Config for 0.33, revision 17, preset TurnCount Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (console) character file. Game seed: 15083952946861108873 ------------------------------------------------------------------------------- 34 RiderzOfBrohan the Digger (level 3, -1/26 HPs) Began as a Revenant Earth Elementalist on Apr 28, 2025. Slain by a water moccasin zombie (2 damage) ... in an ossuary. The game lasted 00:03:03 (395 turns). RiderzOfBrohan the Digger (ReEE) Turns: 395, Time: 00:03:04 Health: -1/26 AC: 2 Str: 11 XL: 3 Next: 14% Magic: 0/5 EV: 11 Int: 16 God: Gold: 37 SH: 0 Dex: 9 Spells: 1/6 levels left rFire + . . - Claws rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . e - scarf {harm} rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire {@P} HPRegen 0.24/turn f - ring of see invisible {@P} MPRegen 0.09/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. ------------------------------------------------------------------------------- Inventory: Hand Weapons w - a +0 whip Armour a - a +0 robe (worn) e - a scarf of harm (worn) Jewellery b - a ring of protection from fire (worn) {@P} f - a ring of see invisible (worn) {@P} Wands E - a wand of polymorph (6) Scrolls d - 3 scrolls of identify {!r, unknown} Potions c - a potion of enlightenment {!q, unknown} ------------------------------------------------------------------------------- Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.8 Conjurations + Level 4.7 Earth Magic Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.7 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.8 ------------------------------------------------------------------------------- You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 17% 1 r - Stone Arrow Conj/Erth 20% 3d8 21% 3 s - Sandblast Erth 32% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 16% 1d3 14% 1 Passwall Erth 16% N/A 9% 3 Searing Ray Conj 8% 2d4 22% 2 Brom's Barrelling Bould Conj/Erth 10% 2d5 54% 4 Petrify Alch/Erth 9% N/A 61% 4 Fulminant Prism Conj/Alch 1% 3d5 86% 4 ------------------------------------------------------------------------------- Action || total ---------------------------++------- Melee: Unarmed || 22 Cast: Sandblast || 27 Use: Potion || 1 Armour: Robe || 39 Dodge: Dodged || 17 ------------------------------------------------------------------------------- You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 37 gold pieces. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:5 * ------------------------------------------------------------------------------- #...# .Z.# ..# ###'# #...# #...# #...# #...# #'### #.Z.# #.@.##### ### #...#...#!!!!# #...'.∩.#!:??+ #∩..#...#!???# ######### ### You could see a water moccasin zombie. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll zombie (96% to hit) The blast of sand hits the gnoll zombie! The gnoll zombie is almost destroyed. You scratch the gnoll zombie. You destroy the gnoll zombie! You open the door. There is an open door here. You open the door. 2 gnoll zombies, a water moccasin zombie, a jackal zombie and an adder zombie come into view. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (82% to hit) Okay, then. The adder zombie bites you. There is an open door here. The jackal zombie attacks as it pursues you! The jackal zombie bites you. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? You closely miss the jackal zombie. The jackal zombie bites you. You barely miss the jackal zombie. The jackal zombie closely misses you. You scratch the jackal zombie but do no damage. The jackal zombie closely misses you. Press: ? - help, v - describe, . - travel Here: an adder zombie The floor. You scratch the jackal zombie but do no damage. The jackal zombie bites you. x2 You scratch the jackal zombie but do no damage. The jackal zombie barely misses you. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (82% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal zombie bites you but does no damage. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (82% to hit) The blast of sand hits the jackal zombie! You destroy the jackal zombie! The water moccasin zombie bites you. You scratch the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (82% to hit) The blast of sand misses the water moccasin zombie. The blast of sand hits the adder zombie! The adder zombie is heavily damaged. You scratch the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. The water moccasin zombie bites you but does no damage. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (heavily damaged, 82% to hit) The blast of sand hits the water moccasin zombie! The water moccasin zombie is heavily damaged. You closely miss the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie misses you. The water moccasin zombie bites you. Cast which spell? (? or * to list) Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (heavily damaged, 82% to hit) The blast of sand misses the water moccasin zombie. The blast of sand hits the adder zombie! You destroy the adder zombie! You barely miss the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie closely misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You scratch the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie bites you but does no damage. You scratch the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie bites you. You die... ------------------------------------------------------------------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RiderzOfBrohan the Revenant Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 149 | D:3 | Found a faded altar of an unknown god. 213 | D:3 | Reached skill level 4 in Earth Magic 213 | D:3 | Reached XP level 2. HP: 3/20 MP: 1/5 263 | D:4 | Noticed a water moccasin 275 | D:5 | Entered Level 5 of the Dungeon 283 | D:5 | Found Zin's Purification Station. 335 | D:5 | Found a sand-covered staircase. 340 | D:5 | Learned a level 1 spell: Shock 340 | D:5 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 340 | D:5 | Reached XP level 3. HP: 26/26 MP: 2/5 344 | D:5 | Learned a level 3 spell: Stone Arrow 360 | Ossuary | Entered an ossuary 394 | Ossuary | HP: 1/26 [water moccasin zombie (4)] 395 | Ossuary | Slain by a water moccasin zombie Illustrated notes ------------------------------------------------------------------------------- Vanquished Creatures A mummy (D:5) A shadow imp (D:3) An adder zombie (Ossuary) A gnoll zombie (Ossuary) An endoplasm (D:3) A giant cockroach (D:1) A hobgoblin (D:2) 3 ball pythons A bat (D:2) 2 jackal zombies (Ossuary) 2 kobolds A spectral goblin (D:3) 16 creatures vanquished. ------------------------------------------------------------------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 410 | 401 | 9 | 0 | 0 | 6 | 68.3 | Dungeon | 373 | 364 | 9 | 0 | 0 | 5 | 74.6 | Ossuary | 37 | 37 | 0 | 0 | 0 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 125 daAuts D:5: 85 daAuts D:1: 74 daAuts D:2: 51 daAuts Ossuary: 37 daAuts D:4: 35 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.2 Dungeon | 75.0 | 75.0 | N/A | N/A | 83.7 | 8.2 Ossuary | 25.0 | 25.0 | N/A | N/A | 16.3 | 8.0 +-------+-------+-------+-------+-------+---------------------- ------------------------------------------------------------------------------- Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_corners, minivault_26 D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_six_doors_small, nicolae_overflow_hidden_temple, serial_shops, nicolae_shop_crystal, dreamdust_ecumenical_altar_drowned_temple, uniq_ijyb D:4: layout_basic, uniq_robin D:5: layout_loops_ring, zin_purify, marbit_many_paths, gup_ossuary_entry_pyramid, gup_sewer_entry_glass Ossuary: ossuary_tomb_2