Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6322365783535318364 399 Rince the Tinkerer (level 6, 0/47 HPs) Began as a Mountain Dwarf Forgewright on Aug 5, 2025. Slain by a water moccasin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:14:21 (4077 turns). Rince the Tinkerer (Mountain Dwarf Forgewright) Turns: 4077, Time: 00:14:22 Health: 0/47 AC: 5 Str: 11 XL: 6 Next: 54% Magic: 8/11 EV: 10 Int: 22 God: Gold: 189 SH: 0 Dex: 7 Spells: 8/12 levels left rFire . . . r - +4 club (spect) rCold . . . (no offhand) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec + (no cloak) rCorr . i - +0 pair of gloves SInv . k - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting, clever 1, electricity resistance, subdued magic 1, persistent drain a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons a - a +0 hammer r - a +4 spectral club (weapon) Armour e - a +0 pair of boots f - a +0 leather armour (worn) i - a +0 pair of gloves (worn) k - a +0 pair of boots (worn) Jewellery w - a ring of resist corrosion Wands u - a wand of light (7) Scrolls b - a scroll of summoning {unknown} h - 3 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} m - a scroll of fog {unknown} n - a scroll of teleportation {unknown} p - a scroll of noise {unknown} s - a scroll of vulnerability {unknown} v - a scroll of silence {unknown} Potions c - a potion of magic d - 2 potions of curing {unknown} g - 2 potions of lignification {unknown} l - 2 potions of mutation o - a potion of heal wounds {unknown} q - a potion of might {unknown} t - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting + Level 2.9 Maces & Flails + Level 2.4 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 3.5 Spellcasting + Level 6.6 Forgecraft You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Launch Clockwork Bee Frge 25% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 50% 2d5 1% 2 Magic Dart Conj 12% 1d3 11% 1 Summon Small Mammal Summ 12% N/A 11% 1 Call Imp Summ 6% N/A 16% 2 Searing Ray Conj 6% 2d4 16% 2 Forge Blazeheart Golem Fire/Frge 14% N/A 28% 4 Forge Lightning Spire Air/Frge 14% 3d4 28% 4 Call Canine Familiar Summ 3% N/A 32% 3 Dazzling Flash Hex/Fire 6% N/A 32% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 32% 3 Eringya's Surprising Cr Summ 3% N/A 73% 4 Fulminant Prism Conj/Alch 1% 3d5 73% 4 Curse of Agony Necr 3% N/A 97% 5 Silence Hex/Air 1% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Trog Shops: D:1 ! Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Your mind is acute. (Int +4, Str/Dex -1) You are resistant to electric shocks. (rElec) Your spells are a little easier to cast, but a little less powerful. Your health recovers twice as slowly from being drained. Message History You continue winding your clockwork bee... You feel sick. The water moccasin bites you. With a metallic buzz, your clockwork bee launches itself at the water moccasin. You feel sick. The water moccasin bites you but does no damage. x2 You feel sick. Your clockwork bee barely misses the water moccasin. You feel sick. Your clockwork bee stings the water moccasin. The water moccasin attacks as it pursues you! The water moccasin closely misses you. Your clockwork bee stings the water moccasin but does no damage. You feel sick. The water moccasin bites you but does no damage. You feel sick. Your clockwork bee closely misses the water moccasin. You feel sick. You are no longer poisoned. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. The water moccasin barely misses you. Your clockwork bee barely misses the water moccasin. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. Your clockwork bee completely misses the water moccasin. It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You begin to recover more slowly from draining effects. You feel insulated. You feel clever. The water moccasin bites you but does no damage. Your clockwork bee stings the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the water moccasin! Your clockwork bee closely misses the water moccasin. The water moccasin attacks as it pursues you! The water moccasin bites you. You die... .~#### #.# #.# ~~# #.# #.# ~~# #.# #.# ~~# #.# #.# ### #.# #.# .# #.# #y# .# ########'####.# .# #...........#S# .# #...........#@# .# #...........#.# .# #..........†#.# .# #...........#.# .# #...........#.# ## #...).......#.# #..(........#.# #...........#.############ ##########................<# You could see a water moccasin (ally target) and a friendly clockwork bee (minion). Vanquished Creatures A scorpion (D:4) A jelly (D:4) An iguana (D:4) 2 adders A dart slug (D:1) 5 endoplasms 2 giant cockroaches 5 hobgoblins 4 jackals (D:2) 3 quokkas 6 ball pythons 8 bats 3 frilled lizards (D:1) 4 goblins 5 kobolds 6 rats 57 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:2) An orc priest (D:4) Jessica (D:3) An iguana (D:4) 2 adders (D:4) A white imp (D:4) 2 ribbon worms 2 orcs (D:4) A giant cockroach (D:3) A hobgoblin (D:4) An endoplasm (D:3) A frilled lizard (D:3) A goblin (D:4) A kobold (D:4) A rat (D:3) 18 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rince the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 79 | D:1 | Reached skill level 5 in Forgecraft 375 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 430 | D:1 | Found Piotirol's Distillery. 549 | D:1 | Reached skill level 1 in Maces & Flails 1254 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/6 1328 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1363 | D:2 | Noticed a black bear 1371 | D:2 | Killed a black bear 1372 | D:2 | Reached skill level 1 in Armour 1372 | D:2 | Reached skill level 6 in Forgecraft 1372 | D:2 | Reached XP level 4. HP: 34/34 MP: 2/8 1678 | D:2 | Reached XP level 5. HP: 27/39 MP: 9/9 2011 | D:3 | Found a faded altar of an unknown god. 2367 | D:3 | Found a shadowy altar of Dithmenos. 2368 | D:3 | Found a bloodstained altar of Trog. 2368 | D:3 | Noticed Jessica 2376 | D:3 | Killed Jessica 2376 | D:3 | HP: 1/39 [frozen (3)] 2778 | D:4 | Reached skill level 1 in Fighting 2949 | D:4 | Reached XP level 6. HP: 47/47 MP: 6/10 4052 | D:5 | Entered Level 5 of the Dungeon 4055 | D:5 | Noticed a water moccasin 4076 | D:4 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 4076 | D:4 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 4076 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 4076 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 4077 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, serial_shops, nicolae_shop_stone D:2: layout_basic D:3: layout_rooms, chequers_temple_overflow_statue_of_worship, chequers_ecumenical_altar_simple_redux, uniq_jessica D:4: layout_basic, kennysheep_generic_room_4 D:5: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Forgecraft | 5 6 | 6.6 Maces & Flails | 1 2 | 2.9 Spellcasting | 2 3 | 3.5 Armour | 1 2 | 2.4 Fighting | 1 | 1.5 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 43 | 50 || 93 Club | | 33 || 33 Cast: Kinetic Grapnel | 39 | 13 || 52 Launch Clockwork | 1 | 14 || 15 Use: Potion | | 1 || 1 Armour: Robe | 8 | || 8 Leather armour | 23 | 107 || 130 Dodge: Dodged | 30 | 78 || 108