Rider the Dungeon [Shop] Fozaviomm's Gadget Emporium a wand of digging (13) (392 gold) a phial of floods (560 gold) a box of beasts (280 gold) a wand of acid (5) (168 gold) a box of beasts (280 gold) a phantom mirror (280 gold) a fan of gales (2/2) (420 gold) a phial of floods (560 gold) a wand of iceblast (10) (231 gold) [Shop] Eran's Assorted Antiques a +0 trident (112 gold) an uncursed amulet of the acrobat (1024 gold) a scroll of blinking (240 gold) a potion of curing (80 gold) a cursed -3 ring of intelligence (64 gold) [Shop] Nuah Ott's Gadget Shop a wand of acid (9) (240 gold) a wand of random effects (5) (44 gold) a phial of floods (480 gold) a wand of enslavement (11) (144 gold) a lamp of fire (inert) (480 gold) a lamp of fire (inert) (480 gold) a wand of flame (28) (139 gold) a wand of digging (6) (168 gold) a wand of polymorph (5) (28 gold) [Shop] Eheuph's Weapon Shoppe a +0 whip (32 gold) a +0 club (13 gold) 160 arrows (208 gold) a +2 bardiche of freezing (366 gold) 145 stones (188 gold) a +6 fustibalus of velocity (708 gold) a +3 giant spiked club (245 gold) a +0 hand axe (39 gold) 229 sling bullets (297 gold) 140 arrows (182 gold) a cursed -3 club (1 gold) a +0 hand axe of venom (72 gold) [Shop] Yvietuel's Antique Armour Boutique a +4 chain mail of cold resistance (882 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) a +0 helmet (126 gold) the +1 leather armour of Fuzul {rElec Str+4} (823 gold) It affects your strength (+4). It insulates you from electricity. a +0 barding (644 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) the cursed +1 scale mail "Irekor" {rPois rF+++ rC- Dex-4} (1030 gold) It affects your dexterity (-4). It renders you almost immune to fire. It makes you vulnerable to cold. It protects you from poison. It has a curse placed upon it. [Shop] Oceuf's Assorted Antiques 2 potions of heal wounds (190 gold) a potion of curing (47 gold) a +0 flail (66 gold) a wand of acid (3) (152 gold) a +0 spear (57 gold) 2 potions of brilliance (152 gold) 2 potions of mutation (304 gold) a +0 whip (47 gold) [Shop] Tenuipuu's Armour Emporium a cursed +0 ring mail (14 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) the +5 scale mail "Acsaill" {rElec rPois Str-5 Int+2} (572 gold) It affects your strength (-5). It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +2 helmet of intelligence (301 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) [Shop] Asisk's Antique Armour Shoppe a +4 chain mail of fire resistance (630 gold) a +0 buckler (90 gold) a +0 pair of boots of flying (230 gold) a +0 leather armour (40 gold) a +1 barding of cold resistance (700 gold) a +0 chain mail (90 gold) a +0 leather armour (40 gold) a +0 pair of gloves of strength (230 gold) a +3 leather armour of positive energy (420 gold) a +0 robe (14 gold) a +2 scale mail of poison resistance (360 gold) a +0 leather armour (40 gold) a +0 robe (14 gold) a +0 ring mail of fire resistance (220 gold) a +2 chain mail of cold resistance (430 gold) a +0 leather armour (40 gold) [Shop] Ryluopui's Antique Weapon Shop a +0 falchion (69 gold) a +0 dagger (46 gold) a +0 whip (57 gold) a +0 spear (69 gold) a +0 short sword (69 gold) a +0 hand axe (69 gold) a +0 club (23 gold) a +0 whip (57 gold) a +0 hand axe (69 gold) [Shop] Ruzxiff's Distillery a potion of haste (100 gold) a potion of flight (40 gold) 2 potions of