Dungeon Sprint DCSS version 0.27-a0-1456-gf5a116941d (webtiles) character file. Game seed: 17538249285056920416 28 Rider the Shield-Bearer (level 3, -5/32 HPs) Began as a Formicid Fighter on July 6, 2021. Slain by an ogre (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:17 (17 turns). Rider the Shield-Bearer (Formicid Fighter) Turns: 17, Time: 00:00:17 Health: -5/32 AC: 7 Str: 21 XL: 3 Next: 27% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Wands d - a wand of flame (27) Potions e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.9 Fighting + Level 2.5 Long Blades + Level 4.9 Armour + Level 5.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There is an open door here. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You slash Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +0 club. Ijyb barely misses you. You riposte. You closely miss Ijyb. Ijyb is heavily wounded. You slash Ijyb! Ijyb is almost dead. You block Ijyb's attack. You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is almost dead. You block Ijyb's attack. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is almost dead. You block Ijyb's attack. You slash Ijyb! You kill Ijyb! Your Fighting skill increases to level 4! Your Armour skill increases to level 4! Your Shields skill gained 2 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. d - a wand of flame (27) Things that are here: a +0 club; a +0 leather armour As you open the door, it creaks loudly! You hear a shout! An ogre comes into view. It is wielding a +0 giant club. You barely miss the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..O..# { #..')@# #..#### #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Rider the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 4 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 5 in Shields 12 | D | Reached XP level 2. HP: 18/26 MP: 2/2 12 | D | Reached XP level 3. HP: 22/32 MP: 3/3 15 | D | Noticed an ogre 17 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.9 Armour | 4 | 4.9 Shields | 5 | 5.2 Long Blades | | 2.5 Action || total -------------------------++------- Melee: Long sword || 8 Use: Potion || 1 Armor: Scale mail || 2 Dodge: Dodged || 1 Block: Kite shield || 3 Rpst.: Long sword || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts