #.#....h#..r.#.# #h#.#...#.#.##.# #..w#.......##.# #..........#.#.# ##.>............ ###...##..#..... You could see an orc, a jackal and a friendly quokka (summoned). Vanquished Creatures (collateral kills) 2 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riddle the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 117 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_rooms, minmay_tall_x, uniq_jessica Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Summon Small Mamm || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 14 | 2 | 49.5 | Dungeon | 99 | 99 | 0 | 0 | 14 | 2 | 49.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts D:2: 1 daAuts