lignification (60 gold) a potion of heal wounds (50 gold) a potion of curing (25 gold) a potion of magic (50 gold) a potion of agility (40 gold) [Shop] Keecoeme's Antique Weapon Emporium a +0 dagger (54 gold) a +0 short sword (81 gold) a +0 hunting sling (40 gold) a +0 spear (81 gold) a +0 mace (81 gold) a +0 spear (81 gold) a +0 dagger (54 gold) a +2 dagger of venom (388 gold) a +0 flail (94 gold) a +0 dagger (54 gold) a +0 mace (81 gold) a cursed -3 hand axe (2 gold) a cursed +0 club (2 gold) a +0 whip (67 gold) [Shop] Liheny's Book Shop a book of Misfortune (200 gold) a book of Cantrips (200 gold) a book of Misfortune (200 gold) a book of Minor Magic (200 gold) a book of Maledictions (250 gold) Sif Muna's Grimoire of Poison and Stones (330 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Petrify Transmutation/Earth 4 a book of Misfortune (200 gold) a book of Changes (250 gold) a book of Party Tricks (500 gold) a book of Cantrips (200 gold) [Shop] Exzailynt's Book Shoppe a book of Cantrips (260 gold) a book of Unlife (845 gold) a book of Minor Magic (260 gold) a book of Misfortune (260 gold) a book of the Dragon (1170 gold) a manual of Summonings (1435 gold) a book of Misfortune (260 gold) a Young Poisoner's Handbook (520 gold) a book of Clouds (585 gold) a book of Misfortune (260 gold) a book of Minor Magic (260 gold) a book of Unlife (845 gold) a book of Minor Magic (260 gold) [Shop] Zykul's General Store a +1 great sword of flaming (224 gold) a potion of curing (30 gold) 80 arrows (96 gold) a +0 leather armour (24 gold) a cursed ring of attention (54 gold) a scroll of vulnerability (90 gold) 88 poisoned tomahawks (105 gold) 28 needles of frenzy (67 gold) a scroll of remove curse (36 gold) a phial of floods (480 gold) [Shop] Ytal Lysch's Antique Weapon Emporium a +2 short sword of electrocution (351 gold) the +6 great mace of Awkwardness {crush, +Inv Str+3 Dex+4} (1231 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+3). It affects your dexterity (+4). It lets you turn invisible. a +1 antimagic falchion (288 gold) a +1 spear of flaming (223 gold) the +4 hand axe "Murmur" {protect, +Blink rElec rPois Str+4} (1029 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It insulates you from electricity. It protects you from poison. It lets you blink. a +2 antimagic long sword (405 gold) a +0 spear (54 gold) a +0 short sword (54 gold) a +0 quarterstaff (72 gold) a +2 flail of crushing (309 gold) [Shop] Loffaeqo's Weapon Shop the +4 hand crossbow "Jebit" {penet, *Contam Str-5 Dex+8} (400 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your strength (-5). It affects your dexterity (+8). It causes magical contamination when unequipped. a +0 war axe (38 gold) the +6 glaive "Xoeso" {elec, Dex+4} (677 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). a +0 hand crossbow of flaming (91 gold) 94 stones (103 gold) a +0 whip (27 gold) a +4 vampiric halberd (374 gold) [Shop] Visesot's Antique Weapon Shoppe the cursed +0 long sword "Daemac" {chaos, rElec MR+++ Str-2 Stlth+} (642 gold) Each time it hits an enemy it has a different, random effect. It affects your strength (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. a +0 whip (62 gold) the cursed +3 flail of the Purse {crush, +Inv Dex+5} (1042 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+5). It lets you turn invisible. It has a curse placed upon it. a +0 hand axe (75 gold) a +0 spear (75 gold) a +2 hand axe of chopping (412 gold) a +0 hunting sling (37 gold) [Shop] Zuodowac's Antique Weapon Boutique a +0 dagger (54 gold) a +0 dagger (54 gold) a +0 trident (94 gold) the +4 dagger of Inference {pierce, rPois rC- rN+ Str+2} (961 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+2). