Rinne Level 1 of the Dungeon (0, 0, D:1) 110 poisoned tomahawks (2, 8, D:1) a +0 mace of draining (7, -15, D:1) a +0 club (27, 7, D:1) a +0 club (28, 8, D:1) a +0 club (35, -12, D:1) a +0 dagger (38, 0, D:1) a cursed -3 dagger (38, 1, D:1) a +0 club (42, -7, D:1) 103 arrows (43, 21, D:1) 175 bolts (52, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 1, D:2) a +0 falchion 89 stones (9, 18, D:2) a +0 club (14, 2, D:2) a +0 club (18, 12, D:2) 167 stones (22, 17, D:2) 154 arrows (24, 18, D:2) a +0 dagger a +0 hunting sling 177 stones (28, 6, D:2) a +0 dagger 2 stones (34, 28, D:2) a +0 club a +0 dagger (35, -7, D:2) a +0 club (38, 10, D:2) a +0 spear Level 3 of the Dungeon (2, 22, D:3) 64 poisoned needles (15, 27, D:3) a +0 club (33, 21, D:3) a +0 chain mail (41, 4, D:3) a +0 club (44, 28, D:3) a +0 dagger (48, 25, D:3) a cursed +0 rapier (52, 20, D:3) a +0 whip (59, -12, D:3) a +0 hunting sling 221 stones (59, 0, D:3) a +0 hunting sling 104 stones (60, 1, D:3) 218 stones (60, 36, D:3) a +0 robe (60, 42, D:3) 163 stones (61, 13, D:3) a +0 mace a +0 hand axe a +0 hand axe (62, -8, D:3) a +0 dagger (65, 17, D:3) 78 bolts (68, -12, D:3) a +0 hunting sling 178 stones (69, -10, D:3) a +0 dagger (69, -5, D:3) a +0 flail (70, -9, D:3) a +0 rapier of freezing a +0 hunting sling 90 sling bullets a +0 leather armour (70, 0, D:3) a +0 long sword (70, 1, D:3) a +0 halberd Level 4 of the Dungeon (1, 1, D:4) a +0 spear (10, -1, D:4) 8 gold pieces (11, 3, D:4) a cursed +0 glaive (17, -1, D:4) 19 gold pieces (17, 0, D:4) 18 gold pieces (17, 1, D:4) a +0 whip (17, 28, D:4) 109 stones (21, 30, D:4) a +0 hunting sling (24, 2, D:4) 148 arrows (30, 30, D:4) a +0 shortbow 201 arrows (30, 43, D:4) a +0 leather armour (32, -13, D:4) a +0 mace a +0 robe (44, 1, D:4) a +0 giant club (47, 11, D:4) a +0 hand axe (47, 12, D:4) a +0 dagger a +0 robe (48, 11, D:4) a +0 flail (53, 0, D:4) a +0 dagger a +0 robe (53, 1, D:4) a +0 short sword a +0 leather armour (54, 16, D:4) a +0 mace of holy wrath (56, 3, D:4) a +0 short sword a +0 short sword (56, 4, D:4) a +0 mace a +0 leather armour Level 5 of the Dungeon [Shop] Fyworel's Antique Weapon Shoppe a +0 great mace (182 gold) a +0 glaive of pain (509 gold) a cursed -1 club (2 gold) a +0 quarterstaff (112 gold) a +0 shortbow of flaming (207 gold) a +0 whip (70 gold) the +0 morningstar of the Dungeon {protect, Int+4 Dex-2 SInv} (565 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). It affects your dexterity (-2). It lets you see invisible. a +0 flail (98 gold) a +0 giant club (47 gold) a +0 great sword (182 gold) a +1 short sword of draining (347 gold) [Shop] Ticrocwa's Jewellery Emporium an uncursed ring of see invisible (255 gold) the amulet of Ycveydaq {Acrobat Str+3} (679 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+3). an uncursed ring of protection from fire (375 gold) a +6 amulet of reflection (901 gold) the cursed ring "Cipy" {Fire *Drain Str+7} (496 gold) [ring of fire] It enhances your fire magic. It affects your strength (+7). It protects you from fire. It makes you vulnerable to cold. It causes draining when unequipped. It has a curse placed upon it. a +3 ring of protection (310 gold) the ring of Xom's Pride {rCorr Int+4} (606 gold) [ring of resist corrosion] It affects your intelligence (+4). It provides partial protection from all sources of acid and corrosion. an uncursed ring of