Rinne Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, -5, D:1) a +0 hand axe (27, 12, D:1) a +0 hunting sling (37, 10, D:1) 45 stones (42, 21, D:1) a cursed -1 dagger (56, 0, D:1) a +0 short sword (59, 19, D:1) a +0 dagger (62, 29, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (10, 33, D:2) a +0 dagger (11, -3, D:2) a +0 club (11, -2, D:2) a +0 hand axe (12, 31, D:2) 172 arrows (13, 34, D:2) a +0 club (16, 33, D:2) a +1 mace of protection (17, 11, D:2) 154 sling bullets (17, 32, D:2) a +0 spear (18, 8, D:2) a +0 club (18, 28, D:2) 134 stones (20, 13, D:2) a +0 flail (21, 16, D:2) a cursed -1 short sword (48, -8, D:2) a cursed +0 whip a +0 leather armour a +0 mace (48, -7, D:2) a +0 flail a +0 ring mail a +0 club (49, -9, D:2) a +0 short sword a +0 dagger (49, -8, D:2) a +0 short sword (49, 18, D:2) a +0 buckler (50, 19, D:2) a +0 whip (58, 18, D:2) a +0 robe (59, 12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 13, D:3) a +0 ring mail (14, -5, D:3) a +0 whip (17, -2, D:3) a +0 club (25, -10, D:3) a +0 ring mail (25, -6, D:3) a +0 dagger (26, -11, D:3) a +0 robe (30, -7, D:3) a +0 dagger a +0 robe (31, -2, D:3) a +0 club a +0 club a +0 animal skin a +0 helmet a +0 club a +0 scale mail a +0 dagger (31, 0, D:3) a +0 dagger a +0 dagger (33, -18, D:3) 61 bolts (33, -11, D:3) 226 bolts (33, -10, D:3) a +0 club a +0 dagger 5 stones (41, -4, D:3) a cursed -1 trident a +0 leather armour (44, -8, D:3) a +0 mace a +0 leather armour (46, -12, D:3) a +0 flail a cursed +0 chain mail (50, 7, D:3) a +0 whip a +0 chain mail (51, 7, D:3) a +1 hand axe of venom (53, 4, D:3) a +0 trident a +0 leather armour Level 4 of the Dungeon [Shop] Viup's Antique Weapon Boutique a +3 mace (420 gold) a +0 great mace (136 gold) a +0 trident (73 gold) the +9 demon whip of Dawn {freeze, *Corrode Int+3 Dex+2 Stlth+} (1791 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+3). It affects your dexterity (+2). It may corrode you when you take damage. It makes you more stealthy. a +1 halberd of chopping (273 gold) a +3 flail of distortion (539 gold) a +0 long sword (73 gold) a +0 quarterstaff (84 gold) the cursed +2 scythe of Leteral {antimagic, Str+3} (615 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It has a curse placed upon it. (0, 0, D:4) a +0 club a +0 war axe a +0 dagger a +1 robe of magic resistance a +0 club a cursed +0 leather armour (0, 19, D:4) a +0 scale mail (1, 0, D:4) a +0 club (1, 5, D:4) a +0 dagger (2, 4, D:4) a +0 hand axe (6, 5, D:4) a +0 flail a +0 scale mail a +0 mace (11, 17, D:4) a +0 helmet (12, 13, D:4) 166 arrows (18, 17, D:4) 158 bolts (22, 28, D:4) a cursed +0 giant club (24, 17, D:4) a +0 leather armour (26, 40, D:4) a +0 leather armour (32, 48, D:4) a +0 ring mail Level 5 of the Dungeon (6, -19, D:5) a +0 dagger a +0 animal skin (10, -8, D:5) a +2 robe of the Archmagi a +0 dagger (12, -6, D:5) a +0 giant club (17, -2, D:5) a +0 falchion (19, 2, D:5) a +0 robe a +0 dagger (20, -22, D:5) 112 stones (34, 0, D:5) 176 stones Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 22, D:6) 52 large rocks (1, 7, D:6) a +0 ring mail (5, -7, D:6) 190 sling bullets (5, 22, D:6) a +0 trident 5 stones (6, 28, D:6) a +1 flail of crushing a +0 ring mail (7, 22, D:6) a +0 dagger (9, -7, D:6) a +0 dagger a +0 robe (10, -8, D:6) a +0 hand axe (11, -7, D:6) a +0 short sword (11, 22, D:6) a +0 shortbow 127 arrows (14, 19, D:6) a +0 leather armour (17, 23, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a potion of might (13, 10, D:7) a ration (16, 8, D:7) a +0 mace an orc corpse (17, 7, D:7) a killer bee corpse (23, -1, D:7) a +0 ring mail