Config for 0.33, revision 12, preset Normal Dungeon Crawl Stone Soup version 0.33-a0-1023-ge392e11081 (console) character file. Game seed: 17542238598089121763 ------------------------------------------------------------------------------- 13 RiderzOfBrohan the Conjurer (level 2, -1/17 HPs) Began as a Poltergeist Conjurer on Mar 1, 2025. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (542 turns). RiderzOfBrohan the Conjurer (Poltergeist Conjurer) Turns: 542, Time: 00:02:39 Health: -1/17 AC: 1 Str: 3 XL: 2 Next: 24% Magic: 1/5 EV: 11 Int: 20 God: Gold: 10 SH: 0 Dex: 12 Spells: 0/5 levels left rFire . . . d - +0 club rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. ------------------------------------------------------------------------------- Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 cloak (haunted) Potions b - a potion of cancellation {unknown} c - a potion of resistance {unknown} e - a potion of haste {unknown} o - a potion of magic ------------------------------------------------------------------------------- Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 3.2 Conjurations + Level 1.5 Hexes Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.2 Hexes | 1 | 1.5 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 ------------------------------------------------------------------------------- You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 60% 1d6 4% 1 e - Ensorcelled Hibernat Hex/Ice 10% N/A 17% 2 s - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 2% N/A 43% 3 Swiftness Air 2% N/A 43% 3 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 21 Ensorcelled Hiber || 2 Armour: Skin || 6 Dodge: Dodged || 6 ------------------------------------------------------------------------------- You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ------------------------------------------------------------------------------- ### ... #.# #..# #..######## #.@g..g..# ########g# #.## #..# ## ##.## #. #..## #. ##.g### #. ##...# #. .#####g####. #.........##. ######....... You could see 3 gnolls. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold throws a stone. The stone hits you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! The endoplasm quivers. Your Hexes skill increases to level 1! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You start resting. A goblin is nearby! The goblin shouts! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. Safe move is OFF Found an amethyst potion. A quokka comes into view. A malevolent force fills the Dungeon... You are sucked into a shaft and drop 1 floor! The shaft crumbles and collapses. Safe move is ON Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 's'. You can't go up here! Unknown command. Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 0? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'e'. Magic restored. A bat comes into view. Found a beast talisman. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat but does no damage. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is heavily wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! A gnoll comes into view. It is wielding a +0 whip. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 halberd. Found an escape hatch in the ceiling. A gnoll is nearby! You see here a bat corpse. You aren't carrying any scrolls. Press: ? - help, . - travel You can't see that place. [the floor.] Unknown command. A gnoll comes into view. It is wielding a +0 whip. Found a cyan potion. You aren't carrying any scrolls. Unknown command. Okay, then. The gnoll shouts! x2 The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 spear. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to affect: 48%) The gnoll resists with some effort. The gnoll hits you with a +0 whip. Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to affect: 48%) The gnoll resists with some effort. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RiderzOfBrohan the Poltergeist Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 246 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 397 | D:1 | Reached skill level 1 in Hexes 451 | D:1 | You are sucked into a shaft and drop 1 floor! 455 | D:2 | Learned a level 2 spell: Searing Ray 458 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 542 | D:2 | Slain by a gnoll Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A ball python (D:1) 3 bats An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 11 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 541 | 541 | 0 | 23 | 331 | 2 | 270.5 | Dungeon | 541 | 541 | 0 | 23 | 331 | 2 | 270.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 450 daAuts D:2: 90 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, minmay_misc_feat_tiny D:2: layout_rooms, st_stairs_14