Config for 0.33, revision 12, preset Normal Dungeon Crawl Stone Soup version 0.33-a0-1023-ge392e11081 (console) character file. Game seed: 1713566082276297357 ------------------------------------------------------------------------------- 10 RiderzOfBrohan the Conjurer (level 2, -1/17 HPs) Began as a Poltergeist Conjurer on Mar 1, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (521 turns). RiderzOfBrohan the Conjurer (Poltergeist Conjurer) Turns: 521, Time: 00:01:15 Health: -1/17 AC: 1 Str: 3 XL: 2 Next: 10% Magic: 2/5 EV: 11 Int: 20 God: Gold: 29 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. ------------------------------------------------------------------------------- Inventory: Armour a - a +0 cloak (haunted) ------------------------------------------------------------------------------- Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 3.3 Conjurations Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.3 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 ------------------------------------------------------------------------------- You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Cast: Magic Dart || 23 Use: Potion || 4 Armour: Skin || 9 Dodge: Dodged || 10 ------------------------------------------------------------------------------- You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ------------------------------------------------------------------------------- ####...########### ###....## ##.......# #.........# #..#......# #..##...#.# #.........# #.####..... #.# ##... #h# #.# #@# #.# #.. #### You could see a jackal. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (100% to hit) You miscast Magic Dart. Nothing appears to happen. A ball python is nearby! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! You start resting. Your magical contamination has completely faded away. Magic restored. You see here a ball python corpse. Found a ring mail. Search for what [? for help]? weap Can't find anything matching that. Unknown command. You see here a +0 ring mail. You now have 29 gold pieces (gained 6). You see here a +0 leather armour. A ball python comes into view. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Found a robe. A jackal is nearby! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal but does no damage. The jackal barks! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barks! The jackal barks! The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. You aren't carrying any scrolls. It was a potion of moonshine. You feel tipsy. The jackal bites you. It was a potion of heal wounds. You feel much better. The jackal barely misses you. The jackal bites you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. The world stops spinning. The jackal bites you. You aren't carrying any scrolls. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 2! Magic courses through your body. The jackal closely misses you. The jackal barely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. You die... ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RiderzOfBrohan the Poltergeist Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 517 | D:1 | Reached XP level 2. HP: 5/17 MP: 0/5 521 | D:1 | Slain by a jackal Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 2 rats 10 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 521 | 521 | 0 | 27 | 361 | 2 | 260.5 | Dungeon | 521 | 521 | 0 | 27 | 361 | 2 | 260.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 512 daAuts D:2: 8 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.5 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_loops_ring, hellmonk_ecumenical_altar_the_god_not_taken D:2: layout_rooms, chequers_arboretum