Rinne Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (17, 5, D:1) a +0 short sword (28, -31, D:1) a +0 leather armour (30, -8, D:1) a +0 dagger (31, -8, D:1) a +0 club (47, -5, D:1) a +0 dagger (54, -4, D:1) a +0 dagger (58, -6, D:1) a +0 leather armour (64, 0, D:1) a +0 club a +0 club a +0 short sword a +0 club (64, 1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 154 stones (3, -13, D:2) 178 stones (3, 6, D:2) a +0 leather armour (7, 14, D:2) a +0 robe (8, 16, D:2) a +0 falchion (9, 7, D:2) a +0 leather armour (10, 18, D:2) 87 stones (11, -14, D:2) a +0 leather armour (12, 13, D:2) a +0 dagger (16, 13, D:2) 139 stones (32, -13, D:2) a +0 plate armour (32, -9, D:2) a +0 club (34, 4, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 leather armour (4, 18, D:3) 155 stones (6, 9, D:3) a +0 short sword (6, 11, D:3) a cursed +0 mace a +0 leather armour (7, 9, D:3) a +0 dagger a +0 robe (13, 13, D:3) a +0 hunting sling (20, -15, D:3) 122 stones (23, -15, D:3) a +0 short sword (28, -11, D:3) a +0 dagger a +0 robe (33, -10, D:3) a +0 robe (36, 22, D:3) a +0 hand axe (37, 21, D:3) a +0 dagger a +0 ring mail (37, 22, D:3) a +0 dagger 18 poisoned tomahawks a +0 whip a +0 leather armour (38, 20, D:3) a +0 club a cursed +0 ring mail (40, -5, D:3) a +0 leather armour (41, -4, D:3) 194 sling bullets (41, 3, D:3) 55 poisoned needles (44, -1, D:3) a +0 robe (47, 24, D:3) a +0 leather armour (50, -12, D:3) a +0 dagger a +0 hunting sling 175 stones (52, -15, D:3) a +0 club (52, 29, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (2, -6, D:4) 187 bolts (3, 0, D:4) a +0 robe (19, -21, D:4) a +0 giant club (19, -17, D:4) 129 arrows (21, -16, D:4) a +0 ring mail (21, 24, D:4) 114 stones (43, 14, D:4) 218 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, 20, D:5) a cursed -1 flail a +0 club (2, 21, D:5) a +0 hand axe a +0 chain mail (3, 20, D:5) a +0 flail (4, 20, D:5) a +0 short sword a +0 ring mail (6, -8, D:5) 81 stones (6, 4, D:5) a +0 quarterstaff (9, 21, D:5) a +1 whip of freezing a +2 robe of magic recovery (9, 22, D:5) a +0 hunting sling (10, -9, D:5) a +0 trident a +0 ring mail (14, 27, D:5) a +0 club (17, 14, D:5) 76 arrows (17, 25, D:5) a +0 club a +0 ring mail (18, -15, D:5) 68 stones (18, 25, D:5) a +0 dagger of flaming a +0 robe (27, 21, D:5) a +0 scale mail a +0 club (30, 24, D:5) 82 arrows Level 6 of the Dungeon [Shop] Hot Hedi's Antique Armour Emporium a +0 ring mail (92 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) a +0 plate armour (529 gold) a +0 scale mail (92 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +2 robe (292 gold) a +1 ring mail of fire resistance (368 gold) a +0 chain mail (103 gold) (0, 0, D:6) a +0 club a +0 leather armour (1, -8, D:6) a +1 dagger of speed the +8 trident of Itzyg {pierce, +Inv rElec} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It insulates you from electricity. It lets you turn invisible. (7, -13, D:6) a cursed +0 ring mail (12, -26, D:6) a +0 dagger a +0 robe (15, -24, D:6) a +0 whip (16, -30, D:6) a +0 club (16, -25, D:6) a +0 dagger a +0 robe (16, -23, D:6) 306 sling bullets (16, -7, D:6) a +0 dire flail a +0 chain mail (16, -6, D:6) a +1 dagger of venom (29, 3, D:6) a +0 chain mail (30, -33, D:6) 191 stones (30, -5, D:6) a +3 hand axe (32, 5, D:6) a +0 chain mail (41, -17, D:6) a +0 shortbow 108 arrows Level 7 of the Dungeon (0, 0, D:7) a