Riddle Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -12, D:1) 14 stones (10, -29, D:1) a cursed +0 hand axe (21, -22, D:1) a +0 robe (21, -9, D:1) 3 datura-tipped darts (31, 18, D:1) 31 sling bullets (33, -26, D:1) 19 stones (36, -32, D:1) a stone (37, -3, D:1) a +0 club (40, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (0, 25, D:2) a +0 ring mail (1, 27, D:2) a stone (1, 28, D:2) a stone (2, 25, D:2) a +0 club (3, 4, D:2) a +0 dagger (9, 40, D:2) 6 boomerangs (10, 3, D:2) 28 stones (12, 23, D:2) a stone (12, 27, D:2) a +0 club (13, 22, D:2) a stone (13, 34, D:2) 21 stones (26, 25, D:2) a stone (28, 27, D:2) 4 stones (32, 17, D:2) a +0 ring mail (34, 22, D:2) 15 arrows (36, 26, D:2) a +0 scale mail (37, 15, D:2) 17 stones Level 3 of the Dungeon (9, 7, D:3) a +0 whip (16, 9, D:3) a +0 dagger (26, 25, D:3) 28 sling bullets (28, 5, D:3) a +0 scale mail (36, 11, D:3) 15 arrows (38, 6, D:3) a +0 club (39, 5, D:3) 8 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (7, -8, D:4) a +0 leather armour (10, -4, D:4) a +0 scythe a +0 robe (20, 10, D:4) 22 stones (31, 7, D:4) 10 bolts (38, 18, D:4) 26 arrows (46, 34, D:4) 14 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 short sword (9, 1, D:5) a +0 dagger a +0 robe (14, 7, D:5) a +0 dagger a cursed +0 robe (17, 19, D:5) a +0 giant club (19, 26, D:5) a +0 rapier (28, 17, D:5) a +0 quarterstaff (32, -14, D:5) a potion of degeneration (32, 14, D:5) 2 throwing nets (33, -14, D:5) a scroll of teleportation (35, -14, D:5) 22 bolts (36, -14, D:5) a scroll of teleportation (37, -1, D:5) an arrow (37, 25, D:5) the +1 robe of Fortitude {Rampage rF+ rN+ Int-5} It affects your intelligence (-5). It protects you from fire. It protects you from negative energy. It bestows one free step when moving towards enemies. (38, -9, D:5) a potion of ambrosia (38, -1, D:5) 2 arrows (39, -1, D:5) an arrow (40, -1, D:5) an arrow (42, -1, D:5) a +2 shortbow of freezing 17 arrows Level 6 of the Dungeon [Shop] Ziobb's Magic Scroll Emporium a scroll of remove curse (30 gold) a scroll of amnesia (35 gold) a scroll of remove curse (30 gold) a scroll of identify (20 gold) a scroll of torment (75 gold) a scroll of torment (75 gold) a scroll of blinking (75 gold) a scroll of teleportation (30 gold) a scroll of enchant armour (75 gold) a scroll of random uselessness (10 gold) a scroll of enchant armour (75 gold) a scroll of remove curse (30 gold) [Shop] Nutzera's Weapon Boutique a +1 executioner's axe of draining (275 gold) a +1 hand crossbow of freezing (146 gold) a +0 glaive (71 gold) a +1 trident of flaming (146 gold) a +0 eveningstar (165 gold) 9 bolts (19 gold) a +6 war axe of electrocution (447 gold) a +0 fustibalus (165 gold) 19 sling bullets (104 gold) a +0 war axe (38 gold) 18 stones (19 gold) 14 sling bullets (77 gold) a cursed -1 flail (1 gold) a +0 hunting sling (16 gold) a +0 flail (38 gold) [Shop] Sichit's Armour Shoppe a +0 pair of gloves (49 gold) a +0 buckler (49 gold) a +0 helmet (49 gold) a +1 chain mail of cold resistance (181 gold) the +5 kite shield "Wiypn" {rPois Str+4 Dex-3} (470 gold) It affects your strength (+4). It affects your dexterity (-3). It protects you from poison. a +2 plate armour of magic resistance (440 gold) the +3 leather armour "Exulogh" {MP+9 Str+4 Dex-5} (448 gold) It affects your strength (+4). It affects your dexterity (-5). It affects your magic capacity (+9). a +0 barding (253 gold) the cursed +0 pair of boots of Kepsa {Harm +Inv Stlth+} (201 gold) It lets you turn invisible. It increases damage dealt and taken. It makes you more stealthy. It has a curse placed upon it. a +0 plate armour of fire resistance (330 gold) [Shop] Ongeihi's General Store 11 bolts (26 gold) a +0 robe (8 gold) a scroll of teleportation (36 gold) a scroll of immolation (42 gold) 12 stones (14 gold) a book of Air (420 gold) a scroll of blinking (90 gold) a potion of mutation (96 gold) 14 stones (16 gold) a scroll of magic mapping (42 gold) (0, 0, D:6) a +0 flail (0, 19, D:6) a +0 flail (9, 27, D:6) a +0 robe (11, 25, D:6) a +0 cloak (17, 23, D:6) a +0 morningstar (18, 27, D:6) 17 arrows (19, 19, D:6) a +0 flail a +0 hand axe (21, 12, D:6) a +1 flail of venom a +0 scale mail (27, -3, D:6) a +0 robe (28, -7, D:6) a +0 scale mail (37, 3, D:6) 16 stones (40, 37, D:6) a +0 hand axe a +0 leather armour (44, 38, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse (0, 1, D:7) a scarf of harm (4, 2, D:7) a scorpion corpse (4, 3, D:7) a worker ant corpse (4, 4, D:7) a killer bee corpse (16, -6, D:7) a +0 dagger a +0 robe a stone (17, -6, D:7) a +0 dagger a +1 dagger of venom a +0 giant spiked club a +0 short sword a stone a +0 mace a +0 short sword a +0 short sword (18, -6, D:7) a +0 whip of electrocution a stone (19, -6, D:7) a +0 dagger (22, 15, D:7) a +0 trident (30, -1, D:7) a +0 mace (41, 16, D:7) a bullfrog corpse (53, -12, D:7) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour the human corpse of Joseph (skeletalised by now) (57, -12, D:7) a sling bullet (57, 12, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (59, 6, D:7) a +0 hand axe (59, 11, D:7) a +0 flail