Rihmasto Level 1 of the Dungeon (0, 0, D:1) a +0 sling (11, 13, D:1) a +0 leather armour (24, -15, D:1) 8 stones (25, -19, D:1) a +0 club (26, -10, D:1) a +0 club (27, -7, D:1) a +0 dagger (29, -8, D:1) a +0 short sword (38, -14, D:1) a +0 club (39, 12, D:1) a +0 dagger (41, 11, D:1) a +0 club (45, -3, D:1) a +0 ring mail (48, -3, D:1) a +1 short sword of protection 4 stones a +0 club (58, 4, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger (0, 2, D:2) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 sling (8, 11, D:2) a +0 club (8, 15, D:2) a +0 sling a +0 club (16, 25, D:2) a +0 dagger 2 stones (19, 35, D:2) 2 atropa-tipped darts (37, 16, D:2) a +0 trident (45, 39, D:2) a book of Rime (47, 37, D:2) a +0 long sword (55, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 stones (11, 24, D:3) a +0 mace (13, -7, D:3) a +0 short sword (17, 24, D:3) a +0 short sword (17, 29, D:3) 4 stones (18, 25, D:3) a +0 hand axe (20, 6, D:3) a +0 trident (21, 7, D:3) a +0 sling (21, 8, D:3) a +0 dagger a +0 leather armour (21, 9, D:3) a +0 dagger a +0 club (22, 9, D:3) a +0 club a +0 ring mail (23, 8, D:3) a +0 hand axe (25, 24, D:3) a +0 robe (26, 18, D:3) a +0 whip (27, 25, D:3) a +0 short sword (28, 26, D:3) a +0 club a +0 scale mail (28, 27, D:3) a +0 club (32, 5, D:3) a +0 dagger (35, 8, D:3) 5 stones (44, 25, D:3) a +0 dagger a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 10, D:4) a +0 chain mail (9, -51, D:4) a +0 mace a +0 animal skin Great Wizards, Vol. II (11, -23, D:4) a +0 dagger a +0 chain mail (32, -6, D:4) 5 stones (34, -45, D:4) a +0 dagger 4 stones (37, -31, D:4) a +0 whip (44, -9, D:4) a +0 ring mail (45, -50, D:4) a +0 dagger (46, -29, D:4) the +8 whip of Duty {drain, Will+ Int+4} Int: It affects your intelligence (+4). Will: It increases your willpower. (56, -43, D:4) a +0 dagger (57, -12, D:4) a +0 spear (58, -13, D:4) a +0 flail a +0 whip a +0 robe a +0 flail (59, -13, D:4) a +0 club Level 5 of the Dungeon (10, 8, D:5) a +0 trident (18, -6, D:5) a +0 falchion a +0 leather armour (18, 0, D:5) a +0 dagger (26, -3, D:5) a +0 scale mail (35, -7, D:5) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (35, 27, D:5) a +0 flail (47, 13, D:5) a +0 club a +0 whip a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (1, 4, D:6) a +0 battleaxe (3, -2, D:6) 2 scrolls of vulnerability (5, 2, D:6) an adder corpse (5, 3, D:6) a +0 short sword an orc corpse (6, 2, D:6) a hound corpse (6, 3, D:6) a +0 hand axe (7, 7, D:6) 5 stones (9, 6, D:6) a scorpion corpse (32, 20, D:6) a +0 ring mail