Config for 0.32, revision 9, preset TurnCount Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (console) character file. Game seed: 6393277218417940633 ------------------------------------------------------------------------------- 1 RiderzOfBrohan the Digger (level 1, 12/12 HPs) Began as a Mountain Dwarf Earth Elementalist on Feb 11, 2025. Was a Follower of Hepliaklqana. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (83 turns). RiderzOfBrohan the Digger (MDEE) Turns: 83, Time: 00:00:37 Health: 12/12 AC: 2 Str: 10 XL: 1 Next: 16% Magic: 3/3 EV: 10 Int: 15 God: Hepliaklqana [*.....] Gold: 3 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . w - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: reduced essence, runic magic, artefact enchanting a: Renounce Religion, Recall Ancestor, Ancestor Identity Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. ------------------------------------------------------------------------------- Inventory: Hand Weapons w - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {!r, unknown} Potions c - a potion of enlightenment {!q, unknown} o - a potion of magic {!q} ------------------------------------------------------------------------------- Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.8 Spellcasting - Level 0.8 Conjurations + Level 3.3 Earth Magic ------------------------------------------------------------------------------- You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Sandblast Erth 22% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 8% 1d3 19% 1 Passwall Erth 11% N/A 17% 3 Stone Arrow Conj/Erth 14% 3d7 28% 3 Swiftness Air 1% N/A 56% 3 Brom's Barrelling Bould Conj/Erth 7% 2d4 67% 4 Petrify Alch/Erth 6% N/A 75% 4 Airstrike Air 0% 2d(1-17) 92% 4 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Fire: Sling || 3 Cast: Sandblast || 2 Armour: Robe || 2 Dodge: Dodged || 5 ------------------------------------------------------------------------------- You were on level 1 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Hepliaklqana ------------------------------------------------------------------------------- ............. ##............ #............ #........... ..# ##.........♣♣ ...# ............♣ ...# #.......♣♣♣♣...# #....@..♣P..P..# #.)............# #....R.........## ....###.P♣♣.P### ### #..♣♣♣P.# ..#.P.P...# #.##P.P..######## ..#...P........# #.#............# #.#........†...##### #................... You could see the friendly Hoapt the ancestor. Message History Aim: a frilled lizard (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard but does no damage. Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Fire: w) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (25% to hit) You shoot a sling bullet. The sling bullet barely misses the frilled lizard. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (70% to hit) The blast of sand hits the frilled lizard. You kill the frilled lizard! You see here 3 gold pieces. You now have 3 gold pieces. A bat comes into view. A bat is nearby! A bat is nearby! Fire: w) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (30% to hit) You shoot a sling bullet. The sling bullet misses the bat. The bat barely misses you. The bat hits you. The bat closely misses you. The bat attacks as it pursues you! The bat closely misses you. x2 The bat hits you but does no damage. You see here a fizzy silvery potion {!q}. c - a fizzy silvery potion {!q} The bat closely misses you. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (73% to hit) The blast of sand hits the bat! You kill the bat! You see here a bat corpse. Found a faded altar of an unknown god. Found a sling. There is a faded altar of an unknown god here. This altar belongs to (a) Ignis, (b) Xom or (c) Hepliaklqana, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Hepliaklqana accepts your prayer! Hepliaklqana welcomes you! Hepliaklqana forms a fragment of your life essence into the memory of your ancestor, Hoapt! You can now recall your ancestor. You can now remember your ancestor's identity. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RiderzOfBrohan the Mountain Dwarf Earth Elementalist began | the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 76 | D:1 | Found a faded altar of an unknown god. 82 | D:1 | Prayed at the altar of an unknown god. 82 | D:1 | Became a worshipper of Hepliaklqana the Forgotten 82 | D:1 | Reached * piety under Hepliaklqana 83 | D:1 | Quit the game Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 0 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 0 | 0 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_clump_double, infiniplex_forest_clump_tiny, infiniplex_forest_lined_room_, infiniplex_forest_pool, infiniplex_forest_clump_curved, infiniplex_forest_end_3, infiniplex_forest_clump_small, basic_ecumenical_altar