Rinne Level 1 of the Dungeon (0, 0, D:1) 143 stones (6, -10, D:1) 117 stones (7, -3, D:1) a +0 dagger (8, -4, D:1) a +0 club (10, 8, D:1) a +0 club (11, -9, D:1) a +0 dagger (13, -9, D:1) 198 stones (34, -23, D:1) a +0 robe Level 2 of the Dungeon (18, 1, D:2) a +0 whip (23, -1, D:2) 126 stones (29, 10, D:2) a +0 ring mail (33, -10, D:2) a +0 leather armour (36, -5, D:2) a +0 ring mail a +0 leather armour a +0 short sword (40, -1, D:2) a +0 dagger (46, 23, D:2) 141 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -2 club (1, -45, D:3) 242 sling bullets (2, -44, D:3) a +0 club (3, -26, D:3) a +0 chain mail a +0 mace a +0 leather armour a +0 flail a +2 antimagic whip a +0 leather armour (7, -35, D:3) a +0 club (7, -14, D:3) a +0 scale mail (12, -22, D:3) a +0 scale mail of positive energy (16, -39, D:3) a +0 halberd (17, -41, D:3) a +0 halberd a +0 club (23, -30, D:3) a +0 club (23, -28, D:3) a +0 dagger 121 stones (24, -34, D:3) 192 arrows (28, -33, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 club (28, -32, D:3) a +0 club (48, -39, D:3) a +0 chain mail a +0 war axe a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 18, D:4) a +0 leather armour (3, 29, D:4) a +0 leather armour (7, 11, D:4) a cursed +0 war axe (8, 19, D:4) 180 sling bullets (10, 21, D:4) a +0 dagger a +0 robe (12, 1, D:4) 128 stones (13, 4, D:4) a +0 scale mail (16, 40, D:4) a +0 mace (17, 10, D:4) a +0 war axe (17, 40, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 flail a +0 leather armour (20, 19, D:4) 206 sling bullets (32, 42, D:4) a +0 falchion (37, 5, D:4) a +0 ring mail (38, 39, D:4) a +0 leather armour (44, 10, D:4) 120 arrows (46, 2, D:4) a +0 scale mail (47, 30, D:4) a +0 dagger a +0 robe (51, 20, D:4) 209 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +2 robe of magic resistance a +0 dagger (0, 2, D:5) a +0 robe a +0 dagger (1, 2, D:5) a +0 robe a +0 dagger (5, -8, D:5) 13 gold pieces (6, -10, D:5) a +0 falchion (18, -8, D:5) a potion of degeneration (19, -6, D:5) a cursed +0 club (19, -5, D:5) a +0 dagger a +0 robe (20, -5, D:5) a cursed -2 mace a +0 leather armour (21, -4, D:5) a +0 mace a +0 leather armour (23, -3, D:5) a +0 dagger a +0 robe (32, -14, D:5) a +0 spear (33, -1, D:5) 62 stones (35, -18, D:5) a +0 whip (41, -23, D:5) a +3 halberd of freezing (53, -14, D:5) a +0 short sword (54, -1, D:5) a +0 spear of venom Level 6 of the Dungeon (0, 0, D:6) a +0 spear (6, 4, D:6) a potion of degeneration (11, -3, D:6) 90 stones (15, 7, D:6) 79 large rocks (15, 37, D:6) a +0 club (16, 18, D:6) a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club (16, 35, D:6) a +0 falchion (17, 18, D:6) a cursed -3 dagger a +0 robe (17, 35, D:6) a +0 short sword (18, 14, D:6) a +0 robe a +0 whip (19, 14, D:6) a +0 spear (20, 16, D:6) a +0 robe a +3 dagger of pain (21, 29, D:6) the cursed +1 spear "Luniqu" {drain, *Contam rC+ rN+++ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from cold. It renders you almost immune to negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 flail (23, 16, D:6) a +0 halberd (26, 5, D:6) a +0 whip (27, 9, D:6) a +0 short sword (27, 22, D:6) a +0 spear (27, 23, D:6) a +0 halberd (27, 27, D:6) a +0 dagger (28, 22, D:6) a +0 flail 20 gold pieces (29, 14, D:6) a +0 robe (29, 26, D:6) 95 arrows (36, 19, D:6) 150 stones (41, 1, D:6) a cursed +0 ring mail (42, 16, D:6) a +0 club (43, 15, D:6) a +0 robe a +0 dagger (43, 16, D:6) a +0 robe a +0 dagger (45, 12, D:6) a +0 robe a +0 dagger (45, 28, D:6) a +0 leather armour (52, 12, D:6) 86 sling bullets Level 7 of the Dungeon [Shop] Neupn's Weapon Shop a +4 shortbow of velocity (397 gold) a +1 hunting sling of freezing (145 gold) a +0 quarterstaff (60 gold) a +0 mace (45 gold) a +0 club (15 gold) the +6 quarterstaff "Virih" {crush, Dex+6} (834 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+6). a +0 mace (45 gold) 100 poisoned tomahawks (150 gold) the cursed +1 trident of Defiance {vamp, rF+++ MR- Str+5} (912 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It renders you almost immune to fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 dagger (30 gold) [Shop] Kocisull's Distillery a potion of mutation (80 gold) a potion of lignification (30 gold) a potion of degeneration (10 gold) a potion of mutation (80 gold) a potion of flight (40 gold) a potion of degeneration (10 gold) a potion of brilliance (40 gold) a potion of cancellation (50 gold) a potion of curing (25 gold) (0, 0, D:7) 113 arrows a +0 shortbow (1, -22, D:7) a cursed +0 hand axe a +0 animal skin (1, -7, D:7) a +0 halberd (1, 0, D:7) a +0 whip (2, -8, D:7) a cursed -2 whip (2, -6, D:7) a +0 whip (2, 7, D:7) a +0 ring mail (3, -8, D:7) a +0 plate armour a +0 scimitar (6, -16, D:7) 138 bolts (6, -8, D:7) 174 arrows a +0 shortbow (7, 1, D:7) a stone (7, 16, D:7) 146 arrows (12, 9, D:7) a +0 rapier (13, -16, D:7) a +0 hand axe (13, -4, D:7) a +0 flail (14, -16, D:7) a +0 plate armour a +0 mace (17, 0, D:7) a +0 plate armour (22, -15, D:7) a +0 ring mail (22, 6, D:7) a +0 quarterstaff (23, 6, D:7) a +0 long sword (25, -14, D:7) a +0 leather armour (36, 8, D:7) a +0 leather armour a +0 leather armour a +0 hand axe of venom a +0 chain mail (38, -2, D:7) a +0 leather armour (40, 12, D:7) a +0 hat (43, -9, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Ysafeclogg's Jewellery Boutique an uncursed ring of insulation (400 gold) an uncursed ring of poison resistance (320 gold) an uncursed amulet of the acrobat (512 gold) an uncursed amulet of regeneration (512 gold) an uncursed ring of protection from magic (400 gold) an uncursed ring of protection from fire (400 gold) the amulet "Jifot" {Inacc Fragile rN+ MR+ Dex+2} (190 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. an uncursed ring of wizardry (368 gold) an uncursed ring of protection from fire (400 gold) (16, -10, D:8) a +2 battleaxe of venom a +0 chain mail (17, -12, D:8) a +0 hand axe a +0 robe a +0 dagger (17, -11, D:8) a +0 leather armour a +0 club a +0 robe a +0 dagger (18, -11, D:8) a +0 robe a +0 dagger (18, -10, D:8) a +0 war axe (19, -15, D:8) a +0 scale mail (20, -10, D:8) a +0 leather armour (21, 19, D:8) 126 stones (29, 4, D:8) 192 arrows (41, -5, D:8) a +0 ring mail (42, -18, D:8) 101 poisoned needles (46, 12, D:8) a +0 mace a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 13 needles of confusion (9, 20, D:9) 117 stones (13, 43, D:9) 178 stones (16, 18, D:9) a +0 hand axe a +0 ring mail (29, 7, D:9) 89 bolts (29, 13, D:9) a box of beasts (33, 19, D:9) a +0 longbow 103 arrows (34, 6, D:9) a +0 ring mail (38, 31, D:9) a +0 falchion (41, 32, D:9) a +0 ring mail (45, 36, D:9) a +0 scimitar a +0 chain mail (46, 35, D:9) a +0 chain mail (47, 