Dungeon Crawl Stone Soup version 0.26-a0-812-g31a745ddcd (webtiles) character file. Game seed: 10594922189155294869 19 Riddle the Sneak (level 2, 14/14 HPs) Began as a Vampire Enchanter on Nov 13, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:02:37 (1020 turns). Riddle the Sneak (Vampire Enchanter) Turns: 1020, Time: 00:02:38 Health: 14/14 AC: 2 Str: 7 XL: 2 Next: 55% Magic: 5/5 EV: 12 Int: 17 God: Gold: 19 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless A: fangs 3, see invisible, [frail 1], unbreathing a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions d - a potion of might {unknown} Skills: + Level 0.5 Fighting + Level 1.5 Short Blades - Level 2.1 Dodging * Level 5.0 Stealth - Level 2.0 Spellcasting * Level 4.9 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ###.... 2% 1 b - Ensorcelled Hibernat Hex/Ice ##.... 11% 2 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex ###..... 8% 3 Tukima's Dance Hex ###..... 8% 3 Dazzling Flash Conj/Hex ##.... 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. [You are frail. (-10% HP)] Message History You hit the goblin. You kill the goblin! Your Stealth skill increases to level 5! No target in view! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. Magic restored. Items here: )) ††. Found a buckler. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The helpless goblin fails to defend itself. You bite the goblin, and draw its blood! You puncture the goblin! You kill the goblin! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... ..... #.... ###.. # #.. ### #. #.# #.. ##.# #.# ... ####...######.# ... .......@...##.. ..≈ .###..)###.##.# .≈≈ ##.# ##.##.# #### #. #...#.## #... # #..#....######.#. #....#........... .................#. ###.#####.########. #. #.# #. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 4 goblins (D:1) 3 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riddle the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 972 | D:1 | Reached skill level 5 in Stealth 976 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1020 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_ring, minmay_misc_feat_plants Skill XL: | 1 2 | ---------------+-------+----- Stealth | 5 | 5.0 Fighting | | 0.5 Short Blades | | 1.5 Dodging | | 2.1 Spellcasting | | 2.0 Hexes | | 4.9 Action || total -------------------------++------- Melee: Dagger || 45 Bite || 2 Cast: Corona || 7 Abil: Exsanguinate || 2 Revivify || 1 Stab: Sleeping || 4 Armor: Robe || 7 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1017 | 1017 | 0 | 700 | 214 | 1 | 1017.0 | Dungeon | 1017 | 1017 | 0 | 700 | 214 | 1 | 1017.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1017 daAuts