Rinne Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (7, -30, D:1) a cursed +0 ring mail (9, -24, D:1) a +0 club (15, 0, D:1) a +0 hand axe (22, -35, D:1) a +0 club (23, 6, D:1) a +0 club (35, -34, D:1) a +0 helmet (40, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 17, D:2) a +0 leather armour (7, -11, D:2) a +0 dagger a +0 robe (8, -14, D:2) 135 stones (9, -10, D:2) a +0 falchion (13, 7, D:2) a +0 robe (19, 1, D:2) a +0 club (20, 22, D:2) a +0 scythe a +2 robe of magic recovery (23, 20, D:2) a +0 dagger (24, 16, D:2) a +0 club (24, 19, D:2) a +0 club (24, 20, D:2) a +0 club a +0 animal skin a +0 helmet (30, 33, D:2) 122 arrows (32, -6, D:2) a +0 short sword a +0 ring mail (38, 33, D:2) a +0 club (39, 16, D:2) a +0 club (42, 22, D:2) a +0 quarterstaff (42, 26, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a cursed +0 ring mail (1, -10, D:3) a +0 club (3, 15, D:3) 165 stones a +0 club a +0 hunting sling (4, -14, D:3) a +2 dagger of venom a +0 robe a +0 dagger a +0 robe of magic recovery a +0 morningstar a +0 leather armour (4, 15, D:3) a +0 dagger a +0 club (5, -14, D:3) a +0 dagger a +0 robe (5, 15, D:3) 3 stones (6, 14, D:3) a +0 short sword (12, -12, D:3) a +0 dagger (12, -9, D:3) a +0 dagger (12, -8, D:3) a +0 morningstar (13, 14, D:3) a +0 robe (14, -17, D:3) a +0 leather armour (17, 17, D:3) a +0 club a cursed -3 dagger (24, -14, D:3) a +0 rapier (37, -10, D:3) a +0 trident (41, 6, D:3) a +0 chain mail (43, 12, D:3) a +0 trident (44, 8, D:3) a +0 chain mail (45, -7, D:3) a +0 plate armour (46, 11, D:3) 113 arrows Level 4 of the Dungeon [Shop] Pacacronk's Antique Weapon Shop a +0 scythe (48 gold) the +5 battleaxe "Rony" {flame, *Slow rF++ rN+ SInv} (1024 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It greatly protects you from fire. It protects you from negative energy. It lets you see invisible. It may slow you when you take damage. a +0 hunting sling (24 gold) a +0 mace (48 gold) a cursed -3 quarterstaff (1 gold) a +2 whip of holy wrath (264 gold) a +0 trident (56 gold) a cursed +0 hand axe (32 gold) a +3 giant spiked club (302 gold) a +2 dagger of electrocution (272 gold) a +1 war axe of flaming (212 gold) (0, 0, D:4) a +1 pair of gloves (9, -2, D:4) a +0 flail a +0 dagger a +0 robe an adder corpse an orc corpse a worker ant corpse (9, -1, D:4) a +0 dagger a +0 robe an orc corpse (38, -5, D:4) 162 stones (43, 9, D:4) a +0 short sword