Dungeon Crawl Stone Soup version 0.26-b1-52-g61e05abef2 (webtiles) character file. Game seed: 14314388295166319580 7 Rjs the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Jan 7, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (363 turns). Rjs the Grave Robber (Mummy Necromancer) Turns: 363, Time: 00:01:47 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 0/4 EV: 12 Int: 14 God: Gold: 19 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr 52% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr 26% 3% 1 Vampiric Draining Necr 6% 12% 3 Animate Dead Necr 6% 36% 4 Agony Necr 13% 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal is severely wounded. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2 The jackal barely misses you. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 83%) The jackal writhes in agony. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ############## #......@hggh.# #.##########.# #.########.# #.# .......[.#.# ######g########### #.######†#.# #.....g...g....... #.#.# #............###.# ##.#.#####.###...####.##.## ##.#.......#######.# #.#.# #.###....###.....### #... You could see 2 jackals and 2 hobgoblins. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A jackal (D:1) A frilled lizard (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rjs the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 363 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, minmay_misc_feat_doors, minmay_misc_feat_encased, hex_medium Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Pain || 13 Use: Scroll || 1 Armor: Robe || 5 Dodge: Dodged || 20