Rinne Level 1 of the Dungeon (5, 9, D:1) a +0 club (9, -1, D:1) 145 stones (23, 22, D:1) a +0 club (24, -11, D:1) a +0 club (26, -5, D:1) 282 sling bullets (31, 6, D:1) a +0 robe (35, -10, D:1) a +0 whip (41, 18, D:1) a +0 short sword 2 stones (42, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -4, D:2) a +0 ring mail (10, -6, D:2) a +0 whip (10, -1, D:2) a +0 dagger (12, 21, D:2) a cursed -2 club (13, 26, D:2) 144 stones (14, 39, D:2) a +0 club (19, 35, D:2) a +0 whip (34, 13, D:2) a +0 dagger a +0 animal skin a +0 helmet (35, 9, D:2) a +0 dagger 3 stones (35, 31, D:2) a +0 leather armour (36, 9, D:2) a +0 club (41, 0, D:2) 47 poisoned needles (45, 3, D:2) 149 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, -10, D:3) a +0 club (7, -9, D:3) a +0 leather armour (8, -10, D:3) a +0 dagger a +0 leather armour (11, -9, D:3) a +0 hand axe (13, 4, D:3) a +0 club (13, 5, D:3) a +0 club (17, -8, D:3) 158 sling bullets (26, -19, D:3) a +0 robe (26, 11, D:3) a cursed -1 flail (27, 15, D:3) 133 arrows (28, -20, D:3) a +0 robe (42, -1, D:3) a +0 scale mail Level 4 of the Dungeon (9, -6, D:4) 18 gold pieces (9, -5, D:4) 11 gold pieces (14, 1, D:4) a +0 giant spiked club (38, 28, D:4) 34 arrows (40, -5, D:4) a +0 club (57, 32, D:4) 119 stones (58, 37, D:4) a +0 whip (58, 39, D:4) a +0 flail a +0 whip a +0 dagger a +0 robe (59, 28, D:4) 135 stones Level 5 of the Dungeon [Shop] Oguozadigu's Antique Weapon Boutique a +0 dagger (48 gold) a +0 longbow (108 gold) a +3 morningstar of protection (523 gold) the +10 flail of the Evening {crush, +Rage Str+2} (1677 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+2). It lets you go berserk. a +0 spear (72 gold) a +0 hunting sling (36 gold) a +0 long sword (84 gold) a +0 club (24 gold) a +0 falchion (72 gold) a +0 club (24 gold) a +0 long sword (84 gold) (0, 0, D:5) a +0 antimagic spear a +0 ring mail (2, 9, D:5) a +0 giant spiked club (6, 9, D:5) a +0 plate armour (10, -13, D:5) 101 javelins (19, -18, D:5) a +0 scale mail (19, -7, D:5) the cursed -5 pair of gloves "Iraiz" {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (20, -19, D:5) a +0 short sword (23, -23, D:5) 69 stones (26, -22, D:5) 96 stones (27, -21, D:5) a +0 ring mail (28, -21, D:5) a +0 plate armour (39, 5, D:5) 135 arrows Level 6 of the Dungeon (0, 0, D:6) a cursed -2 falchion 173 stones a cursed +0 animal skin (6, 5, D:6) 78 stones (11, 13, D:6) a +0 ring mail (13, -21, D:6) a cursed +0 animal skin 73 stones (15, -19, D:6) a +0 spear (15, -18, D:6) 2 stones a +0 animal skin (16, -18, D:6) a +0 animal skin (17, 5, D:6) 9 gold pieces (17, 6, D:6) 98 stones (17, 16, D:6) 184 stones (18, 6, D:6) 21 gold pieces (19, 6, D:6) 27 gold pieces (20, -18, D:6) 77 stones (20, -17, D:6) 131 stones (20, 5, D:6) 11 gold pieces (20, 6, D:6) a ration (22, -17, D:6) 160 stones a +0 animal skin (24, -21, D:6) a +0 club (30, -21, D:6) 158 stones a +0 animal skin (31, -14, D:6) a +0 spear (34, -16, D:6) a potion of curing (35, -17, D:6) a ration (35, -15, D:6) a potion of might (51, 26, D:6) 91 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 14, D:7) a +0 club (10, -16, D:7) a +0 hand axe (12, -5, D:7) a +0 giant club a cursed -3 giant spiked club (18, -20, D:7) 135 bolts (19, 17, D:7) a +0 club (24, -10, D:7) a +0 robe (24, -9, D:7) a +0 dagger (28, -11, D:7) a +0 robe (30, -11, D:7) 186 stones (30, 13, D:7) 125 stones (37, 2, D:7) a +0 flail (37, 3, D:7) a +0 leather armour a +0 whip (44, -2, D:7) 144 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) 127 stones (16, 30, D:8) 222 arrows (16, 32, D:8) an uncursed staff of summoning a +0 shortbow 186 arrows (17, 32, D:8) a +0 leather armour (25, 21, D:8) a +0 robe a +0 dagger (25, 22, D:8) a +0 whip (27, 21, D:8) a +0 chain mail a +0 scimitar (28, 21, D:8) a +0 leather armour a cursed -2 falchion (33, 8, D:8) a +0 scale mail a +0 flail (34, 7, D:8) a +0 leather armour (34, 8, D:8) a +0 ring mail a +0 robe a +0 dagger (38, -2, D:8) 84 arrows (38, 34, D:8) a +0 mace (39, 24, D:8) 2 potions of degeneration (39, 34, D:8) a +0 short sword (45, 37, D:8) a +0 ring mail a cursed -2 whip (46, 24, D:8) 143 stones (53, 40, D:8) a +0 whip 2 stones (54, 37, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Astravucu's Antique Weapon Shop the +7 shortbow of the Valley {elec, rPois rF+} (1335 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It protects you from poison. a +0 flail (77 gold) a +0 flail (77 gold) a +0 great mace (143 gold) a +1 morningstar of holy wrath (312 gold) a +0 hand axe (66 gold) a +0 arbalest (99 gold) a cursed -3 battleaxe (2 gold) a +3 falchion (440 gold) a +3 vampiric rapier (638 gold) a +0 rapier (88 gold) a +0 quarterstaff (88 gold) [Shop] Luepp's Assorted Antiques a wand of clouds (5) (378 gold) a scroll of identify (42 gold) a +0 blowgun (52 gold) a scroll of identify (42 gold) a +0 ring mail (84 gold) a +0 quarterstaff (84 gold) a book of Beasts (1155 gold) a fan of gales (2/2) (630 gold) a +1 troll leather armour (462 gold) a scroll of fear (105 gold) a scroll of remove curse (63 gold) (0, 0, D:9) a +0 long sword (2, 12, D:9) 89 arrows (7, -2, D:9) a +0 whip (7, -1, D:9) a +0 spear of flaming a +0 scale mail a +0 buckler (8, -1, D:9) a +0 club a +0 whip a +0 flail (12, 31, D:9) a +0 spear a +0 spear (13, 31, D:9) a +0 club (22, 38, D:9) an uncursed ring of attention (23, 7, D:9) a +0 spear a +0 robe (24, 39, D:9) +0 acid dragon scales (37, -8, D:9) a scroll of identify (38, 18, D:9) a +0 shortbow 143 arrows (43, 11, D:9) a +0 battleaxe a +0 robe (44, 11, D:9) a cursed +0 morningstar a +0 robe (49, 1, D:9) a +0 flail a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a wand of random effects (13)