Rinne Level 1 of the Dungeon (14, -42, D:1) 178 arrows (21, -41, D:1) a +0 hunting sling (22, -19, D:1) a +0 dagger (25, -31, D:1) a +0 mace (30, 1, D:1) a +0 club a cursed -1 animal skin a +0 helmet (39, -24, D:1) a +0 dagger (47, -6, D:1) a +0 dagger (51, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 104 arrows (16, -5, D:2) 70 stones (25, 32, D:2) a +0 short sword (26, 22, D:2) 207 arrows (31, 22, D:2) 108 bolts (37, 16, D:2) a +0 robe (41, 15, D:2) a +0 dagger (49, 21, D:2) a +0 mace (49, 33, D:2) a +0 leather armour (55, 27, D:2) a +0 club a +0 club a +0 club (68, 12, D:2) 100 stones Level 3 of the Dungeon (5, 21, D:3) 5 stones a +0 short sword (7, 21, D:3) a +0 ring mail a +0 dagger (8, -14, D:3) a +0 hand axe (9, -14, D:3) a +0 dagger a +0 robe (12, 15, D:3) 111 poisoned needles (14, 14, D:3) 139 arrows (16, 37, D:3) a cursed +0 whip (17, 27, D:3) 79 arrows (18, 31, D:3) a +0 short sword a +0 hand axe (19, 26, D:3) a +0 halberd (19, 31, D:3) a +0 hand axe (32, -9, D:3) a +0 leather armour (33, -1, D:3) a +0 club Level 4 of the Dungeon [Shop] Doalocru's Gadget Boutique a lamp of fire (560 gold) a wand of acid (7) (224 gold) a wand of random effects (9) (86 gold) a wand of scattershot (4) (210 gold) a wand of random effects (9) (86 gold) a wand of flame (22) (128 gold) a wand of acid (5) (168 gold) a phial of floods (560 gold) a wand of random effects (8) (78 gold) a wand of flame (10) (61 gold) a wand of digging (10) (308 gold) [Shop] Luleiv's Weapon Boutique a +0 falchion (36 gold) a +0 falchion (36 gold) the +8 trident of Light {pierce, rPois SInv} (727 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from poison. It lets you see invisible. a +0 fustibalus (180 gold) a +0 longbow of velocity (104 gold) a +0 club (12 gold) a +0 falchion (36 gold) a +1 morningstar of draining (170 gold) [Shop] Fuipy's Antique Weapon Emporium a +0 longbow (130 gold) a +0 war axe (101 gold) a +0 battleaxe (188 gold) a +0 quarterstaff (116 gold) a +4 war axe of chopping (788 gold) the +8 arc blade {discharge, rElec} (1740 gold) It insulates you from electricity. the cursed +1 hunting sling "Boz Peuw" {freeze, +Inv rElec MR+ Str-3} (725 gold) It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. a +0 short sword (87 gold) [Shop] Otops's Antique Weapon Shoppe a +6 war axe of pain (976 gold) a +0 scimitar (96 gold) a +1 flail of crushing (292 gold) a +0 club (24 gold) a +0 rapier (96 gold) a +0 quarterstaff (96 gold) a +0 hand axe (72 gold) [Shop] Biarr's Magic Scroll Boutique a scroll of fear (55 gold) a scroll of summoning (110 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of revelation (44 gold) a scroll of revelation (44 gold) (0, 0, D:4) a cursed -2 whip (7, 19, D:4) an uncursed staff of earth (20, 21, D:4) a +0 robe (23, 30, D:4) a +0 arbalest (31, 8, D:4) 12 gold pieces (31, 11, D:4) a +0 spear (31, 18, D:4) a potion of mutation (32, 8, D:4) 15 gold pieces (33, 18, D:4) 121 stones (35, 8, D:4) a +0 medium shield (37, 33, D:4) a +0 scale mail (42, 26, D:4) a +0 club (43, 27, D:4) a +0 club (47, 30, D:4) 46 poisoned needles (49, 2, D:4) a +0 hand axe a +0 leather armour (53, 43, D:4) a +2 hand crossbow of velocity Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club a +0 giant spiked club (6, 11, D:5) a +0 club (9, -14, D:5) a +0 robe (9, 11, D:5) a +0 shortbow 200 arrows (11, -11, D:5) 175 stones (14, -12, D:5) 89 stones (15, -11, D:5) a +0 mace (25, -7, D:5) a +0 whip (29, -5, D:5) a +0 club (29, 2, D:5) a +0 ring mail (30, -19, D:5) 219 sling bullets (36, 22, D:5) a +2 whip of flaming a +0 robe (36, 23, D:5) a +0 animal skin (37, 9, D:5) 23 gold pieces (38, 4, D:5) a +0 leather armour (41, 8, D:5) 371 sling bullets (45, -13, D:5) 104 arrows Level 6 of the Dungeon (5, 28, D:6) 123 javelins (24, 25, D:6) a +0 falchion a +0 robe (26, 28, D:6) a +0 arbalest (26, 35, D:6) a +0 great sword a +0 robe (26, 36, D:6) a cursed +1 morningstar a +0 robe a +0 mace a +0 robe (28, 9, D:6) a +0 robe (31, -8, D:6) 288 sling bullets (40, 12, D:6) a +0 buckler (41, 34, D:6) a +2 chain mail of cold resistance (44, 24, D:6) a +0 shortbow 145 arrows (52, 7, D:6) a +1 whip of flaming Level 7 of the Dungeon (0, 0, D:7) a +0 vampiric trident (13, 9, D:7) a +0 dagger (15, 48, D:7) a +0 whip a +0 scale mail a +0 club (15, 49, D:7) a +0 hand axe 24 tomahawks of dispersal {=f} a +0 leather armour (22, 6, D:7) 100 stones (26, 22, D:7) a +2 halberd of chopping (30, 20, D:7) a +0 giant club (39, 18, D:7) 122 stones (46, 24, D:7) a +0 short sword a +0 plate armour a +0 short sword (47, 23, D:7) a +0 leather armour (47, 24, D:7) a +0 mace (47, 25, D:7) a +0 flail (48, 44, D:7) a +0 hand axe a +0 animal skin (55, 4, D:7) a +0 flail (64, 24, D:7) a water moccasin corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a scroll of blinking (5, -13, D:8) a +3 mace of crushing (8, -3, D:8) a +0 club (8, -1, D:8) a +0 mace (8, 0, D:8) a howler monkey corpse (12, -11, D:8) a bullfrog skeleton (18, -3, D:8) 243 sling bullets (23, 1, D:8) a cursed +0 leather armour (29, -1, D:8) a +1 mace of holy wrath an orc skeleton (29, 0, D:8) a +0 dagger a +0 robe (29, 1, D:8) a +0 dagger a +0 robe