Rikkoh Level 1 of the Dungeon (3, 4, D:1) a +0 dagger (3, 6, D:1) a +0 hunting sling (4, -2, D:1) a +0 falchion (11, -38, D:1) a +0 hunting sling (11, -31, D:1) a +0 club (17, -6, D:1) a +0 spear (18, 5, D:1) a +0 ring mail (20, -28, D:1) a +0 hunting sling (31, -19, D:1) a +0 leather armour (44, -15, D:1) 27 bolts (44, -6, D:1) 25 bolts (54, -31, D:1) 15 sling bullets Level 2 of the Dungeon (0, 0, D:2) 16 poisoned darts (2, -10, D:2) a +0 dagger (5, -12, D:2) a +0 spear (13, -8, D:2) 16 arrows (15, 10, D:2) 21 sling bullets (15, 14, D:2) a +0 ring mail (21, -16, D:2) a +0 club (22, -16, D:2) a +0 robe (23, -28, D:2) a +0 ring mail (25, -16, D:2) a +0 dagger a +0 robe (25, -14, D:2) a +0 dagger a +0 leather armour (26, -14, D:2) a cursed -3 dagger a +0 robe (27, 2, D:2) a cursed -2 club (30, -1, D:2) a +0 dagger a +0 dagger (32, -28, D:2) 19 sling bullets (32, -1, D:2) a +0 animal skin (33, -27, D:2) a cursed -1 trident a +0 scale mail (36, -4, D:2) a +0 robe (37, -4, D:2) 10 poisoned darts (41, -19, D:2) a +0 whip (55, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail (2, -28, D:3) a +0 club (7, -13, D:3) a +0 short sword (12, -20, D:3) a +0 ring mail (23, -2, D:3) a +0 club (29, -6, D:3) a cursed +0 club (35, 23, D:3) a +0 ring mail (46, -7, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Hiple's Weapon Shoppe a +0 morningstar of protection (74 gold) the +10 morningstar "Eos" {elec, Halo rElec} (814 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. 8 curare-tipped darts (52 gold) a +2 falchion of electrocution (214 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) a +0 trident (38 gold) a +1 mace of protection (116 gold) a +0 long sword (38 gold) (4, 32, D:4) 21 bolts (10, 22, D:4) a +0 long sword (14, 3, D:4) a +2 vorpal battleaxe (42, 39, D:4) 2 potions of degeneration a +0 mace (45, 48, D:4) a +0 dagger (51, 19, D:4) 13 poisoned darts Level 5 of the Dungeon [Shop] Vapp's Jewellery Emporium a +3 amulet of reflection (188 gold) a +1 ring of protection (36 gold) a +2 ring of dexterity (90 gold) an uncursed ring of positive energy (240 gold) a +5 ring of strength (494 gold) the ring of Woth {*Tele rPois rF+ Dex+2} (358 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+2). It protects you from fire. It protects you from poison. an uncursed ring of fire (300 gold) (0, 0, D:5) a cursed +0 leather armour a +0 dagger (1, 0, D:5) a +0 club a +0 leather armour (13, -12, D:5) an arrow (14, 13, D:5) a +0 short sword (16, -6, D:5) a +0 shortbow 8 arrows (17, -24, D:5) a +0 robe (17, -4, D:5) an arrow (18, -3, D:5) an arrow (21, -22, D:5) a +0 robe a +0 dagger (23, -20, D:5) a +0 whip (48, 6, D:5) a +0 ring mail of fire resistance Level 6 of the Dungeon (0, 0, D:6) a +0 dagger of venom a +0 ring mail an orc skeleton (0, 1, D:6) an orc skeleton (2, 0, D:6) a +0 chain mail a +0 mace a +0 arbalest a +0 chain mail an orc skeleton (3, 12, D:6) a +0 short sword a +0 leather armour (14, 2, D:6) a +0 dagger a +0 robe (15, 2, D:6) a +0 flail a +0 flail a +0 scale mail (17, -12, D:6) a cursed -3 dagger a +2 dagger of venom a +0 dagger of electrocution (24, 19, D:6) a +0 dagger (24, 20, D:6) a +0 short sword a +0 short sword (25, 18, D:6) a +0 short sword the Ecumenical Temple