Dungeon Crawl Stone Soup version 0.26-a0-830-g2a559e7be2 (webtiles) character file. Game seed: 9424136303663165448 11 Riddle the Shield-Bearer (level 2, 24/24 HPs) Began as a Formicid Fighter on Nov 15, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (909 turns). Riddle the Shield-Bearer (Formicid Fighter) Turns: 909, Time: 00:00:41 Health: 24/24 AC: 6 Str: 20 XL: 2 Next: 35% Magic: 2/2 EV: 7 Int: 7 God: Gold: 6 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls e - 2 scrolls of random uselessness {unknown} Potions d - a potion of might Skills: + Level 3.4 Fighting * Level 2.3 Axes + Level 3.4 Armour + Level 3.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History No target in view! As you open the door, it creaks loudly! There is an open door here. There is an open door here. Key pressed, stopping explore. Unknown command. No target in view! No target in view! You sense a monster nearby. No target in view! No target in view! You open the door. A hobgoblin comes into view. You slash the hobgoblin! You kill the hobgoblin! No target in view! There is an open door here. You see here a hobgoblin corpse. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...#######.......... #....†................ #....#####............ #.#### #.##.#.####.# #.# #.##.#.#....# #.# #.##.#.#.#### #.########.##.#.#.# # #.....#.........#.#### #####@#.##....#.#..... #.#.#####......... #.#....((..####### #.......##.# #.#####.##.# #.# #.##.# ### #(##.####### #.##........ #.########## There were no monsters in sight! Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riddle the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 447 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 909 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic Action || total -------------------------++------- Melee: War axe || 55 Armor: Scale mail || 28 Dodge: Dodged || 17 Block: Kite shield || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 934 | 934 | 0 | 0 | 814 | 1 | 934.0 | Dungeon | 934 | 934 | 0 | 0 | 814 | 1 | 934.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 934 daAuts