Rinne Level 1 of the Dungeon (0, 0, D:1) 92 arrows (6, 12, D:1) a +0 club (10, 2, D:1) a cursed -2 club (11, 14, D:1) 109 stones (14, 2, D:1) a +0 chain mail (18, 0, D:1) a +0 robe of magic recovery (19, -2, D:1) 148 arrows (27, -14, D:1) 137 arrows (27, 2, D:1) 114 bolts (32, 3, D:1) a +0 club (35, 1, D:1) a +0 dagger (42, 34, D:1) a +0 club (42, 35, D:1) a +0 dagger 2 stones (42, 38, D:1) a +0 short sword (44, -10, D:1) a +0 club (44, -6, D:1) 179 sling bullets (45, 21, D:1) a +0 club (50, 29, D:1) 129 stones (60, -5, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -23, D:2) a +0 dagger (3, 2, D:2) a +0 club (5, -33, D:2) 239 sling bullets (6, -21, D:2) a +0 short sword 2 stones (7, -20, D:2) a +0 short sword (10, -18, D:2) a +0 club (12, -29, D:2) a +0 dagger (12, -19, D:2) 151 bolts (37, 13, D:2) a +0 club (39, -19, D:2) a +0 club (42, -13, D:2) a +0 short sword (46, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 87 stones (1, 19, D:3) a +0 club (4, -10, D:3) 59 stones (4, -1, D:3) a +0 club (4, 0, D:3) a +0 dagger (7, 25, D:3) 68 poisoned needles (11, 19, D:3) a +0 dagger (12, -12, D:3) a +0 robe (14, -8, D:3) a cursed -3 club (15, 13, D:3) a +0 club (18, -8, D:3) 156 stones (28, 18, D:3) 134 arrows (39, 14, D:3) a +0 dagger (42, 13, D:3) a +0 leather armour (49, 3, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 76 javelins (13, 6, D:4) a +0 giant club (14, 0, D:4) 186 arrows (26, 17, D:4) 143 arrows (40, 37, D:4) a +0 halberd (41, 37, D:4) a +0 club a +0 club (43, 25, D:4) a +1 trident of flaming (47, -12, D:4) 153 arrows (50, -13, D:4) a +0 ring mail (57, 4, D:4) a +0 ring mail (59, 1, D:4) a +0 robe Level 5 of the Dungeon [Shop] Myosk's Jewellery Emporium a +3 ring of evasion (227 gold) an uncursed ring of positive energy (220 gold) a +4 ring of intelligence (151 gold) an uncursed amulet of faith (352 gold) an uncursed amulet of the acrobat (352 gold) an uncursed ring of positive energy (220 gold) the ring "Gont" {+Inv Str+5 Stlth++} (456 gold) [ring of stealth] It affects your strength (+5). It lets you turn invisible. It makes you much more stealthy. the ring of Daipled {rF+ rN+} (374 gold) [ring of positive energy] It protects you from fire. It protects you from negative energy. (13, 15, D:5) 139 stones (28, 18, D:5) a +0 robe (41, 13, D:5) 230 sling bullets (42, -1, D:5) 146 sling bullets (43, 15, D:5) a +0 whip (43, 16, D:5) a +0 whip (45, 20, D:5) 80 poisoned needles (46, 33, D:5) a +0 giant club (62, 23, D:5) a +0 falchion (64, 35, D:5) a +0 spear Level 6 of the Dungeon [Shop] Zethrit's Armour Emporium a +2 robe of the Archmagi (527 gold) a +2 scale mail of poison resistance (252 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +0 plate armour of fire resistance (420 gold) a +2 scale mail of cold resistance (294 gold) a cursed -2 helmet (1 gold) a +0 robe (9 gold) a +0 cloak (63 gold) (18, -8, D:6) a +0 leather armour (27, 24, D:6) 159 poisoned tomahawks (28, -1, D:6) a +0 robe a +0 dagger (29, 7, D:6) a +0 dagger (31, -4, D:6) a +0 hand axe (35, 23, D:6) a +0 short sword (38, 18, D:6) 104 stones Level 7 of the Dungeon [Shop] Aleo's Antique Weapon Emporium a +0 falchion (81 gold) a +3 rapier of distortion (729 gold) a +0 mace (81 gold) a +0 dagger (54 gold) a +0 falchion (81 gold) a +0 hand axe (81 gold) a +0 falchion (81 gold) a +0 long sword (94 gold) the +8 hand axe of Tortfeasance {chop, rPois} (1503 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It protects you from poison. a +0 quarterstaff (108 gold) a +0 great sword (175 