Rinne Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (27, -11, D:1) a +0 club 2 stones (29, -25, D:1) a +0 spear (29, -4, D:1) a +0 leather armour (32, 6, D:1) a +0 club (38, 4, D:1) a +0 club (38, 5, D:1) a +0 club (42, -23, D:1) a +0 robe of magic recovery Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, 11, D:2) a +0 club (23, -24, D:2) 111 stones (27, -23, D:2) a +0 trident (27, -22, D:2) 184 stones (27, -21, D:2) a +1 shortbow of freezing (31, -6, D:2) 205 bolts (45, 0, D:2) a +0 club (46, 1, D:2) a +0 helmet (48, 1, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 1, D:3) a +0 morningstar a +0 club (3, 14, D:3) a +0 short sword 2 stones (8, 25, D:3) a +0 club (8, 26, D:3) a +0 dagger a +0 blowgun 38 poisoned needles (10, 5, D:3) a +0 dagger a cursed +0 leather armour (11, 5, D:3) a +0 trident a +0 chain mail (11, 6, D:3) a +0 mace a +0 ring mail (15, 5, D:3) 94 arrows (15, 18, D:3) 11 gold pieces (16, 5, D:3) a +0 ring mail (16, 24, D:3) a +0 chain mail (19, 20, D:3) a +2 falchion of protection (20, 16, D:3) a +0 long sword (20, 17, D:3) 13 gold pieces (20, 19, D:3) an uncursed ring of protection from magic (20, 21, D:3) a potion of lignification (20, 23, D:3) 19 gold pieces (20, 24, D:3) the ring "Rarirasm" {+Fly Int+3} [ring of flight] It affects your intelligence (+3). It lets you fly. (21, 37, D:3) a +0 dagger (27, 0, D:3) a +0 dagger (38, 39, D:3) 170 stones (39, -1, D:3) 161 arrows (39, 9, D:3) a +0 spear (45, 18, D:3) a +0 war axe (49, 22, D:3) 168 bolts (51, 30, D:3) a +0 club a +0 mace (55, 10, D:3) a scroll of fear (55, 11, D:3) a scroll of fear Level 4 of the Dungeon (0, 0, D:4) 201 sling bullets (23, -11, D:4) 100 bolts (40, 17, D:4) a +0 ring mail (42, 0, D:4) a +3 rapier a +2 leather armour of magic resistance (42, 24, D:4) 122 stones (46, 9, D:4) 168 stones (47, 8, D:4) 105 stones (48, -14, D:4) a +0 whip of freezing a +0 robe (49, 5, D:4) a +0 short sword (50, 1, D:4) a +0 plate armour (58, -1, D:4) a +0 spear (58, 4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 199 sling bullets (4, 7, D:5) a +0 shortbow 85 arrows (6, 20, D:5) a +0 long sword a +0 robe (9, 16, D:5) a +0 mace (9, 17, D:5) a +0 club a +0 dagger a +0 robe a +0 shortbow 153 arrows (9, 18, D:5) a +0 war axe (10, 24, D:5) a +0 long sword a +0 robe a +0 great sword a +0 robe a +3 morningstar of freezing a +0 robe (19, 20, D:5) a +0 mace (22, 9, D:5) a +0 leather armour (22, 21, D:5) a +2 quarterstaff of chaos a +0 cloak (33, 27, D:5) 158 arrows (43, 21, D:5) a +0 spear a +0 flail (44, 14, D:5) a cursed +0 whip (44, 21, D:5) a +0 flail (68, 14, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) an adder corpse (1, 0, D:6) a worker ant corpse (1, 1, D:6) a hippogriff corpse (3, 2, D:6) a scroll of remove curse (28, 13, D:6) an uncursed ring of attention the cursed +0 pair of gloves of the Cooper {rCorr Int+2 Dex-5} It affects your intelligence (+2). It affects your dexterity (-5). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (33, 0, D:6) a +0 rapier (43, -12, D:6) a quokka skeleton the Ecumenical Temple