protection from fire (375 gold) a +7 ring of strength (580 gold) the ring of Oquenir {+Fly Str+2 Dex+5 Stlth-} (489 gold) [ring of dexterity] It affects your strength (+2). It affects your dexterity (+5). It lets you fly. It makes you less stealthy. an uncursed ring of positive energy (300 gold) the ring "Ciafi" {Ice Dex+2} (468 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. a +3 ring of protection (310 gold) [Shop] Kuov's Weapon Shop a +0 vampiric scimitar (210 gold) the +9 staff of Olgreb {+Poison rPois} (1500 gold) It protects you from poison. a cursed +0 war axe (37 gold) a +0 mace (45 gold) a +0 shortbow (45 gold) a +0 giant spiked club (28 gold) a +0 quarterstaff (60 gold) 156 stones (234 gold) a +0 hand axe (45 gold) [Shop] Zin's Purification Station a potion of curing (75 gold) [Shop] Xanis's Antique Weapon Shop a +0 hand axe (105 gold) a +0 whip (87 gold) a +0 spear (105 gold) a +6 war axe of electrocution (1424 gold) a +0 falchion of protection (196 gold) a +0 spear (105 gold) a +0 falchion of electrocution (332 gold) a +0 whip (87 gold) a +0 blowgun (87 gold) a +0 quarterstaff (140 gold) a +0 great mace (227 gold) (0, 0, D:5) 137 stones (13, -5, D:5) a cursed +0 flail (14, 15, D:5) 130 stones (16, 35, D:5) a +0 whip 25 poisoned tomahawks (18, -5, D:5) a +0 hunting sling (24, 0, D:5) a +0 club (31, 20, D:5) a +0 chain mail a +0 battleaxe (32, 19, D:5) a +0 whip (37, 1, D:5) 124 stones (37, 21, D:5) 97 arrows (39, 16, D:5) 136 stones (40, 21, D:5) a +0 giant spiked club (41, -15, D:5) a +0 flail (54, -6, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) the +2 mace "Ithyff" {crush, *Drain MR+ Int+4} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. a +0 long sword (1, 0, D:6) a +0 giant club (3, -2, D:6) a +0 spear (4, -4, D:6) a +0 falchion (4, -3, D:6) a +0 spear (5, -7, D:6) a +0 dagger (6, -2, D:6) a +0 robe a +0 dagger a +0 whip (7, -4, D:6) a +0 halberd (8, -3, D:6) a +0 chain mail a +0 trident (12, -12, D:6) a +0 plate armour a +0 long sword (23, -8, D:6) a +0 leather armour a +0 hand axe (24, -2, D:6) a +0 dagger 24 poisoned tomahawks a +0 ring mail (25, -8, D:6) a +0 hat (25, -2, D:6) a +0 dagger (26, 3, D:6) a cursed -2 club (26, 4, D:6) a +0 club (27, -9, D:6) a +0 falchion (28, -10, D:6) a +0 dagger (29, 1, D:6) a +0 falchion a +0 ring mail a +0 club a +0 club (31, 1, D:6) 113 poisoned needles (31, 2, D:6) a +0 short sword (32, -18, D:6) a +0 scale mail (32, 1, D:6) a +0 hunting sling (32, 7, D:6) a +0 club (34, -4, D:6) a cursed +0 leather armour (34, -3, D:6) a +0 club a +0 blowgun 36 poisoned needles (34, -2, D:6) a +0 club (34, 0, D:6) a +0 dagger (34, 1, D:6) a cursed -1 whip 4 stones (34, 7, D:6) a +0 quarterstaff (35, 6, D:6) 2 stones (37, -2, D:6) a +0 club (38, -8, D:6) a +0 ring mail (38, -2, D:6) a +0 club (39, -2, D:6) a +0 hunting sling 73 stones (39, 1, D:6) a +0 club (40, -13, D:6) a +0 mace (40, -7, D:6) a +0 halberd (40, -6, D:6) a +0 club (40, -5, D:6) a +0 blowgun 33 poisoned needles (40, 0, D:6) a +0 club (42, -30, D:6) a +0 mace (42, -28, D:6) a +0 dagger (42, -7, D:6) a +0 trident (43, -29, D:6) a +0 robe a +0 dagger (43, -28, D:6) a +0 chain mail a +0 dagger (46, -31, D:6) 285 sling bullets Level 7 of the Dungeon [Shop] Holis's Antique Armour Shop a +0 leather armour (52 gold) the +5 plate armour "Fuesuen" {rC+} (1612 gold) It protects you from cold. a +0 robe (18 