Dungeon Sprint DCSS version 0.27-a0-1456-gf5a116941d (webtiles) character file. Game seed: 5175641532478179390 24 Rider the Shield-Bearer (level 3, -8/32 HPs) Began as a Formicid Fighter on July 6, 2021. Mangled by an ogre (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (91 turns). Rider the Shield-Bearer (Formicid Fighter) Turns: 91, Time: 00:00:13 Health: -8/32 AC: 7 Str: 21 XL: 3 Next: 15% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.8 Fighting + Level 2.7 Long Blades + Level 4.5 Armour + Level 5.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Ijyb barely misses you. You slash Ijyb! You kill Ijyb! Your Fighting skill increases to level 4! Your Armour skill increases to level 4! Your Shields skill gained 2 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Things that are here: a +0 dagger; a +0 scale mail; the goblin corpse of Ijyb You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! There is an open door here. You barely miss the ogre. You block the ogre's attack. You slash the ogre! The ogre is moderately wounded. The ogre closely misses you. You barely miss the ogre. The ogre is moderately wounded. You block the ogre's attack. You slash the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club! You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You hit the ogre. The ogre is severely wounded. You block the ogre's attack. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# { #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Rider the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 13 | D | Killed Ijyb 14 | D | Reached skill level 5 in Shields 14 | D | Reached XP level 2. HP: 20/26 MP: 2/2 14 | D | Reached XP level 3. HP: 25/32 MP: 3/3 84 | D | Noticed an ogre 91 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.8 Armour | 4 | 4.5 Shields | 5 | 5.1 Long Blades | | 2.7 Action || total -------------------------++------- Melee: Long sword || 18 Armor: Scale mail || 4 Dodge: Dodged || 6 Block: Kite shield || 6 Rpst.: Long sword || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 67 | 0 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 67 | 0 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 98 daAuts