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. a +0 trident (94 gold) a +0 mace (81 gold) a +0 whip (67 gold) a +3 blowgun (526 gold) a +0 short sword (81 gold) a +0 hand axe (81 gold) a +0 club (27 gold) a +1 spear of venom (286 gold) a +0 spear (81 gold) [Shop] Wapt's Assorted Antiques a scroll of fear (160 gold) a potion of mutation (256 gold) a wand of flame (23) (307 gold) a +0 dagger (64 gold) a potion of brilliance (128 gold) a scroll of blinking (240 gold) a +4 hunting sling (752 gold) [Shop] Eteumuff's Gadget Boutique a sack of spiders (360 gold) a wand of acid (9) (240 gold) a fan of gales (2/2) (360 gold) a fan of gales (2/2) (360 gold) a lamp of fire (inert) (480 gold) a wand of iceblast (12) (234 gold) a box of beasts (240 gold) a wand of random effects (5) (44 gold) a wand of polymorph (11) (57 gold) a wand of acid (3) (96 gold) a wand of acid (10) (264 gold) a lightning rod (4/4) (480 gold) a wand of paralysis (3) (48 gold) [Shop] Suir's Antique Weapon Emporium a +0 spear (54 gold) a +0 quarterstaff (72 gold) a +2 shortbow of freezing (313 gold) a +0 hand axe (54 gold) a +0 dagger (36 gold) a +1 dagger of electrocution (216 gold) a +0 hunting sling (27 gold) a +0 hunting sling (27 gold) a +0 hunting sling (27 gold) a +0 hand axe (54 gold) a +0 club (18 gold) the +10 bardiche of the Maze {venom, +Fly rC+ Stlth-} (1359 gold) It poisons the flesh of those it strikes. It protects you from cold. It lets you fly. It makes you less stealthy. a +0 whip (45 gold) [Shop] Ibrei's Food Shoppe a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (1, -4, D) a +0 leather armour (4, -3, D) a +0 giant club (7, -4, D) a +0 scythe a +0 robe (8, 7, D) a +0 blowgun 15 curare-tipped needles (8, 13, D) 152 stones (8, 14, D) a +5 hand axe of electrocution (9, 14, D) a lamp of fire (inert) (10, -1, D) a cursed +0 long sword (16, 0, D) a +0 longbow 161 arrows (16, 2, D) a cursed -2 shortbow 182 arrows (18, -2, D) a +0 dagger a +0 robe (20, -3, D) a +0 dagger a +0 robe (23, 16, D) a +1 great sword of flaming (23, 21, D) the Orb of Zot (24, 13, D) a +0 great sword of flaming (25, 15, D) a +1 great sword of flaming (28, 13, D) a +0 great sword of flaming (34, 16, D) (unseen) (35, -1, D) a book of Misfortune (35, 17, D) (unseen) (36, -4, D) a +0 spear (36, -1, D) a ration (36, 0, D) 27 gold pieces (36, 14, D) (unseen) (37, -1, D) a potion of brilliance (37, 0, D) 27 gold pieces (38, 0, D) 27 gold pieces (38, 1, D) 27 gold pieces (38, 2, D) 27 gold pieces (38, 3, D) 27 gold pieces (39, 17, D) 27 gold pieces (40, -4, D) (unseen) (40, -1, D) a +0 dagger (40, 17, D) 27 gold pieces (41, 0, D) a +0 flail (41, 3, D) a +0 trident (44, 2, D) a book of Necromancy (46, 12, D) a +0 ring mail (unseen) (47, 12, D) a +0 hunting sling (unseen) (48, 8, D) an uncursed staff of poison (48, 12, D) 70 arrows (unseen) (49, 3, D) (unseen) (49, 7, D) a +3 plate armour of cold resistance (50, 5, D) (unseen) (51, 9, D) (unseen) (51, 12, D) 86 poisoned tomahawks (unseen) (52, 9, D) (unseen)