Rider the Dungeon (2, 7, D) a +0 long sword a +5 demon blade a +5 double sword (3, 2, D) a +0 medium shield (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 medium shield a +3 buckler (4, 8, D) a +5 plate armour (6, 1, D) a potion of berserk rage a potion of haste a scroll of blinking +5 storm dragon scales +5 shadow dragon scales +5 fire dragon scales +5 ice dragon scales (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 6, D) an uncursed staff of power (11, 0, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Wu Jian disapproves of the use of such an item. a +5 great sword the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Wu Jian disapproves of the use of such an item. (11, 1, D) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Wu Jian disapproves of the use of such an item. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. Wu Jian disapproves of the use of such an item. (12, 0, D) the +10 dark maul {crush} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. (59, 36, D) an uncursed staff of summoning (59, 37, D) a cursed staff of poison (60, 36, D) an uncursed staff of wizardry (60, 37, D) a +4 blowgun (61, 2, D) an uncursed staff of wizardry (61, 9, D) a +0 arbalest 126 bolts (61, 16, D) the +2 rapier "Qexic" {holy, Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). the +8 morningstar of the Lamprey {freeze, rPois rC- Dex+2 Stlth+} It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. It makes you more stealthy. the +2 scale mail "Afeocum" {rCorr Dex+3 Stlth+} It affects your dexterity (+3). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. the +0 scale mail "Catara" {rPois rC+} It protects you from cold. It protects you from poison. (61, 36, D) an uncursed staff of death (61, 37, D) a +3 plate armour of poison resistance (62, 0, D) a +0 dagger (62, 2, D) an uncursed staff of wizardry a +0 robe a +0 dagger a +0 robe (62, 9, D) an uncursed staff of wizardry a +0 arbalest 113 bolts (62, 26, D) a sack of spiders (62, 36, D) a +2 robe of magic resistance (62, 37, D) the cursed +0 barding of the Ward {rElec rF+ rCorr Str-5} It affects your strength (-5). It protects you from fire. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (63, 0, D) a +0 dagger (63, 2, D) a +0 falchion a +2 shortbow of freezing a +0 chain mail (63, 9, D) an uncursed staff of cold a +0 shortbow 114 arrows (63, 17, D) an uncursed staff of summoning (63, 21, D) a +4 scimitar of flaming (63, 26, D) a lightning rod (4/4) (63, 36, D) a cursed ring of magical power (63, 37, D) the Handbook of Entrancing Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 (64, 9, D) a +0 arbalest 127 bolts (64, 16, D) a book of Burglary (64, 17, D) a +2 antimagic great sword (64, 26, D) an uncursed staff of poison (64, 27, D) a +0 great mace of speed (64, 29, D) a redback corpse (65, 26, D) a +1 scimitar of protection (66, 4, D) a +0 leather armour (67, 0, D) a +0 dagger (67, 2, D) a +0 scale mail the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). the +6 whip of Rolimy {slash, +Blink rF+ rC- Int+2} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It lets you blink. the +11 hand axe "Ismi" {flame, rC++} It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It greatly protects you from cold. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. Wu Jian disapproves of the use of such an item. (68, 0, D) a +3 hand crossbow of velocity (68, 3, D) a +0 vampiric scimitar (68, 9, D) a +0 shortbow a +0 short sword 60 arrows a +0 leather armour an elf corpse (skeletalised by now) (69, 0, D) a +0 short sword (69, 3, D) a +0 longbow 48 arrows a +0 leather armour (69, 36, D) a lamp of fire (70, 9, D) an uncursed staff of poison (70, 10, D) a +0 scimitar of distortion (70, 36, D) a +0 trident (70, 37, D) an uncursed staff of power (71, 8, D) a book of Unlife (71, 9, D) a +4 scimitar of draining (71, 10, D) a +0 scimitar (71, 16, D) a +0 spear (71, 17, D) a +0 dagger (71, 26, D) a +1 whip of electrocution (71, 27, D) a +3 great mace of crushing (71, 37, D) a +2 quarterstaff of protection (72, 8, D) a book of Burglary (72, 17, D) a +1 short sword of venom (72, 20, D) a +1 falchion of protection a cursed +0 buckler a +2 short sword of draining a +0 robe a spriggan corpse (skeletalised by now) (72, 27, D) the +6 short sword "Luwnil" {pierce, rF+} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from fire. a +6 ring of intelligence a +6 ring of intelligence (72, 29, D) a +0 falchion an orc corpse (skeletalised by now) (72, 30, D) a +0 mace a cursed +0 ring mail an orc corpse (skeletalised by now) (72, 36, D) a +3 chain mail of cold resistance (72, 37, D) a +0 dagger (72, 40, D) a +0 trident a +0 chain mail (73, 1, D) an uncursed staff of poison (73, 21, D) a wolf corpse (skeletalised by now) a black bear corpse (skeletalised by now) (73, 28, D) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (73, 30, D) a +0 dagger (73, 36, D) a +1 glaive of venom (73, 37, D) a phial of floods (73, 39, D) a +0 chain mail a +0 mace 153 poisoned tomahawks a +0 chain mail (73, 40, D) a +0 glaive a +0 chain mail a +0 battleaxe of venom a +2 leather armour of fire resistance a +2 mace of draining a +0 robe a +0 hand axe a +0 leather armour an orc corpse an orc corpse (73, 41, D) an orc skeleton (74, 28, D) a +0 leather armour (74, 30, D) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (74, 40, D) a +0 dagger 44 poisoned tomahawks a +0 leather armour (75, 1, D) a +1 plate armour of fire resistance