gold) the +10 rapier of Eternal Harmony {pierce, Dex+4} (1927 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+4). (1, 2, D:7) a +0 giant club (14, -5, D:7) a stone (14, -4, D:7) a +0 trident (15, -25, D:7) a +0 giant club (17, -7, D:7) a cursed -1 short sword (22, -28, D:7) a +0 mace a +0 leather armour (23, -28, D:7) a +0 leather armour (26, -31, D:7) a +0 robe (29, -10, D:7) a cursed -1 shortbow 143 arrows (30, -4, D:7) a +0 robe (32, -19, D:7) 81 javelins of penetration {=f} (46, -16, D:7) a +0 trident a +0 hand crossbow 126 bolts (47, -16, D:7) a +0 blowgun 33 poisoned needles a +0 short sword a +0 club a +2 war axe of venom (48, -17, D:7) a +0 dagger (56, -35, D:7) a +0 giant club (57, -14, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (0, 11, D:8) a +0 robe (1, 3, D:8) a +0 halberd (1, 4, D:8) a +0 club (4, -3, D:8) a +0 club (5, -3, D:8) a +0 whip (8, -7, D:8) a +0 ring mail (8, -5, D:8) a +0 animal skin a -2 halberd (8, -3, D:8) a +0 robe a +0 whip (8, -2, D:8) a +0 whip (14, 0, D:8) a +0 short sword a cursed +0 ring mail a +0 short sword a cursed +0 ring mail (15, 1, D:8) a +0 mace of crushing (15, 20, D:8) a +0 robe (22, 23, D:8) a cursed -3 dagger (23, 15, D:8) a +0 leather armour (33, 12, D:8) a +0 dagger a +0 robe (33, 33, D:8) a +0 war axe (34, -7, D:8) a +0 falchion of holy wrath (35, -4, D:8) 97 arrows a cursed +0 shortbow (35, -2, D:8) a +0 hunting sling (41, -2, D:8) an adder skeleton (41, 33, D:8) 168 arrows (48, -5, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Otsam's Armour Shop a +0 helmet (58 gold) a +0 scale mail (52 gold) a +0 barding (299 gold) a +0 barding (299 gold) a cursed -1 ring mail (1 gold) a +0 pair of gloves (58 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) the cursed +0 pair of boots of Hoag {*Corrode Int+2 SInv Stlth+} (165 gold) It affects your intelligence (+2). It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. [Shop] Wuxolepn's Weapon Shop a +1 hand axe of chopping (149 gold) a +0 hunting sling (19 gold) a +3 arbalest of velocity (308 gold) a cursed -3 mace (1 gold) the +7 mace of Unreason {speed, rF+ rC- SInv Stlth+} (735 gold) Attacks with this weapon are significantly faster. It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It makes you more stealthy. a +0 spear (39 gold) a +0 broad axe (52 gold) a +1 spear of piercing (149 gold) the +2 shortbow of Recklessness {flame, Int+4} (400 gold) It causes projectiles fired from it to surge with flame as they hit, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It affects your intelligence (+4). a +0 rapier (52 gold) a +0 halberd (52 gold) the +16 sapphire dagger {flash freeze, rF- rC++ MR+} (1361 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It makes you vulnerable to fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. 95 arrows (123 gold) (5, -5, D:9) a +2 ring of protection (5, 19, D:9) a +0 spear (11, 19, D:9) a +0 mace (13, 11, D:9) a +0 leather armour (18, 15, D:9) 35 poisoned needles (27, 28, D:9) a +0 mace a +3 leather armour (30, 28, D:9) a +0 chain mail a +0 halberd a +0 chain mail (31, 28, D:9) a +0 short sword (33, 27, D:9) a +0 mace (38, 16, D:9) a +0 scale mail a +0 hand axe (38, 17, D:9) a +0 whip (39, 17, D:9) a +4 plate armour a +0 hand axe (39, 35, D:9) a cursed -3 giant spiked club a +0 giant spiked club (40, -1, D:9) a +0 dagger of draining (40, 17, D:9) a cursed +0 ring mail a +0 dagger a +0 flail (51, 2, D:9) 99 poisoned needles (55, 22, D:9) 137 arrows (56, 23, D:9) 187 sling bullets the Ecumenical Temple