Rincer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 5, D:1) a +0 dagger (7, 25, D:1) a +0 ring mail (8, 27, D:1) a +0 leather armour (10, 15, D:1) 12 arrows (18, 21, D:1) a +0 robe (40, -6, D:1) a +0 club (44, 23, D:1) a +0 robe (52, 15, D:1) 16 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 9, D:2) a +0 mace (5, 15, D:2) a +0 club (7, 38, D:2) a +0 short sword (9, -16, D:2) a +0 hand axe (11, -18, D:2) a +0 club (11, 9, D:2) a +0 robe (16, -4, D:2) 4 javelins (17, -17, D:2) a +0 ring mail (18, -10, D:2) a +0 short sword (32, 17, D:2) 11 poisoned needles (35, 4, D:2) a +0 ring mail (38, 23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (53, 18, D:2) a +0 club (54, 35, D:2) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) the +3 ring mail of the Morning Star {MR+} It affects your resistance to hostile enchantments. (7, -8, D:4) a scroll of identify (8, -2, D:4) 6 gold pieces (10, 3, D:4) 16 gold pieces (11, -4, D:4) 18 arrows (13, -12, D:4) 13 gold pieces (15, -12, D:4) a stone (17, -12, D:4) a +0 whip (still there?) a stone (still there?) (18, -12, D:4) a stone (19, -12, D:4) a +0 spear a gnoll corpse