cursed +0 ring mail a +0 mace (1, -13, D:7) a +0 dagger (2, 17, D:7) 170 stones (9, 0, D:7) a +0 chain mail (12, -14, D:7) a +0 chain mail (13, 6, D:7) 47 poisoned needles (18, -6, D:7) a +0 shortbow 104 arrows (20, -3, D:7) a +0 long sword a +0 plate armour (22, -7, D:7) 96 bolts (40, 16, D:7) a +0 robe (45, -13, D:7) a +0 dagger a +0 leather armour (46, -13, D:7) a +0 club (47, -12, D:7) a +0 dagger a +0 robe (49, -5, D:7) a +0 long sword a +0 plate armour (49, 0, D:7) a +0 robe Level 8 of the Dungeon [Shop] Wexufioc's Weapon Emporium a +0 spear (36 gold) 179 stones (214 gold) a +4 war axe of freezing (339 gold) a +0 falchion (36 gold) a +0 shortbow (36 gold) a +0 trident (42 gold) a +0 blowgun (30 gold) the +1 hunting sling of Freezing Optimality {flame, Int+3} (252 gold) It causes projectiles fired from it to surge with flame as they hit, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your intelligence (+3). a +0 short sword (36 gold) [Shop] Xejogg's Armour Emporium a +1 scale mail of fire resistance (176 gold) the +3 scale mail "Guwib" {Int+4} (378 gold) It affects your intelligence (+4). a +0 robe (7 gold) the +2 leather armour of Analysis {*Slow rF+ Str+4 Stlth+} (332 gold) It affects your strength (+4). It protects you from fire. It may slow you when you take damage. It makes you more stealthy. a +0 leather armour (22 gold) a +3 ring mail of cold resistance (286 gold) a +0 ring mail (44 gold) a +4 chain mail of cold resistance (346 gold) a +0 chain mail (49 gold) (1, 2, D:8) 25 needles of frenzy (5, 15, D:8) 95 arrows (9, 13, D:8) a +0 shortbow 130 arrows (10, 19, D:8) a +0 falchion a cursed +0 leather armour (13, 4, D:8) a +0 club (13, 5, D:8) a +0 leather armour a +0 mace (14, 17, D:8) a +0 dire flail a +0 plate armour (15, 0, D:8) a +0 cloak a +2 chain mail of fire resistance (16, 7, D:8) a +0 plate armour a +0 mace (18, 21, D:8) a +0 shortbow (19, -4, D:8) a cursed -3 giant spiked club a +0 giant spiked club (21, -4, D:8) a +0 leather armour (22, -11, D:8) 152 arrows (25, 29, D:8) 178 stones (31, 15, D:8) a +0 dagger a +0 chain mail (32, 15, D:8) a +0 blowgun a +0 dagger 22 poisoned needles (33, 19, D:8) a ration (33, 21, D:8) a potion of brilliance (42, -11, D:8) a +2 robe of magic recovery (42, -1, D:8) a +0 hand axe a +0 plate armour (43, 29, D:8) a +0 robe (46, 6, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +3 falchion (7, -12, D:9) a +1 flail of crushing (17, -50, D:9) 9 gold pieces (20, -46, D:9) 11 gold pieces (22, -53, D:9) a ration (26, -36, D:9) a +0 plate armour a +0 great mace (29, -37, D:9) 126 arrows a cursed +0 shortbow (38, -18, D:9) a +0 rapier a stone (38, -17, D:9) a +0 dagger a +0 robe (43, -40, D:9) a +0 chain mail (56, -25, D:9) a +0 hand axe a +0 animal skin (57, -3, D:9) 114 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 helmet (1, -13, D:10) a +0 war axe of draining (1, -7, D:10) 193 arrows (3, 7, D:10) a +0 spear (9, 8, D:10) a +0 robe a +3 dagger (10, 6, D:10) a +0 robe a cursed +0 great sword (10, 8, D:10) a +0 robe a +5 spear of freezing (12, 9, D:10) 104 bolts (19, -15, D:10) a +0 hand axe (20, -16, D:10) a +0 hand axe (20, -14, D:10) a +0 hand axe (21, -15, D:10) a +0 hand axe (30, 1, D:10) a +0 chain mail a +0 trident (31, -21, D:10) a +0 leather armour (31, 0, D:10) a +0 leather armour a +0 trident (31, 2, D:10) a +0 giant club the Ecumenical Temple