Config for 0.32, revision 9, preset TurnCount Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (console) character file. Game seed: 1687730228511285975 ------------------------------------------------------------------------------- 13 RiderzOfBrohan the Digger (level 2, 4/20 HPs) Began as a Mountain Dwarf Earth Elementalist on Feb 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:03 (310 turns). RiderzOfBrohan the Digger (MDEE) Turns: 310, Time: 00:02:04 Health: 4/20 AC: 2 Str: 10 XL: 2 Next: 24% Magic: 4/5 EV: 10 Int: 15 God: Gold: 42 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . w - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting, deterioration 1, heat vulnerability 1 a: Convert to Beogh Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Your body sometimes deteriorates upon taking damage. You are vulnerable to heat. (rF-) ------------------------------------------------------------------------------- Inventory: Hand Weapons q - a +0 hand axe w - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {!r, unknown} d - a scroll of identify {!r, unknown} e - a scroll of teleportation {!r, unknown} ------------------------------------------------------------------------------- Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.2 Spellcasting - Level 0.8 Conjurations + Level 3.7 Earth Magic Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Dodging | | 1.3 Stealth | | 1.4 Conjurations | | 0.8 Earth Magic | | 3.7 ------------------------------------------------------------------------------- You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 14% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 63% 4 Petrify Alch/Erth 7% N/A 69% 4 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Whip || 16 Cast: Sandblast || 15 Use: Potion || 2 Armour: Robe || 11 Dodge: Dodged || 9 ------------------------------------------------------------------------------- You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ------------------------------------------------------------------------------- ### ####### ##.## #### #.....######...####.. #.#.#.........@oo.#.# #......#####...##.#.#### #.#.#.## ##.###......# #.....# #.# ###o##.# ###.### #.# #.##.#.# #####.### ##+## #......# #.......# ##...## ####.### #.###.#.# ##.....## .# ###.#.# ##...<...## .. #.....###.........# ... #.......+.........+ ...o You could see an orc priest and an orc wizard. Message History Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (82% to hit) The blast of sand hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Cast which spell? (? or * to list) Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, 82% to hit) The blast of sand hits the orc priest but does no damage. The orc priest is moderately wounded. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, 82% to hit) The blast of sand hits the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 short sword. x2 The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Really quaff o - a potion of magic {!q}? Magic courses through your body. The orc priest barely misses you. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, 82% to hit) The blast of sand hits the orc priest. The orc priest is heavily wounded. The orc wizard shouts! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc priest Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit) Okay, then. Really quaff c - a yellow potion {!q}? It was a potion of mutation {!q}. You feel extremely strange. You feel yourself wasting away. You feel vulnerable to heat. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Unknown command. Cast which spell? (? or * to list) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RiderzOfBrohan the Mountain Dwarf Earth Elementalist began | the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 166 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 309 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 309 | D:2 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 310 | D:2 | Quit the game Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures An orc (D:2) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds A ball python (D:1) 2 bats (D:1) A rat (D:1) 11 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 319 | 319 | 0 | 0 | 0 | 2 | 159.5 | Dungeon | 319 | 319 | 0 | 0 | 0 | 2 | 159.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 209 daAuts D:2: 109 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic D:2: layout_loops_corners, basic_altar, skrybe_limestone_x, uniq_robin, uniq_terence, uniq_sigmund