gold) a +2 ring mail of fire resistance (546 gold) a +0 helmet (117 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1227 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a scarf of repulsion (312 gold) a +0 helmet (117 gold) a +4 ring mail of poison resistance (728 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) (3, -13, D:7) a +0 short sword (5, -3, D:7) a +0 helmet (5, 10, D:7) a +0 falchion (14, -21, D:7) a +0 long sword (16, -36, D:7) 269 sling bullets (21, -22, D:7) a +0 club a +0 plate armour 52 poisoned tomahawks a +0 mace (21, -21, D:7) a +0 club (30, -30, D:7) a +0 shortbow 147 arrows (38, -19, D:7) a +0 ring mail (40, -6, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Culaum's Island Escapes (Shop contents are unknown) (0, 1, D:8) a +0 trident (2, 5, D:8) a +0 trident (6, 3, D:8) a +1 hand axe of flaming (9, 15, D:8) a +0 robe a +0 dagger (10, 14, D:8) a +0 robe a +2 dagger of electrocution a +0 mace (10, 15, D:8) a +0 plate armour a +0 flail (11, 1, D:8) a +0 halberd (14, -3, D:8) a +0 whip (25, 1, D:8) 64 stones (33, 24, D:8) 173 stones (36, 19, D:8) a +0 robe a +0 dagger (37, -1, D:8) 97 stones (37, 19, D:8) a +0 short sword (44, 13, D:8) a cursed -2 trident (44, 14, D:8) a +0 chain mail a +0 trident (44, 17, D:8) a +0 hand axe (44, 18, D:8) a +0 scale mail a +0 mace (46, 2, D:8) 128 arrows (48, 9, D:8) 79 stones (51, 31, D:8) a +0 spear (52, 0, D:8) 132 stones Level 9 of the Dungeon (2, -24, D:9) a +0 mace (8, -26, D:9) a +0 giant club (8, -25, D:9) 177 arrows a +0 shortbow (11, -29, D:9) a +0 war axe (16, 0, D:9) a +0 shortbow 167 arrows (17, -13, D:9) a +0 troll leather armour (25, -15, D:9) a +0 giant club a +0 giant club (25, 20, D:9) 86 arrows (26, -3, D:9) a +0 morningstar (34, -28, D:9) a +0 medium shield (42, 20, D:9) a +0 medium shield (49, -14, D:9) 101 stones (51, 10, D:9) a +0 hunting sling Level 10 of the Dungeon (0, 0, D:10) a +0 robe (2, -24, D:10) a +0 club a +0 scale mail (2, -23, D:10) a +0 flail a +0 plate armour (3, -23, D:10) a +0 hand axe a +0 leather armour (4, -22, D:10) a +0 troll leather armour a +0 falchion 22 poisoned tomahawks (4, -21, D:10) a +0 dagger a +0 robe (14, 5, D:10) a +2 whip of venom a +0 robe a +0 dagger a +0 robe a +0 robe a +0 falchion (14, 6, D:10) a +0 scale mail a +0 flail (15, 5, D:10) a +0 ring mail a +0 morningstar (15, 6, D:10) a +2 robe of magic recovery a +4 dagger of draining (17, 4, D:10) a +0 short sword a +0 blowgun 24 poisoned needles a +0 cloak (20, -1, D:10) a +0 robe a cursed +4 dagger (22, -30, D:10) a +0 club (23, -9, D:10) a +0 ring mail (26, -1, D:10) 187 stones (27, -2, D:10) a +0 dagger a +0 robe a cursed +0 falchion a +0 robe a +0 leather armour a +0 flail (28, -3, D:10) a +0 robe a +1 halberd a +0 robe a cursed +0 halberd (29, -17, D:10) a cursed +2 falchion a +0 robe (36, -8, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe the orc skeleton of Nergalle (14, 17, D:11) a scroll of remove curse (26, -15, D:11) a +0 ring mail (32, 15, D:11) a cursed -3 giant spiked club a +0 giant spiked club (43, 11, D:11) a +0 chain mail (44, 11, D:11) a +0 robe a +0 dagger a human corpse (skeletalised by now) (46, -8, D:11) a +0 troll leather armour a +0 giant spiked club a +0 giant club (46, -5, D:11) a +0 giant spiked club (49, -29, D:11) 145 stones (50, -10, D:11) a +0 leather armour (63, -32, D:11) 188 arrows the Ecumenical Temple