34, D:9) a +1 mace of protection (47, 47, D:9) 110 stones (49, 11, D:9) 13 gold pieces (49, 12, D:9) 13 gold pieces (49, 13, D:9) 16 gold pieces (49, 14, D:9) 12 gold pieces (49, 15, D:9) 28 gold pieces (50, 10, D:9) a potion of haste (50, 14, D:9) 16 gold pieces (51, 12, D:9) 24 gold pieces (51, 15, D:9) 19 gold pieces (52, 12, D:9) 25 gold pieces (52, 14, D:9) 25 gold pieces (52, 15, D:9) 19 gold pieces (56, 3, D:9) 201 arrows (56, 18, D:9) a +0 hand axe a +0 club a +0 scale mail (57, -5, D:9) a cursed -2 hand axe (57, 20, D:9) a +0 short sword a +0 robe a +2 long sword a +0 robe (58, 20, D:9) a +0 trident a +0 robe (58, 21, D:9) a +3 scimitar a +0 robe a +0 mace a +0 robe (59, 13, D:9) 133 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 88 arrows (6, 11, D:10) 119 bolts a +0 short sword of draining a +3 hand crossbow of venom (7, 11, D:10) a +0 quarterstaff a +0 hunting sling of flaming 299 sling bullets a +0 plate armour (7, 12, D:10) 87 arrows a +0 shortbow (10, 4, D:10) a +0 plate armour (11, 9, D:10) a +0 leather armour (11, 16, D:10) a +0 chain mail (12, 17, D:10) 40 needles of confusion (14, 33, D:10) a +0 cloak 40 poisoned needles a +0 short sword a +0 blowgun (19, 5, D:10) 105 poisoned needles (27, 0, D:10) a +0 quarterstaff a +0 fustibalus 170 stones (28, -1, D:10) a +0 quarterstaff (30, 0, D:10) a +0 dagger a +0 hand axe a +0 short sword a +0 plate armour a +0 hunting sling an uncursed staff of cold a +1 robe of cold resistance a +0 morningstar a +1 quarterstaff of crushing a +0 trident a +0 quarterstaff a +0 trident a +0 fustibalus 331 stones a +0 quarterstaff (30, 26, D:10) 117 arrows (31, -2, D:10) a +0 whip (31, 1, D:10) a +0 hunting sling 281 stones (39, 10, D:10) a +0 ring mail (41, 13, D:10) 104 arrows (42, 10, D:10) a +0 spear (44, 9, D:10) a +0 halberd (49, 5, D:10) 109 stones Level 11 of the Dungeon (4, 2, D:11) 101 arrows a +2 shortbow of flaming (4, 3, D:11) a +0 robe a +0 leather armour a +0 flail (4, 5, D:11) a +0 robe a cursed +1 spear (5, 5, D:11) a +0 mace a +0 robe a +5 falchion (6, 3, D:11) a +0 flail (7, 2, D:11) a +0 robe a +0 dagger (7, 3, D:11) a +0 chain mail (12, 12, D:11) a +2 pair of gloves (13, 47, D:11) a +0 flail (14, 11, D:11) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (19, 12, D:11) a +0 dagger a +0 robe (23, 20, D:11) a +1 scimitar of flaming (26, 36, D:11) a +0 flail (28, 15, D:11) a +0 flail (29, 2, D:11) a +0 dagger (30, 20, D:11) a +0 trident a +0 plate armour (30, 26, D:11) a +0 hand axe (32, 20, D:11) a +0 dagger a +0 robe (36, 3, D:11) a +0 whip (36, 42, D:11) a +0 falchion a +0 leather armour (37, 2, D:11) a cursed -3 club (39, 5, D:11) 158 sling bullets (41, 36, D:11) a +0 club (41, 37, D:11) a cursed -1 dagger a +0 robe (42, 36, D:11) a +0 leather armour (47, 35, D:11) a +0 great sword (48, -1, D:11) a +0 rapier of draining (54, 17, D:11) a +0 short sword a +0 leather armour a +0 mace a +0 hand axe (58, 1, D:11) a +0 buckler (58, 43, D:11) a +0 flail (61, 36, D:11) 150 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour a +0 dire flail a +0 plate armour a +3 great mace of protection a +0 arbalest 146 bolts a +0 plate armour a warg corpse an orc corpse an orc corpse an orc corpse (12, 0, D:12) an acid dragon corpse (22, 1, D:12) a +0 robe (26, 10, D:12) an uncursed ring of wizardry the Ecumenical Temple